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AlwaysBadLuckWithTeams

Weekend Tester
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Everything posted by AlwaysBadLuckWithTeams

  1. AlwaysBadLuckWithTeams

    Ist das Normal?

    Wart mal ab, bis der Welpenschutz vorbei ist mit Stufe 5. Dann heisst es auch gegen +2 Schiffe spielen zu müssen. Es gibt da etwas, das sich match making monitor nennt. Das zeigt die Stats der Spieler noch vor dem Spiel an. Damit kann man ziemlich gut vorhersagen, wie ein Spiel ausgehen wird. Weil der match maker die Tendenz hat, alle guten Spieler auf eine Seite zu packen.
  2. AlwaysBadLuckWithTeams

    Public Test 0.6.10 - New Effects

    Pretty sure it has been said already: the effects fade to quickly for (high caliber) gun fire and water splashes from torpedo hits. Maybe add 50% duration for 203mm guns, and double it for bb and splashes.
  3. AlwaysBadLuckWithTeams

    Public Test 0.6.10 General Feedback

    Funny, just a few minutes ago, you announced 0.6.10 ptr round 2. However, I already have the rewards for that phase. :-) P.S.: I know what's wrong. But I thought I let you figure it our yourselves. And I bet this will come back to haunt me for the real rewards when "we are sorry, but according to our database, you already received the rewards". Pretty much the same trouble I had with you one year ago. And no, I still haven't gotten the 20*100% camos I had earnt back then.
  4. AlwaysBadLuckWithTeams

    Schiffe und Tee fehler

    Auf der Homepage ist auch wieder die Beschreibung der Wochenend-Aufgabe fehlerhaft. Aber ich bin es leid, JEDE WOCHE Eure Schlamperei anzuprangern. Und dann kriegt man auch noch eine Verwarnung, wenn man Unfähigkeit beim Namen nennt. Macht doch was ihr wollt. Mach ich doch auch. Und es ist immer weniger Ships....
  5. AlwaysBadLuckWithTeams

    Clear Skies

    Let me help you fill out the blanks: Step 2: queue with a X carrier at 3 o'clock in the the morning and make sure your clan buddy does the same so that you can feed each other planes I don't judge you. Actually, if that CS Yamamoto mission goes live in a few days, I just might do the same. I am sick of begging WG to fix their game. How hard can it be to come up with something reasonable ?
  6. AlwaysBadLuckWithTeams

    Clear Skies

    Because there are no achievements (=signals) in coop, and it doesn't count towards campaign missions either. If I want CS, I play strike Saipan and farm all the noob cv that have never learnt about manual drop or strafing. The point is the stupid 8+ requirement.
  7. AlwaysBadLuckWithTeams

    What is the worst thing about Belfast and Kutuzov?

    It is not "either...or". Say it is the smoke on the Kutuzov. Alright, I have 93k average damage on my MK, then my numbers on the Eburgh should be about the same, right ? Wrong, only 70k. Ok, then it is the IFHE. I have 93k average damage on my MK, but not even close to that number on Mogami or Atago. Basically, it is sitting in smoke, semi-untouchable, and firing away IFHE. Get HE+IFHE on the Eburgh ^^ or always pair your Mogami with a Benson smoke bot, and both will end up in the same range as MK. And don't get me started on that effing piece of p2w @#$&! at tier 7.
  8. AlwaysBadLuckWithTeams

    Clear Skies

    The problem is not getting clear sky. The problem is getting a (or better: 3) CS in an 8+ ship. This is as rare as getting 3x for daily wins in EU for WG's birthday. And now we will be getting ANOTHER CLEAR SKY CAMPAIGN MISSION. Maybe it is time for some self defense at 3 o'clock in the morning....
  9. AlwaysBadLuckWithTeams

    Statistik zum Ranked

    Fällt eigentlich niemandem auf, dass die Grafik eine Farce ist ? Wenn ich alle ausgegebenen Preise addiere (also 4*Piratenflagge und 2*Schiffe) komme ich auf 5112. Wargaming selbst gibt aber nur 5110 Rang 1 Spieler an. Traue keiner Statistik, die Du nicht selbst gefälscht hast....
  10. AlwaysBadLuckWithTeams

    Fehler und Probleme

    Außer dass der Clientcheck noch nie funktioniert hat, weil ich nicht auf die Seite wechseln kann, wo er gerüchteweise sein soll. Hat noch nie geklappt, bei keinen WG Spiel. Wird auch nie klappen, weil das ja Bugfixing wäre. Wieder so ein Mysterium wie das Inventar im Spiel, das nur eine leere Seite mit einem Link anzeigt.
  11. AlwaysBadLuckWithTeams

    Public Test 0.6.10 - Technical Updates

    Games crashes in port. Integrity check has never worked because I can't switch to the according tab, and probably will never work. Good job.
  12. Yamamoto campaign, mission 2.4 I effing can't believe how WG is ignoring us. We are complaining for one year now how stupid the requirements are for clear sky at higher tiers. We already have a mission which requires 3xCS @t8+, and which has a worse completion rate than your average weekly mission. And they are spitting in our faces again. Another nail to the coffin. #onesidedmatches #effingdetonations #carrierrework #sitzkriegsimulator2017 #faultyfriendlistsincealpha
  13. AlwaysBadLuckWithTeams

    Remove detonations please

    So I had a chat with someone from my town. He told me he had a game last week where 4 players of his team detonated. One effing third out of 12 players killed by stupid rng. He is p***ed to the point where he doesn't want to play anymore. Actually he is already playing Drakensang Online now and is trying to recruit me. And I have nothing holding me back. So see you on the week end. Perhaps.
  14. AlwaysBadLuckWithTeams

    Why do I have premium time on my account ?

    Premium ran out on wednesday. I didn't buy any. I didn't play to receive any. I didn't encash ptr reward time. Or did anything else I can think of that should give me any. And yet here I am with about 12 hours left. Edit: And I already hate the game for the some bloody reasons I left in the first place. Effing useless tomato potato players that get all crammed into one team while the other side gets all the above average players.
  15. AlwaysBadLuckWithTeams

    Kann man Verbrauchsmaterial auf Vorrat kaufen ?

    Bei Tanks ist das Hamstern bei Rabatten essentieller Teil des Spiels. Bei Ships - nope. Andererseits haben die Panzer auch ein ganz anderes Ökonomie System. Silber hat man eigentlich nie genug. Während bei Schiffen irgendwann der Punkt kommt, wo man über 1 Mio mehr oder weniger nur die Schultern zuckt.
  16. AlwaysBadLuckWithTeams

    Report a player?

    Noone will help you. Unless you are a community contributor and well-known member of a top clan who has a direct line to WG staff. The system ends nothing. 2 tk in ranked by the same player in one round. Edit: And as it seems, said cc is also informed about actions taken against his bully. Unlike us normal plebs. Good to see we are all treated equally.
  17. AlwaysBadLuckWithTeams

    Remove detonations please

    I probably lost a game today because the best player of the team detonated in his half hp Flint. I am pretty sure he would have been able to make a difference, he was top of the score board neithertheless. But hey, we can buy 50 anti deto signals for 50 €, right ? Not that I would give WG any money to counter a stupid mechanism they are responsible for in the first place and too stubborn to see reason. P.S.: Spare me the realism argument, you don't want to go down that road.
  18. AlwaysBadLuckWithTeams

    Never seen a Super-Container since update ....

    I've had 3 since the last big patch (so that's pretty much in 3 weeks). 25*777% fexp (with the Missouri and 1.3m fexp in the port, so yeah...), 100*Victor Lima, and a radar module. And I am actually not quite unhappy with the latter, I was thinking about putting one on the Chapa.
  19. AlwaysBadLuckWithTeams

    WG's Birthday

    As I said in another thread, EU will celebrate perth-day in 3 weeks when we get all that stuff during the gamescom week. It's like having birthday on the 24th of december, Wargaming style, with 3 weeks in between. Because rngesus forbid, two 3x week ends in one month. #spoilt On the plus side: 100% helps getting the containers done with 2-3 games less. So that I have more time to play a game I actually enjoy and that doesn't kick me in the nuts at every opportunity.
  20. AlwaysBadLuckWithTeams

    Gamescom Q&A

    * Warum feiern alle Server Wargamings Geburtstag, nur nicht EU ? Findet ihr es fair, Goodies wie 3x Tagessieg für den perth-day mit der 3 Wochen später stattfindenden gamescom aufzurechnen ? * Wann kommt endlich eine Überarbeitung von "Klarer Himmel" ? Ich hab mehr solo warriors als KH auf Stufe 8+, so lächerlich selten ist es. * Wann kommen endlich offiziell Replays & Trainingsraum ? Ist es nicht eine Schande, dass man für Turniere eine Mod eines Drittanbieters braucht, um spielen zu können ?
  21. AlwaysBadLuckWithTeams

    Gamescom Q&A thread

    Why does WG have no interested in a fair match making ? I am running an external xvm app, and the distribution of better and sub-par players often is a joke and explains very well why so many are complaining about one sided rounds. Every major competitive game matches equally skilled players. Starcraft 2, League of Legends, Overwatch, Counterstrike. Not so WoWS. On the contrary, it is inherent to the economic system that players have to "go back" and seal club in order to finance playing high tier ships. If you don't have the player base for seperate leagues outside of ranked, then at least distribute what you have more evenly. Hindenburgs with 200+ battles and 25k average damage. Low tier ships that have higher average damage than any other ship on their team. 4 radar ships on one side, 0 for the other. I could go on all day what is wrong with match making these days. Please don't make it another 3 years before you admit "mm could be better" like you just recently did in WoT after only 5 years....
  22. AlwaysBadLuckWithTeams

    [WG-EU] clan ?

    Unfortunately, not nearly enough to understand the game they are creating content for every week. They look at their statistics and think of things that look good on paper and on average. And then we get a weekly phase 5 mission that is do-able in 2, maybe 3 high tier ships only. flamu had an hour long interview a few months ago with one of the "real" devs from Russia, who stated he had gotten to rank 1 for the first time in season 6. And those are the people that decide the fate of the game. I understand you are not getting paid to play, but how can you understand what you don't play ? Any dedicated streamer with 7 hours per day probably does more games than whole Paris office combined.
  23. AlwaysBadLuckWithTeams

    Battle of Savo Island rewards

    OK, after trying Akizuki, Mogami, Nagato and Yamato: go for Yamato. Easy 40k damage on cruisers with 1-2 salvos. Farm more damage to ensure top 3 while getting closer for those 10.6k secondaries. Lose with 205k damage because hey, ****** teams as always. I can see Mogami work, but you probably want to team up with a Benson. Farming those 200 ribbons while sitting in smoke semi-untouchable is much easier.
  24. AlwaysBadLuckWithTeams

    25 mins. Still waiting for a match.

    Clearly you haven't been here from the beginning. What do you think will happen when only one side has a cv ? Or if your Midway is matched against a Shokaku ? (Well, I guess a good time for you, right ?) Or your Midway against 2 X carriers. (Not so fun now, huh ?) If you don't get a game as a cv after 3 minutes, you re-enter queue. Else the second another cv enters the queue, mm will create a game to satisfy you. That's what's causing those stupid 3 vs 3 games.
  25. AlwaysBadLuckWithTeams

    Fun with missions: Design your own!

    As a general thought, maybe you can make the missions more flexible. I was thinking of a "Kraken light": in 2 consecutive matches, get at least 5 kills combined. (But please, keep it civil and don't overdo it. ;-) ) Or perhaps you could cater the missions to the individual skill level. Let's say you have mission A1 "5 ship torp hits in one battle" for 10 signals, and mission A2 "10 ship torp hits in one battle" for 15 signals. People can now pick the quest they feel up to in advance, but they can only finish the mission they did pick, and the alternative is gone once the chosen one is completed. Nah, an intern is already taking care of the homepage. And look how that ended....
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