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Everything posted by wongman66
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Played a battle on Ocean last night and 4 Dds (3 Minnies & Nicholas vs Mut, Nicholas 2 Minnies) on each side. At start said Dd's pair up and approach a cap each then see what happens. Very good battle amongst us as the reds did a similar thing with our BBs & CA sitting in betwen supporting both groups. We won B then finsihed off those at A for a nice win. I always ask to see if they can pick off the "gunboat" DDs first as once out of the way it makes it a lot easier to stealth torp their BBs/CA's in mid/late game.
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Selling modules - a fix to the high-tier economy?
wongman66 replied to Vogel's topic in General Discussion
Seconded - I have 3 of the improve turret traverse ones by +15% but like a complete noob failed to notice it came at the cost of +10% to your loading time That is a potential of 750K unused. -
Becasue I am just an average noob player not really sure I really noticed the issue until last night. My New York was under 3km to an Omaha and I hit him with 2 full salvos and expected to wipe him out, his 2nd torp salvo got me. Even stranger later on playing Minekaze, a Hatsuharu detonated me with an HE round that hit at around 20 degrees (probably closer to 10), I was running away from him at about 7km, we were both really surprised, I would have thought the shell would "bounced" at best but not penned then take out the rear magazine. Probably all the RNG odds for every variable got the maximum roll.
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Upcoming tech trees: England, France, China, Italy ...
wongman66 replied to Trigger_Happy_Dad's topic in General Discussion
Yup needed as much as SWISS navy..... -
As you are well aware how "good" WG are at balancing WoT or WoWs, imagine them trying to balance the photon torps orStar Trek vs Galacticas nuke & hard munitions vs Tie/X-wing blasters but of course Sputnik 1 would be made OP Think of the rage now, it would be off the charts with this
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Ffs WG are specific partners with Razer so of course you need to link to it. I guess you cannot bother to read the commercial agreement between WG and Razer there will be clauses about joint marketing and website rights and so forth. Just waiting for you to bring the ban hammer. I am just about stopping myself to be even more scathing.
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That is one highly effective tactic for a competent DD captain to use, absolutely maximise the concealment, the real key strength for a DD. I want the main guns not facing me as I sneak up but even if spotted it is a distraction making them panic and hopefully your team can exploit. Pulled this stunt a couple of times on clanmates when they were on divs on other side. Hard not to give yourself away when using clan TS.
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Fix 'switch shell type after firing' reloading to be more logical?
wongman66 replied to Bratyn's topic in General Discussion
I agree it can be annoying but in reality I assume it is quite difficult to change shells once loaded into the breech (also will depend on calibre),apart from the shell itself there will be powder bags, so the only real way to clear the gun is by firing it. In Battle of Samar when Taffy 3 got jumped by the Japanese BBs and heavy cruisers, they fired AP at the US DD's and DE's (in the mistaken assumption they were facing the escorting cruisers & DD's) and doing minimal damage due to over-penetration only by sheer volume of fire and the secondaries were they eventually put of action.- 13 replies
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- Reload
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Wait am I using the aiming reticle in Sniper View wrong?
wongman66 replied to CatOnKeyboard's topic in General Discussion
BTW i believe [edited][edited] is not a nice word for a lady who plys her trade at night -
Wait am I using the aiming reticle in Sniper View wrong?
wongman66 replied to CatOnKeyboard's topic in General Discussion
I also use the horizontal line of the reticle as a distance guide by lining it up with the top of the main hull, so holding it steady and the hull remains paralell you know the ship is going in a stright line but if it rises or falls it it moving towards away from you. And for those guns with high firing arcs and slow shell speeds it is a real guestimate for faster moving ships as they have to be led from outside the reticle limits. -
American WoWS CM: the right way. Also collecting-topic for server-comparison and central EU-community management highlights. See posts 113, 126, 141.
wongman66 replied to MrFingers's topic in General Discussion
One key success factor (other than monetary & tangible) for any business is to build up a good reputation which ultimately affects the bottom line. What kills reputation real quick is "perception" of someone "bad". Left unchecked through poor communication and it is almost impossible to regain "trust" by the consumer in the product. Look at VW - reputation almost trashed yet still make good cars. WG is many peoples eyes and this is my perception of the communuity is very low. I could be right , I could be wrong but as long as they communicate clearly it will clear up any mis-perception. Essy peasy to solve, Maybe businesess in former Soviet countries are still coming to grips with modern business strategy & practices when dealing with consumers in a free & open market and lack the sophistication of your Apple/Google/Coca Cola etc. Learn from the best.- 252 replies
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American WoWS CM: the right way. Also collecting-topic for server-comparison and central EU-community management highlights. See posts 113, 126, 141.
wongman66 replied to MrFingers's topic in General Discussion
I hope you do not mind if IUpost this on the WoT forum. Help generate discussion fro a slow Firdayu afternoon.- 252 replies
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Hey Dyre, there are at least 5 dingers (me, beercrazy, t0byjug (it is the number 0), stormchaser, jcol) who are on WoWs virtually everyday from around 9pm UK time.We all have ships from Tier 2 upwards and account level 9 (our cbt reward started at 7) so if you can find us through the rather useless contact finder we will be happy to division.
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What Were Your Greatest Gaming Achievements Today ?
wongman66 replied to Hanszeehock's topic in General Discussion
Minekaze last night managed 2 BB kills with guns. OK they where on very low HP but oh so satisfying. One of those was when I managed to run aground and virtually managed to get wedged both bow & stern, I was like a learner driver trying to get out of a tight parking space and took several minutes before freeing myself. Plus 3 kills with torps. Did not think would have killed the AFK New Mexico as torp squadron was there 1st but somehow he missed with every launch and their CV died just as time expired. -
Last night no porblem but this afternoon my ship just froze fro 30s to 1 minute. Can turn guns, fire them or torps but no motion of ship. Very frustrrating when you are in a DD trying to sneak up on someone.
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I still to have this problem. It takes anywhere between 1-2 minutes fro me to enter battle. 99% I am the last to enter. I know one of my fellow Dingers is having similar issues. I have had an SSD recently installed and have better game stability FPS wise but loading is still a dog. Please point me to where to look for any ifxes, not sure the best search words to use.
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Being playing tenks to use up my months prem and stopped playing warsheeps since just after the last patch. Be interesting to see how I fair this weekend. Just reading about the proposed changes makes me think they are "killing" DD gameplay in a similar way that LTs have been sidelined in WoT. I only recently got into playing LTs and enjoy the challenge but ast times it s extremely frustrating - I do not want the DD class to have same happen.. All before we have got to OBT!
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For my destroyer the default.key was P for turning on or off but now it has become unbound and cannot find in the Settings how to Re-bind. Help shows the aa/secondary guns as a blank. Any help appreciated as making playing Minekaze a bit more hazardous with any planes in battle.
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How many are in-game and on forums as well?
wongman66 replied to krautjaeger's topic in General Discussion
WoWs forum more sensible topics & replies about the game. WoT forum for Dingers tomfoolery. This 2nd home now becoming primary one...WOT failing to load at moment so cannot be asked to re-install. -
Which forum members have you seen in random battles?
wongman66 replied to Cobra6's topic in General Discussion
Hey krautjaeger - good to see familiar "faces". It was a pleasure playing with the WoT & ex-Dinger legend KptStryzga. -
Ello Storm, Must add you to my contacts list and hook up for a div or two if you are in port. Just grinding T5 US DD & CA. Staying iwth Minekaze, according to dennez higher tier IJN DD not great.
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Which forum members have you seen in random battles?
wongman66 replied to Cobra6's topic in General Discussion
Met Venatacia last night and tried my hardest to torp him with my Umikaze, always just at max range so had to fire at closer targets and when did get in reasonable range my salvo was too late as gunfire got him.. -
Eh no. Ran a perfect defence of my carrier last night with my Umikaze. 3 cruisers bearing down on him, got him to come towards me popped smoke and lauched a salvo of torps to force them off course then manouevered in and out of the small islands firing off torpedoes outside of detectability range and keeping them confused. FInally detected by the end of 3rd smoke screen but the carrier was long gone and my delaying tactics meant we could cap Area C.
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Well it screwed up my session last night. Failed miserably at WoT then thought play some boats. Noticed Galaxy added, ok lets give that a go - then wtf I am playing the Atlanta??? Next game click on Omaha to grind then end up playing Yamato WTF x2???? And if this is going to be how t10 BB play is, count me out. Click on Atlanta end up as Yamato again...... Try Minekaze, will not let me enter Battle at all. Try Omaha again and end up in Atlanta?????? Getting serious peed off. Obviously something gone wrong with my port slots which sounds like it gets fixed if I logon again which it now shows all new space ships.
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How it feels to queue in a tier 8/9/10 ship.
wongman66 replied to Highway_Star's topic in General Discussion
I want to grind my way up all the lines but it there only so much time available. I have now got the hang of the mechanics of the game (except the Langley) and would be nice to be able to get to higher tiers quicker. We should have been given piasters/gold after x number of games or when the 2nd wave of keys were handed out given a boost then.
