Kongos. Amagi (especially Ashitaka). Graf Spee. Kronstadt. Alaska. Scharnhorst. Prinz Eitel Friedrich.
Hood and Stalingrad are far from being the only battlecruisers in the game. Some are classed as "closer" to BBs, some as "closer" to CAs. As long as CBs aren't separated out as their own class this won't change.
It's a decent ship, but most of its power comes from who plays her. You don't have to be a potato to get wrecked by unicum players
I'm telling you, just wait till WG gives away all that Steel during Christmas, I can't wait for the 1st "Stalingrad too weak" / "buff Stalingrad" / "was Stalingrad ninja nerfed" thread, and it sure as hell will come when potatoes start getting it.
Massively larger target than Moskva (in fact, nearly the size of a GK)
Worse natural angling (sloping) of armour than on Moskva
The 50mm belt sits way lower (or is it the same height, just that Stalingrad herself is way higher above that? In that case it would be effectively lower, not simply lower. Still lower tho) exposing a lot of 25mm area on the bow
What BBs role? T3 BBs?
305s are far from BB caliber at t10. 380s of Bourgogne are already kind of laughably small, with the "normal" caliber being around 420mm.
But we don't play on the Ocean. Most of the more open maps - like Hotspot and Mountain Range - were removed this season, it's all about islands literally everywhere now.
With a significantly slower reload.
Here's a fun comparison of it -> FireChance * RoF (per min) * Guns = potential Fires per min
Well, at least she's like way better at setting fires than a Mino
Worse than Moskva, a bit better than HIV / Zao / Wooster. Above the average, definitely, but nothing special really
Oh please, that massive citadel - when shown broadside that is - is one of the easiest to hit in the whole game. Only while angled Stalingrad can take AP hits and hope to survive
*arming threshold not arming time. 2 different things
Yeah, this one I never understood - why her 305s arm AP at the same armour as 203s do. Both - Moskva and HIV - need to pass through more armour.
Also not like it matters vs DDs as 305 > 280
And it moves like a brick, and it is deleted the second she's mispositioned, and she can be absolutely HE spammed to death, and her HE is rather weak for dealing with anything that's not a DD...
All this and so much more has been mentioned again and again and again and you all just skip it like "naaaah, that's not a thing m8". Not even funny anymore
Hello Sir, my name is Henri the 4th. I carry 240mm guns. As it happens they overmatch Mino letting me delete it regardless of angle. Quite frankly I'm insulted you think only Stalingrad can do it. I was first!
Fair one. But having only 1 DD on the opposite team (2 maybe) reduces this risk. How about vigilance as captain skill?
Zao. Bloody 12km torps. I as a BB player generally am not too afraid of DDs torping me. Zaos however... a very different story.
And Vigilance really doesn't help much when you turn about as quickly as a dead fish. Also what will you sacrifice for it? BoS which got your fires a bit closer to what cruiser have? SI which gave you extra heal and radar? FP which means you are warm in just 3 places at the same time not all 4? Concealment because no matter what it's worse than everyone already?
Yes she does have Def AA. Useless for increasing AA dps, but at elast gives you a whole minute of scatter before going on cooldown for 3 (!!!).
But here's the thing about AP bombs - they don't care about the scatter, you jsut click on the target and scattered drop is nearly as tight as a normal non-scattered drop. With the size of Stalingrad I'm not even sure if you can manage to miss any of those bombs unless she's hard tunring
15s = 5% extra HP lost which would be about 3.6k in this case. Per fire, of course
And yes, fires are manageable and need to be set... up till the point where 3 or more cruisers start HE spamming the everloving out of you, then even if you dmg-con all 3 fires as son as your immunity (5s lol) runs out you'll have all 3 back. Focused Stalingrad is just as dead as any other ship
And fires don't get saturated
She's outspotted by exactly EVERY ship in the game. Not even one has it worse (assuming full CE build, ofc)
Like a Battleship which is it. The Moskva also turns like a brick and that's manageable.
Actually that's like a CV.
Only GK is "close" with 1050 (same as Moskva btw) vs Stalins 1130, all other t10 BBs are around 900 (+/- 80).
Like a Battlecrusier should be. The moskva is bigger than BB's too.
Moskva's bigger than Conq. No others. And Conq really is a small BB. Meanwhile Stalingrad is nearly the size of a GK, which, if memory serves me right, is the biggest BB in the game.
3.2km (ha, turns out my 2.2km I mentioned previously was wrong) of "safe space" is more than enough. You can keep her spotted while never being in any danger of getting radared, which is more or less the same as not having a radar
Except that it's not a BB. And with reload mod + AR working at 100% she still has worse reload than the slowest reloading t10 cruisers base reload. And seeing how she'd be on 1hp there... good luck surviving long enough to actually "enjoy" that reload.
Realistically as soon as you drop below 16s (with reload mod + AR) you've lsot so much of your combat capabilities you're about to die.
And that's ignoring the fact that quite a lot of Stalingrads run range not reload
But look at that fire chance.
Re-check the table (pic) I gave you somewhere above
Well then, you should have no problem as - thanks to Steel - she can be obtained by everyone! Problem solved, aye?
1) Fits some kind of tactic
2) Morale breaking ship for players like you because you always overreact
3) Those guns
4) Morale breaking ship for players like you because you always overreact
5) They actually don't always bring them
6) Morale breaking ship for players like you because you always overreact
Some clans have unicum players, some don't. UNFAIR ADVANTAGE!!!!