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Everything posted by AlwaysBadLuckWithTeams
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So test ships can't get first blood, but noone after them gets it either ?!
AlwaysBadLuckWithTeams posted a topic in General Discussion
So I was just watching flamu getting the first kill in the Duke of York. As test ships do not get achievements, well, he did not get it. So I was wondering if the first kill by a regular ship would get it, but nope. So is this intentional ? It sure doesn't sound right. -
CB: Gale.3 vs Typhoon.1, seriously ? What is the point of leagues then anyway ???
AlwaysBadLuckWithTeams posted a topic in General Discussion
So we just hit Gale league (the 2nd lowest), and our first match was against an effing team from the highest league + highest group @ 100+ ranking. WTH is this ??? I mean we don't need any pseudo leagues if you are going to end up against any team anyway. This is so bull. -
A working reporting system
AlwaysBadLuckWithTeams replied to Joergensen's topic in General Discussion
I think the report system only deals out 1 day bans (and seeing how damn faulty and exploitable this mechanic is, they better not dish out perma bans). However, I know of a streamer who had longer bans; I think 7 days a couple of times. But it is assumed those are handled out by CS upon receiving a ticket complain. Then again, EU seems very generous and forgiving. I think NA and RU remember previous violations, resulting in harsher punishments up to permanent ones. -
CB: Gale.3 vs Typhoon.1, seriously ? What is the point of leagues then anyway ???
AlwaysBadLuckWithTeams replied to AlwaysBadLuckWithTeams's topic in General Discussion
Ok, here is an update from today. We played 5 games (then everyone was fed up with mm and we stopped): 3 vs typhoon AGAIN, 1 vs squall and *drumroll* 1 battle against a clan from our league, gale, and even from our group. All games started with less than 1 minute in queue, so I am having a hard time believing that mm tried the very best and switched into emergency mode to get us into a game. Are you really telling me noone is left in gale league ???? Surprisingly, we won 1 game vs typhoon (disconnect ftw) and got a whopping 32 points for it. We also won the game against the gale team for an insane 29 points. So yes, you get 3 more points for winning against a "top" clan 2 leagues/7 groups higher. Totally worth it - NOT. Here is the deal: if you insist on this stupid mm and you play against typhoon and you win, it should effing count as a typhoon game for the missions. And don't get me started on maybe more like 60 points for a win. -
Anyone else who can't do the stupid "shoot 10 planes down" mission because there are no lovely carriers in the games ?
AlwaysBadLuckWithTeams posted a topic in General Discussion
Good ****, I thought these stupid missions were a thing of the past where you needed a very specific type of enemy ship/nation to complete. Yet here we are, after 6 hours of playing, only 1 game where an aa ship of mine ended up in a game with a cv (and I had to get almost 3k base exp; so much for "win missions" on a week end). How often do we need to tell you to give at least give an incentive to play the hunted ship(s).... -
Salem am Horizont gesichtet
AlwaysBadLuckWithTeams replied to Faehnrich_zur_See's topic in Allgemeine Diskussionen
Ist ein Franzosen Schiff. So schnell, wie das beim Sichten eines Feindes wegrennt, kann es nur.... -
Just a quick question: are those marks intentional ?
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Player statistics: 0 battles
AlwaysBadLuckWithTeams replied to Silmaauki's question in Newcomer Questions
You'd be surprised how many players don't even notice they are playing against bots for dozens/hundreds of games. -
Alright, only had the time for a q
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Aye, can confirm all of the above. There is no carrier sinking animation. Plus you can't go into freecam after death. The result screen appears with a black background. In port, you either have a weird dead plane/ship animation, or no you don't see a ship at all.
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Impossible can be possible (...or never seen before)
AlwaysBadLuckWithTeams replied to Max_Kammerer's topic in General Discussion
This always reminds of this scene: -
This is pointless. Apart from the carrier bug, the overall player quality is sooo unbelievably poor, half of your ships are down before the planes are entering the map. And the other half is afk camping in spawn, waiting for the other idiots to complete the reward mission for them (as pretty much always on ptr). You might as well call them "clan missions" and restrict them to clans, because 95% of the players will never get stars unless you are giving them away upon pressing BATTLE. I was playing the 2nd Halloween operation purely with random groups, and it took me stupid 95 games to get 5 stars. As shown in your post event graphic, 70% of the rounds ended with 0 stars. This scenario will "top" that number. Obviously, there is still a cv missing. I think that will be the final nail to the coffin for randoms. Planes. You have to ask yourself: who is your target group ? 7 players pre-made = easy run. 7 random potatoes = never. Ok, and after a small rant some introducing words, a contructive idea: What's is the point of the split spawn ? Everyone is playing bb anyway (as always), so the lonely cruiser in the south will get wrecked by the single Cleveland spawning there. That bot is effing INSANE. It will easily eat away 2/3 of a Myoko's health pool, after which it is pretty much game over for that player (or camping at the repair station for 5 minutes, although you can't actually afford the missing dps). I think 1 bb at the south spawn would help a lot.
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I think the bug is back that your guns/torps are on target, green, but don't fire. Had it a couple of times just today. Can anyone else confirm ?
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Armistice day. 1 challenge and 3 missions ingame. It's ingame now.
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Öffentlicher Test, Wann?
AlwaysBadLuckWithTeams replied to Major_387's question in Neueinsteiger - Fragen
Es steht auf der Homepage. Es steht im Launcher. Und wenn Du ein Faible für Denken hast: zZ macht WG immer 2 Testrunden. 1 am WE vor dem Patch und noch eine an dem WE davor (oder anders gesagt: immer ptr außer am WE _nach_ dem Patch). Also nächste Woche wieder, ab Mittwoch oder Donnerstag. P.S.: (Große) Patches gibt es alle 3 Wochen. -
Why did I get a 2nd and a 3rd Nassau Halloween skin (resp. 2500 doubloons) although there are 10 skins I do not have ?
AlwaysBadLuckWithTeams replied to AlwaysBadLuckWithTeams's topic in General Discussion
I have stopped buying ships quite some time ago; tired of non-nerf nerfs. And as for premium time, I am using up Tanks gold and free days from test server. I have all X, so no grind anyway. I have the impression that all skins are pretty much guaranteed (at least I haven't heared of anyone who didn't get them with 55 crates). The only question is: how many doubloons will you make. -
Why did I get a 2nd and a 3rd Nassau Halloween skin (resp. 2500 doubloons) although there are 10 skins I do not have ?
AlwaysBadLuckWithTeams posted a topic in General Discussion
Edit: So is it possible the server knows ahead what will be in my crates, and it knew I would have all 11 camos in the end, although I did not have them in my inventory at the time. So is this time travel ? Or just a stupid coincidence and the system is flawed neithertheless ? ORIGINAL: I think the homepage is pretty clear you won't get duplicates unless you have them all: https://worldofwarships.eu/en/news/common/fell-on-black-seas/ And also 2 additionals Wakatakes. So what is going on here ? -
Why did I get a 2nd and a 3rd Nassau Halloween skin (resp. 2500 doubloons) although there are 10 skins I do not have ?
AlwaysBadLuckWithTeams replied to AlwaysBadLuckWithTeams's topic in General Discussion
Mmmhhh. You must admit this could have been solved in a less confusing way. Imagine my shock when the 2nd crate contained the same camo I already had gotten in the 5 scenario pumpkins. Ok, let's run this thread out then. -
0.6.12 Halloween-Event - Teil II
AlwaysBadLuckWithTeams replied to dies_ari's topic in Feedback Archiv
So, meine selbstauferlegte Nur-Zufalls-Spieler Herausforderung ist nach 95 Spielen erledigt, nachdem ich ein paar Runden zuvor ein paar Leute getroffen hatte, mit denen man endlich arbeiten konnte. Aber Junge, was da auf den Server gelassen wird ist nicht mehr feierlich. Träger mit null Spielen Erfahrung. Die Mehrheit hat vielleicht 100 Spiele auf dem Kerbholz und 35% Siegrate. Maximal Stufe 5 Schiffe im Hafen. Feiglinge, die sich verstecken. Selbstmörder. Und generell alle die ohne Ahnung, Zielwasser und Teamwork. Die meiste Zeit hat man das Gefühl, als einziger zu spielen. -
What Were Your Greatest Gaming Achievements Today ?
AlwaysBadLuckWithTeams replied to Hanszeehock's topic in General Discussion
After only 94 random attempts, I finally found some players that knew teamwork and how to hit targets. Shoutout, guys. P.S.: If you needed proof that life is not fair: notice the 2 non-division members, getting 5 stars on their 1st run.... -
We met very serious Racial Discrimination, will you punish them?
AlwaysBadLuckWithTeams replied to Der_Himmel's topic in General Discussion
Based on my experience of reporting anti semitism and racial idealogy: no, they won't. If you let the name in, your punishment will probably be more servere than his. -
The requirements for rewards need to change. So effing sick of all those afk "win game" grinders every round. Replace it with "score in the top 6" or similar, anything that actually forces people to play and play well.
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Where do I turn on auto denial for clan invitations ?
AlwaysBadLuckWithTeams posted a topic in General Discussion
Topic. -
What Were Your Greatest Gaming Achievements Today ?
AlwaysBadLuckWithTeams replied to Hanszeehock's topic in General Discussion
Actually, it was yesterday, but hey.... Luckily, I had it selected after finishing the Yamamoto campaign. 1 more to go for both missions. :-) -
Chat report system... please Wargaming...
AlwaysBadLuckWithTeams replied to Drunken_Jedi's topic in General Discussion
If you would like, we can test it ingame. I sent you a chat message. I am with you here, and I would prefer if this was a perfect world where I could say "GK has repaired" or "1 torp hit on the dd at A" without being punished. You can work around it with map awareness and the f# keys. And that's as perfect as it gets right now. P.S.: P*** off a whole division. :D Good old times:
