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Everything posted by lovelacebeer
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One of those really incredible stories, it's always fun reading about these. Would love to see this made into a video.
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After everything I have seen of WG, the player base and experiencing sub game mode this was a very easy question to answer: Dear God NO!
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Me too but I still got a days premium time when I clicked on the link news article yesterday
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First sub is HMS X1 with 5 inch guns. second sub is the French Surcouf (she was the biggest sub for her time until the Japanese I-400 class ) and she had 8 inch guns. Third sub is HMS M1 or maybe M3 they had a 12 inch gun but M1 was sadly lost with all hands in a collision during a training exercise.
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I will screen shot the top of the article to assist but essentially anyone who has migrated over to using the WG centre for launching the game has the ability to claim some premium time
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It's very rare I see them, honestly I'm on the Drake and I'm not that fussed about grinding her to get the Goliath, the British heavy cruisers just lack utility or adequate firepower to be appealing. The sad thing is im an unashamed Royal Navy fan and even I can't get excited for the Goliath it doesn't bring anything fun or engaging to the table.
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I could be completely wrong but I remember reading that if we went over to the WArgaming Centre we got a days premium time so it's possible they are to do with that but I am guessing.
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What Were Your Greatest Gaming Achievements Today ?
lovelacebeer replied to Hanszeehock's topic in General Discussion
Yeh I really like the PTS more some how my shots are much more accurate, also helps the enemy tend to tunnel vision a lot more than the EU server -
What Were Your Greatest Gaming Achievements Today ?
lovelacebeer replied to Hanszeehock's topic in General Discussion
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Very trivial issue but on scenario battles the first star never illuminates when you achieve it
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Would look fun and it's not like turning on the search lights now that really gives your position away i.e.
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Do you want submarines in the game?
lovelacebeer replied to BanzaiPiluso's topic in General Discussion
Really not seeing the appeal of subs having tried them I'm not impressed and I fear they will only encourage/ reward passive gameplay. Not that it matters WG didn't do all this development not to shove them into randoms at the earliest opportunity. -
submarines SUBMARINES - discussion, feedback, opinions
lovelacebeer replied to WG_Lumberjack's topic in General Discussion
Well took the Russian sub out for a spin today and seeing as they are still as they were on the PTS I'm still very pessimistic for subs it's still way too easy to shotgun a DD as it moves in for a dept charge run. I was lucky to fight against a human driven Warspite but poor devil never had a chance. As for sub on sub combat I admit I need to get the hang of the sonor pings again but it's still as dull as hell. Not that it matters what we think anyway, WG to their credit are taking things slower but subs are going to be rammed into randoms, they didn't do all this effort to not shove them in as soon as they think they can get away with it. -
What Were Your Greatest Gaming Achievements Today ?
lovelacebeer replied to Hanszeehock's topic in General Discussion
Taken from the PTS so doesn't really count but how I wish I had this kind of enemy more often on the live server -
Apparently I get access to them tomorrow, although I seriously doubt I will bother taking them out.
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From what I have seen thus far as long as BBs camp further back and play passive they appear to be ok. still there certainly isn't any incentive for people to want to play BB in the subs mode so it's hard to say for sure.
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PSA: How to keep your UBoats alive!
lovelacebeer replied to Jethro_Grey's topic in General Discussion
Sadly adding a new class into the game will not change the average player, people are not going to suddenly learn team work now if they have not learnt it already. My main concern regarding the introduction of subs is they are going to encourage and reward more passive campy behaviour and I fear that's what we are going to see although time will tell. -
What Were Your Greatest Gaming Achievements Today ?
lovelacebeer replied to Hanszeehock's topic in General Discussion
I love this ship it just screams Fire EVERYTHING! -
Still would be handy to have the option in desperate situations for ramming a sub, I'm not quite sure how the game would calculate this kind of damage as shown on HMS Tally Ho ( mostly famous for sinking the Kuma) after she was semi successfully rammed by aHayabusa class torpedo boat.
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I'm only on the Oland and probably won't bother progressing further unless I get bored, I found these pan European DDs rather lacklustre sure you can contest caps but between the lack of smoke and low damage torps you can't ever seem to have the impact on the battle other DDs have.
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submarines SUBMARINES - discussion, feedback, opinions
lovelacebeer replied to WG_Lumberjack's topic in General Discussion
I just have it in my live client and it got copied over along with everything else and when I wanted to use her or Warspite, Devonshire etc as they were tier 6 I could. Still it is funny seeing people who still think subs are going to be some kind of counter to CVs. -
submarines SUBMARINES - discussion, feedback, opinions
lovelacebeer replied to WG_Lumberjack's topic in General Discussion
Weird on the last PTS subs mode I could use any ship I wanted that was tier 6 premium or silver. -
submarines SUBMARINES - discussion, feedback, opinions
lovelacebeer replied to WG_Lumberjack's topic in General Discussion
Well true like all of us surface peasants the angels of death from above are not to be under estimated (I had a lot of fun on the PTS using my Ark Royal for example) but you cannot guarantee the CV is always going to be there to support every DD/ sub engagement. -
submarines SUBMARINES - discussion, feedback, opinions
lovelacebeer replied to WG_Lumberjack's topic in General Discussion
Once you got the hang of the shotgun surface and torp it really wasn't that hard to kill a DD, yes you lost some health if they were quick on the trigger but DDs were not that scary a proposition to a sub unless they attacked together. -
PTS redesigned Combat Missions tab and mission tracking
lovelacebeer posted a topic in General Discussion
Compared to the return of the Dockyard the changes to the Combat Missions tab is quite minor and it may well just be me but I really don't like the new way that WG want to display combat missions. I will provide screen shots of how the missions will look in the future as well as a quick screen shot from a post battle result which shows how they want to show progress for missions. For me at least this way to display the missions seems less convenient than the existing system, but I am curious to see if other people prefer the new system.
