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Everything posted by Pikkozoikum
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Selbst wenn DPM relevant wäre, so ist die Art des Schadens unterschiedlich. Früher konnte man ein BB mit TBs und DBs anfliegen, flooden und abfackeln, und dann mit weiteren perma floods und versenken, das ging mit dem ersten Geschwader. Möchte man das jetzt erreichen, so erreicht man vllt ähnliche DPM, aber das BB lebt viele Minuten länger und kann in der Zeit andere Schiffe versenken, was es vorher nicht konnte, da es einfach weg war. Die Mechaniken sind halt Unterschiedlich, daher finde ich den DPM Wert relativ irrelevant.
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I have some hope on " War on the Sea ". It's single player and the developer have already some games of the newer era
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- Playing CV is like controlling a squadron of aircrafts to attack a ship. That's how CVs work in any game. But BBs never get guided shells, as long it's not a modern Warfare Game and then it would be fun, yes. But it's quite weird going with "This ship has a feature, which my ship doesn't. So my ship should get also that feature. How about, BBs can fire there guns from 20+ km and hit in ~10s, My planes have to go close range, so give me 20km rockets. It's pointless in the same way. - The Republique has also a Helicopter landing pad. Those won't get modelled, I would assume. The T10 is not only WW2, it's also a few years later. What you mean with "I hope you won't mind when suddenly you are being attacked by a weapon you can do nothing against" Just for your information, but I play all ship types pretty equally, so I would also play ships with cruise missles. Guess it's because of my profile picture, I just like the Kaga, but if you click my Profile, you will see the BB Kii. So I must be a BB main :D - No idea what's the point of that. Torpedo planes existed in WW1. This game is also about the pacific theater, but also the RN has CVs. Shall we remove everything that only existed in one setting? Pan-Asia was only in the pacific theatre, too... and not even very impactful - I told you, it's about naval warfare..... I even mentioned War Thunder beside Steel Ocean, Silent Hunter - they are part of the Naval Warfare. Those planes purpose is the naval warfare. CVs existed since Beta, maybe you picked the wrong game. It's like playing World of warcraft and after 10 years you come up with "Yes, but healer are only disturbing, please remove" It's a bit weird, but if that is your opinion, then it's up to you, if you want play this game or not
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If you are in a DD, your aquisition range is quite low and you see ships shooting into the water. That's normal, if an target is not spotted. I suggest once a proposal about spotting planes and non-spotting combat planes. Would work well, I guess Subs will have that even more, since their vision range is super low
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- Obviously planes are not ships. But this is not a ship only game. - Maybe they will be introduced someday, but that doesn't change the fact, that we have a naval warfare game and not a "only ships that I like"-game - Having CVs is not a bad decision, it's a common decision. Are there any naval battle games out without planes/CVs? I never played one. Silent Hunter, Steel Ocean, WoWs, War Thunder. All have planes.
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This ^^^^^^^^^^ - CV are ships and their purpose is to use their planes, not to fight with guns. - It's a naval warfare game, and naval aircraft existed and are part of the naval warfare - It's the developers decision, most naval combat games have that, why should this game be limited and lacking in variety?
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First advice: Never use dubloons for any randomness like containers. Then for a beginner the premium time can be useful. But only when you know, that you play a lot in this time. Later the T9 and T10 have very high maintenance costs, repair costs doesn't exist, you have to pay for every battle the same. The T9 and T10s have so high costs, that you might get higher costs than you earn. So you can buy premium camouflages for ships, which lower the costs by 50% - I recommend this only for favorite ships. (That means you should really know, that you want play this ship in future a lot) Otherwise you can save the Dubloons for premium ships. You get dubloons by playing ranked and getting the 1st rank, but that is not that easy.
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I wouldn't play for the WR, though after 1k and even after 2k battles I still learnt stuff about the game and increased my winrate after that.
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Ja, so passt es, daran hatte ich nicht gedacht
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Bevor du etwas kaufst, solltest dich immer an mehreren Stellen informieren. Das Schiff ist keine Shimakaze, es liegt zwischen Shimakaze und Harugumo. Es ist ein Hybridschiff. Sie liegt mit Geschwindigkeit und Manövrierbarkeit zwischen Harugumo und Shima, aber allgemein doch eher träge. Sie hat die schweren Geschütze der Shima mit schnellerem reload. Ich persönlich habe viel Spaß mit dem Schiff, aber man sollte keine Shimakaze oder Harugumo erwarten. Ich spiele sie mit gun build + RPF und Torpedo reload booster. Ohne Smoke spiele ich meistens vorsichtig und durch RPF weiß ich meisten, wo ein DD ist, so dass ich entscheiden kann, ob ich Angreife, oder wegfahre. Denn mit den schlechten Tarnwerten muss man sich das genau überlegen.
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Schaue gerade wegen dem Legendary module. Es heißt, es würde 80% Ruderstellzeit hinzufügen.. aber 80% wovon? Von Standard 7,2 Sekunden geht es hoch auf 36 Sekunden. Das sind 500% und nicht 80%.
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How do you use your captains when resetting a line?
Pikkozoikum replied to Eiledon's topic in General Discussion
I didn't used level 19 captains for low-tier or mid-tier. I kept the high level captains on all the former ships. I also didn't really cared about the captains, if they were trained or not, I used my Camos and signals and grinded pretty fast through ^^ -
How do you use your captains when resetting a line?
Pikkozoikum replied to Eiledon's topic in General Discussion
When a captain is level 19, you still can collect exp, but those are called Elite-Captain-Exp. This is a bit like Free Exp and you can use it to reset a captains skill points or you can use it on other captains to level those. I recommend to save those Elite-Exp for reseting captain skills in case you want specialize them different. Or Elite-captain Exp, which he could spend to accelerate the training for the ship. But the Captain can't lose exp itself ;) -
[POLL] How was your "Ranked Sprint 11" experience?
Pikkozoikum replied to Leo_Apollo11's topic in General Discussion
is high grade good or bad? ^^ -
My advice is just, that this game has a very long learning curve, and some Tiers are a bit different gameplays, that you have to get used to it. T8-T10 for example. Even with 1000 Battles you can still be a "newb" ^^
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Die AA hat zwei Komponenten. Zu einem einen DPS wert, der kontinuerlich abgezogen wird, und Flakexplosionen, die dir in den Weg gesetzt werden. Letzteren musst du selbst ausweichen. Dabei empfiehlt es sich oft auch mit dem Boost volle Fahrt aufzunehmen, und dann einen Haken zu schlagen. Mit voller Geschwindigkeit werden die Flakexplosionen weiter weg geschossen
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Actually I think it's not the CV, more the AA, how it is designed. If the AA would be designed like guns, then good players could defend themself better. Right now the AA stacks and even multiplies for each squad. A ship with 600 total dps will have this 600 dps against any squad, even if 4 CVs would attack 600x4 dps.
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Why is it even possible to assign a captain to a prem ship? how stupid is that?
Pikkozoikum replied to Cpt_RakkR's topic in General Discussion
You Commander should be still attached to the silver ship - which premium ship was it? -
Welche Flugzeuge? Wenn die jetzt Stukas bekommt... xD
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Die Trägerflugzeug Diskussion
Pikkozoikum replied to stinkmorchel's topic in Vom Einbaum zum Supertanker: Schiffe
Würde es ja logischer finden, wenn es zwei Knickstellen geben würde, eine oben eine Unten, sodass sie sich nicht zur Seite wegknicken lassen, sondern komplett parallel Würde dann nicht so viel Fläche auf der Horizontalen einnehmen ^^ -
Odin in der Werft erspielbar und trotzdem noch 3500 Dublonen investieren du musst!
Pikkozoikum replied to Giesbert_PK's topic in Allgemeine Diskussionen
Naja, das ist aber was anderes. Bei PR müsstest die Booster von Anfang kaufen für Effizenz und dann Grinden. Hier kannst du erst Grinden, und dann kaufen. Das macht schon einen Unterschied^^ -
At which tier should you no longer be a total tool?
Pikkozoikum replied to Camperdown's topic in General Discussion
Depends on the Definition, at T3-T4 people should have learnt a bit. But still they will be beginners, so even up to T9, I wouldn't expect good playing. T6 is easily reached, especially if the beginners has prem time and a veteran player as friend, who grants him more victories. -
Die Trägerflugzeug Diskussion
Pikkozoikum replied to stinkmorchel's topic in Vom Einbaum zum Supertanker: Schiffe
Lässt sich sicherlich gut stapeln Kommt mir bisschen so vor wie die Handys -
Die Trägerflugzeug Diskussion
Pikkozoikum replied to stinkmorchel's topic in Vom Einbaum zum Supertanker: Schiffe
Selbst wenn die J5N starten kann, ist der Zweck immer noch Falsch xD Das kommt mir so vor, als würde man ein Formel 1 Spiel entwickeln und entwicklet jetzt neue Fahrzeuge und sagt sich. 1. Es muss ein Cockpit haben 2. Es muss Reifen haben 3. die Geschwindigkeit muss passen Mhh, da passt auch der Apache Kampfhubschrauber. Hat Cockpit, hat Reifen, sogar die max Geschwindigkeit ist ähnlich Wir kennen ja alle die IJN - Imperial Jedi Navy
