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Pikkozoikum

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    [TOFTC]

Everything posted by Pikkozoikum

  1. Pikkozoikum

    New rocket mechanics in Detail

    Depends on what you mean with deplaned. But in a match with heavy AA ships in T10 games for example, a CV can get low in planes. Launching 1-3 planes is like being deplaned in some scenarios. I'm just not a extremist, who goes with "AA op" or "AA does nothing". If a CV kills you, well, happens, though I get very rarely killed by a CV
  2. Pikkozoikum

    New rocket mechanics in Detail

    Or maybe it's your logic: My statement was about Okay, how does that matter to my comment? If a ship gets attacked, and I turn my AA on, then this is additional Damage. If I let the AA off, then there is no additional damage. No idea what you mean. It obvioulsy can be the damage kill tick or not, but there is additional damage, when a DD turns on the AA :-| Yes, and if you argue like that, then no number matter ever, because you can always say, why it doesn't matter. Any number.... "Yes, but that is because of skill". "Yes, that doesn't matter, because it was sunday" . You can find always reason to fight a statistic. If you can't work with this number, then it's your problem^^ The 20k should give an idea, what can happen... nothing more. As I said earlier, if you approach like that, you can fight every number, because of reason what ever. If we can't take any numbers, then we can only take our experience and feelings, if you prefer that. ;) This is pretty much out of context. I was not talking about, how good the DD can selfdefend. I was talking about "Though I use my AA even on AA-weaker DDs like Hayate as support fire" Support fire -> Helping other teammates, when they get attacked. So that is offtopic. Nothing? I was just mentiong something... Someone said, that only Halland and some other DDs are shredding planes, and I was just adding, that I still use my AA with "non-shredder" to support others, and that this damage is not "nothing"... Don't know why that is so hard to read ^^
  3. Pikkozoikum

    New rocket mechanics in Detail

    No idea, how you interpret that out of my comment. But there is no context. It doesn't matter? So you don't have to use DCP in general for floods and fire.. I mean it doesn't matter. 15k HE salvo from Thunderer, those 3 fire doesn't matter? xD That's a bit weird view. For me it would matter, if I take 10k dmg. and then 60s later 10k damage or 10k damage, 20s later 10k dmg and 2 fires.
  4. Pikkozoikum

    New rocket mechanics in Detail

    Or he doesn't kill the DM... When I play Yoshino, I don't get just killed from the CV just because he decides to attack me xD It's not about deplaning the CV, it's about deplaning the squadron. Less planes in a squadorn means less follow up attacks with perma floods and fires
  5. Pikkozoikum

    New rocket mechanics in Detail

    But did he attack with his full squadron or with one wing or two wings of the squadron? It's more about deplaning the squadron and not the CV^^ It's a difference, if the CV can attack only once, or multiple times, causing perma floods and fires
  6. Pikkozoikum

    New rocket mechanics in Detail

    It's the damage of one full squadron, which gets added to the AA damage of your attacked allied ship. As I said earlier, I was speaking of the bonus damage, that even weaker DDs can add. Lets say you have a Des Moines somewhere, which gets attacked, and then a DD like Hayate also helps out with AA. Then you can expect maybe 2k-3k additional damage of A DD, which is not supposed to be a good AA defense. A little funfact, my Hayate destroys in average 3.25 aircrafts. I guess that includes also matches without CVs, though also fighter.
  7. Pikkozoikum

    New rocket mechanics in Detail

    Since this game is not a 1vs1 and purely skill based, it's obvious there are other factors, that influence the statistic/outcome. Though a solo-player with ~56% WR is not really "terrible" imo. As I said, I might have a different definition for terrible, more someone who actually loses a lot. Expressed in WR I would assume 30-40% WR
  8. Pikkozoikum

    New rocket mechanics in Detail

    Eh yes, if you view it in that way, no total number ever matters. Because it is always the case of "what is the skill of the enemy team", "how long did they take your shots" and you can't ever discuss anything, because it is always situational and individual ^^ I get often those 20k+, and it shows a potential. believe it or not, that's up to you. I was just mentioning, that weaker AA DDs give not unsignificant "bonus" AA, when supporting other ships. It can cause more plane loses and thus less drops of a single squadron
  9. Pikkozoikum

    There should be BAN list also for ranked battles

    Yes, Yoshino is not broken like a Petro, which is more tanky with a full broadside, than a BB bow in ;D
  10. Pikkozoikum

    There should be BAN list also for ranked battles

    Petro and "working brain"? :D
  11. Pikkozoikum

    New rocket mechanics in Detail

    Even good players take flak, they just take less than bad players
  12. Pikkozoikum

    New rocket mechanics in Detail

    I must have a different definition for terrible. Players with 30-40% WR are terrible. 40-50% would be bad. Around 50% average. and above 50% like 51-59% is good. above that is unicum, which would be very good. Though hard to generalize it, 51% could be bad as well, depending on the statistics, but as a general statement without specific cases
  13. Pikkozoikum

    General CV related discussions.

    it just looks too much like that. If there is just a random dispersion, then it's extremly unlikely, that a bomb drops "often" exactly towards the water, even if the drop is covered by the ship to 99% I tested it now in trainigns room, did something like 10 drops. Not a single bomb missed, even though 20% were not overlapping With haku When I play Kaga, there is always 1 bomb missing the target
  14. Pikkozoikum

    New rocket mechanics in Detail

    Not that obviously, when good and way above average players are "terrible" ^^ I mean, I must be one of the worst then v_v
  15. Pikkozoikum

    New rocket mechanics in Detail

    Eh, the damage is not meaningless, because it gives an idea about the potential. You could say the same about ships, if there are ships with 200k total dmg, would you say it's meaningless and the ship is bad, just because it has not 5 kills? ^^ I can also say, I have done 2k dmg, but 10 plane kills. That would be also meaningless. But the total dmg still gives an idea, 20k dmg is potentially almost a full squadron. And no, FDR is not a good point. Go back, when Smolensk was released. Do you take Smolensk as an example for every cruiser, just because it was frequently played? If FDR is broken, then FDR has to change, but that has nothing to do with AA in general or CVs in general. And well, yes I shot down planes even with Shimakaze.... I was just mentioning the damage number, that even weak AA dds can cause damage, and this damage can cause plane losses obviously...... with a lot fighters, but not only
  16. Pikkozoikum

    General CV related discussions.

    Nah, first they need to lose spotting ability and then they are not allowed to attack ships with any AA, then its fine, I guess. Kappa
  17. Pikkozoikum

    New rocket mechanics in Detail

    No
  18. Pikkozoikum

    New rocket mechanics in Detail

    Just wondering. Is there something between terrible and super-mega-unicum?
  19. Pikkozoikum

    New rocket mechanics in Detail

    Eh, I don't have to kill the planes, others can do that as well. Also not sure, if FDR is the best example for a discussion of AA damage... xD I "two shotted" once an FDR squadron with my Yoshino. Was something like 24k and 14k hits. But I don't know, how single example are meaningful.
  20. Pikkozoikum

    New rocket mechanics in Detail

    As I said, it depends on your definition. It's a word and it can have different meanings. Also you have to consider always, that this is a company and not a single person. It could be like that: -There are 5 people working on Aircraft carriers -Now they want make a video about AA and explain that, the developers don't do the video, that is another person, who is responsible for the media -4 or 5 of these people see the aircrafts as "limited" (by time and regeneration rate), one person sees that as "limited" -The media person wants to make a proper video and asks the aircraft carrier people and he asks that one person, who says "it's limited" Just something that could happen. I mean, do you watch documentations? How often they get it wrong details ^^ Of course it could be really the definition of wargaming, that they are supposed to be "unlimited". But I think unlimited is just the wrong word. It sounds like an aircraft carrier will have always full squadrons just like unlimted ammo.
  21. Pikkozoikum

    New rocket mechanics in Detail

    Always a definition thing. You could say unlimited or limited depends on your view.
  22. Pikkozoikum

    New rocket mechanics in Detail

    Though I use my AA even on AA-weaker DDs like Hayate as support fire. Some matches I did this way 20k aa damage or more. I think that's quite a lot for "bonus AA" for team mates.
  23. Pikkozoikum

    CVs Schlachtflugzeuge sind nunmehr nutzlos!

    Naja, seh sie halt als Sekundärbewaffnung. Andere Schiffe haben auch Bewaffnungen, die sie nicht pirmär nutzen können, aber niemand beschwert sich darüber ;) Sowas wie die Torpedos auf den Kreuzern, die selten mal nützlich sind, oder Sekundärgeschütze allgemein. Oder die Geschütze von DDs wie Shimakaze
  24. Pikkozoikum

    Suggestions thread

    The idea is to remove that from fighters and strike aircraft and having a specific unit for that with specific mechanics, where people can play around. The current issue with CV is imo the spotting and I think that has to be dettached from the strike planes (or their fighters) Also it's not about ASW-Aircrafts, it's about surveillance aircrafts with the aiming mechanic of the ASW aircrafts. That means the CV player is on the CV hull and aims his spotter planes, where they should go.
  25. Pikkozoikum

    CVs Schlachtflugzeuge sind nunmehr nutzlos!

    Machen sie doch, die Wasseraufwirbelung zeigt doch, in welcher Bahn sie fahren
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