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Tugnut

Alpha Tester
  • Content Сount

    1,552
  • Joined

  • Last visited

  • Battles

    8125
  • Clan

    [LO1]

Everything posted by Tugnut

  1. Tugnut

    Colorful Regata

    The best way to use the free tokens. only way you benefit from this.
  2. Tugnut

    General Submarines related discussions

    CV's kill subs almost as easy as BB's Now I like playing Sub's for me it has added some thing new to the game... and the same for killing subs to, love the challenge of killing them, and the satisfaction of killing them. Now with the updates with CV's getting mines and smoke (I hope the mines effect submerged subs to) would love to see CV's get a added wing of anti sub aircraft to.
  3. Tugnut

    General Submarines related discussions

    As i see it, the BB players are unhappy Subs firing torps at them wile they are trying to line up their quad Citadel shots on a Cruiser. Also with the lack of damage and trying to get torps to hit the target, Sub players have fallen to the Shot gun strat that's seems even more unwelcome.
  4. In a way it was helping get a mission done, had to be top 5 for 6 times... easy when your team is that good bad lol
  5. Bet you all cant beat this victory rate. How do i constantly get the worse teams :(
  6. Would love to see this added as a prem ship... would be nice at t6. Watched a YT vid on this ship and its rampage sinking of IJN Subs. Maybe the Hedgehog anti Sub system could be added as a quirky thing for this ship! Also come on US why is their no current ship called England! John C. England deserves better. @Tuccy I know you love your history... have a word or two :D
  7. Only thing that gets me goat on bad bad players is they don't care about wining or losing, and in a way the new system is perfect for them.... press W yolo die... press battle on.
  8. Tugnut

    USS England Buckley-class DD

    Only reason I said tier 6 is due to the sub sinking history of the ship and that's where subs starts in this game, it can be tweaked to fit in tier 6, and add the hedgehog anti sub system to it, would be fun. Edit: Also cant go to low in this game or you spend most the time waiting for players.
  9. I suppose it would just be easier to get players to just get gud.
  10. Tugnut

    General Submarines related discussions

    My Take on subs.... trying to kill a cruiser in them... not easy.... killing a cruiser in a BB easy one clap. errr ok hows is subs op again. Are we back to the same problem of players not understanding how they work and how to counter them!
  11. Only thing would be nice is if MM would try balance skill as well as ships.
  12. Tugnut

    A new look at the player numbers

    A lot of what is left is not helping players stay... 8 game loss streak, was in the top 3 if not top for most of them. But omg my team, it almost look like me own side battling with each other for prime island to hide behind. The scores was soo poor :( one game we did not even sink a enemy ship, and so many died so fast game was over in a few mins. WGing its not fun playing games that feels like playing coop. On a brighter note, their must be a lot of clean screens with the amount a screen lickers.
  13. Tugnut

    Late Games

    When it gets to about 11pm UK times, does the MM have a melt down, 7 games on the trot of losses... and i don't mean a loss... I mean a team full of bots would of been a closer game :(. all caps lost, to a point that the game ends before the last 5 or 6 ships die, the point and kill difference is massive.
  14. Tugnut

    Is it worth coming back ?

    Play Subs get a feel how they work and what players do to avoid torps, you find playing vs then a lot better... that's if you give the game another go that is.
  15. Tugnut

    Sturdy vs Subs and CV's

    Has Good batt life, but end of game OMG so much to do when the game is close and no time to charge :O. Any ways to my co Sub players, with Sub v Sub, to ping first before launching! I find my self ping launch 2 fish. then wait on any ping clearing. Also how does auto repair on CV work and our pinging? Loving the Sub game play even though i am not great at it, suppose learning the ropes is what making me wanna play them.
  16. Awesome game both sides played awesome.
  17. Well not played in quite a wile... thought i try the pan american cruiser out from prime... was mehhh and first shot it took boom it was dead... nothing changes for the better in this game. might be a wile again before i try again.
  18. Tugnut

    "super" containers

    Not played the game in a wile... first container i open is a Super container. Now i remeber back when i played a long wile ago that the SC tend to give you crud you dont need. well now with the camo changes their is even more usless crud to win in them :(. would of preferred my choise of the normal container than what i got in the SC. Also the best way to see what is broken in the game, is to look at the forum and look at the sicky subjects that refear to game play.... looking here its Subs CVs and MM (Dont want to deal with the problems on the forum, make a sticky to file it under. Also seeing a lot of discontent on the money grab the game is heading towards (has this game got to that point the only way the company can see it, is to ring out as much cash as possible? )
  19. Tugnut

    "super" containers

    Before changes i would all ways get 1 of 3 XP, Credits, and prem time.... Don't need any of them, and the prem time more than oftern... Dont play every day so giving me 3 days of prem maybe half way though playing is a total waist. But now with the camo changes, you get the bonus things (still a waist to me) maybe you guys that love playing t10 every day and can stomach playing this game every day its good. wish their was a way to turn off SC... like i said would rather get the reg container.
  20. Played a few games today, it has been awile. game use to be fun... OMG not sure what to call this now, also they made camos usless, but seem to think giving them as a reward is a thing :/ . added the fact that ingame i cant get to my armoury or Clan page, unless i remeber to load them up on the web page first ( but that seems pointless to ) soo many bugs poor MM and quality of play :(
  21. Come accross this player today... 1 way to use daily rewards to start up a account... I presume thats what they used to skip ships. Edit: ops forgot about Co-ops... looks like it was done that way.
  22. Tugnut

    Great battles

    Well they would be BUT... MM is getting as horrid as WoT. Two games in a row one side just melts away... the game is over before it gets any legs to it. how can a game this old and players still not understand game modes and how the ship they are playing works. And still see the ole... I died because no one help me vs the 5 ships i was sailing in to.
  23. Tugnut

    What ships you play lately?

    Hornet..... been catching up with my sleep... launch planes, set an alarm for when the planes get to target, have a snooze wile i wait
  24. Tugnut

    Great battles

    I don't condone sailing in to certian death, I have on a few occasions took out two enemy with me in a DD, torps to the left of me torps to the right - hear I am stuck in the middle with certain death. I also changed my mind a little in WoT and WoWS... i think the main problem with MM and not a easy fix, is that the team with the weakest links are the team that looses. and may be why you see games with very very good players turn a sure loss in to a win... and maybe vice verser as in all the good players have died your side, and you may have more numbers, BUT the lets say not the best of the crop to follow though the win. That and RnG can play a large part to
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