-
Content Сount
7,658 -
Joined
-
Last visited
-
Battles
13680 -
Clan
[TOFTC]
Content Type
Profiles
Forums
Calendar
Everything posted by Pikkozoikum
-
Too many DDs in queue
-
Remove 'planes detected' notification when planes are detected by a dd
Pikkozoikum replied to loppantorkel's topic in General Discussion
Imagine the concealment was worse and multiple squads, who can search in a larger grid. After finding the DD (if not dead with the first cross drop) one invincible DB squad without bomb load keeps him spotted -
Just wish Kaga would have this range and accuracy :(
-
Secondary build of course, just for the lol
-
Depends on your preferences. Do you want just a new BB, do you want something for competitive, what are your expectations? Though Massachocho sounds nice
-
-
Kurze Frage, kurze Antwort - Der Erste Hilfe Thread
Pikkozoikum replied to FullMetalWarrior's topic in Allgemeine Diskussionen
Hm, kenne mich mit der Tarnung nicht aus, aber könntest dein Inventar überprüfen. Klickst links oben auf deinen Namen, dann auf Inventar und Tarnungen, da sollten alle sichtbar sein. Könnte auch sein, dass du ausversehen einen Filter aktiviert hast, dass solche Tarnugen nicht angezeigt werden sollen. Dann sind sie auch nicht mehr aktivierbar -
Well, if you had fun with this games for a while, then there is nothing to regret? Then the game had it's value. Also it's not a loss, if you don't play the game for a while. I didn't played World of Warcraft for a long time, so my invested time in the characters are also "for nothing". But I had fun, so it was worth it.
-
This is why CV's dont belong in ranked..
Pikkozoikum replied to Sark74's topic in General Discussion
If you have one DD, and the skill gap is too huge between those DDs, you are fucked as well. That's why I enjoy CV games in ranked. Even a bad CV spots properly, even if he don't want. -
[LAST CHANCE!] Black Friday Sales
Pikkozoikum replied to The_EURL_Guy's topic in News & Announcements
Well, that's the problem with loot boxes, I got for the 7040 dubloon thing Sims and Scharnhorst, though I don't need them, I hoped for GZ ^^ -
Well, Wooster and Mino should have the same sound, no idea, why they should have a different one. Both have 152mm guns. So they should have the sound of the 152mm, which most light cruisers have.
-
Hm, well can't check that, because I don't own those ships. I know only that the same caliber sounds same
-
There is an ultra sound version, do you have downlaoded that?
-
Hmm, the sounds got changed a few patches ago, that the sounds fit to the caliber. So 150mm sounds same, 200 sound same, etc
-
Regarding the Enterprise
Pikkozoikum replied to ________________Morrison's topic in General Discussion
Show broadside like a real japanese! -
Regarding the Enterprise
Pikkozoikum replied to ________________Morrison's topic in General Discussion
Well, they should buff range and accuracy of those, but 203mm guns are nasty :-| -
Regarding the Enterprise
Pikkozoikum replied to ________________Morrison's topic in General Discussion
Kaga is a Battleship! And -
T7 vs. T9 Mir kommt es so vor, dass die Ibuki eigentlich nur ein T7er ist. Myoko hat 200 HP mehr als die Ibuki Geschosse gleicher Schaden und Geschwindikgeit, nur Reichweite und Ladezeit sind besser bei der Ibuki. Myoko hat schlechtere Panzerung, dennoch fühlt sie sich stärker an, was wohl an der Bauform liegt. Die Ibuki ist riesig, Panerzung, wenn auch besser, ist dennoch schlecht und macht keinen spürbaren Unterschied. Torpedos auch beide auf 10km Wie kann die Ibuki zwei Tier höher sein? Mit der Panerzung wäre es sicherlich ein sehr starker T7er, aber auf T9 finde ich das Schiff ziemlich Müll. Meiner Meinung nach sollten Mogami und Ibuki einen starken HP buff bekommen, was aber auch nicht wirklich helfen würde, da sie Zitadellentreffer aus jeder Richtung frisst, und nicht nur das, die Zitadelle ist auch noch riesig. Selbst wenn die Treffer in den Bug oder ins Heck gehen, erreichen sie noch die Zitadelle, das ist mir so nur bei der Ibuki aufgefallen, und da sehr häufig. Mit 50k HP wäre das irgendwo vertretbar. Mir kommt es so vor, dass die Ibuki an den falschen Stellen besser wird als die Vorgänge. Ich mag die Ibuki an sich vom Schiffdesign, aber gameplay-wise einfach zu schlecht. Theoretisch auch die Mogami, aber niemand mag team killer.
-
Hmm, you can make her not work? Especially that CV or CV in general? Because I don't see, why Enterprise shouldn't work especially. She seems to have some advantages over the other CVs
-
Kommen die Geschosse überhaupt jemals an? xD Spiele nur mit Spotter plane, aber nicht mit dem Modul. Die Geschosse sind viel zu langsam für 20 km imo. Ich bleibe dabei, ich finde die Ibuki ist ein viel zu schwaches Upgrade vo T7->T8 auf T9
-
We analyzed Update 0.6.0 data and reconfigured the reward ratios for the following activities: Increased reward for spotting ships by ~25% for carriers and battleships and by ~50% for cruisers and destroyers Increased reward for damage from your spotting by ~25% for battleships, ~50% for carriers and by ~75% for cruisers and destroyers Decreased reward for potential damage by 75% for carriers, by 50% for destroyers and by 25% for cruisers and battleships That's what I was searching for. Though they are not showing the base values, only that it was increased or decreased
-
Yes, that's what I wanted going with. Speaking of a true value makes no sense, since every ship type get different rated. Lowering the Bexp earning of the CV doesn't have to mean ,that the CV is now in a disadvantage. could still mean, that he is in an advantage over the other clases and to now of the "true value" ist actually a fair value, it would be nice to now the modifiers. For example if a DD gets 150% for spotting and a BB 150% for damage. And a CV gets 160% for spotting and damage, then would be lowering of 10% just fair and the "true value" would be just a unfair value, who had to be corrected. That's why I wanted to know them
-
I belief Asashio has also a higher one, because I get so much Exp sometimes, and I'm always surprised
-
I know what you, but I'm questioning, if they not get too many Bexp from the beginning. That they have higher modifiers for the different jobs etc, so that they get more for the same effort. I was searching for the news, where they announced the different modifiers for the ship types, but I can't find it. It was in some patch notes
-
Though they mentioned soume modfiiers for the ship types once. I just can't find it. It was something like 140% for dds when spotting for example. Or 140% for bbs for potential damage.
