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elblancogringo

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About elblancogringo

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  1. elblancogringo

    Built-in manual secondaries for BBs

    Indeed; like I said in my OP there are many things he said I don't agree with, but I didn't want to mention that in this post. Nevertheless, I still found the idea of built-in manual secondaries appealing. But other people here proposed alternatives that are also interesting, especially both broadsides firing at the same time.
  2. Hi Captains, I just watched a video on Youtube from a community contributor in which he speaks about the state of battleships gameplay. While I don't agree with many things that were said, one thing caught my attention. What do you guys think about giving all battleships manual secondaries? I believe many among you agree that secondaries need to be reworked somehow, this is a recurrent message I see here, and I personnaly like this idea. The captain perk could be tweaked so it doesn't change for cruisers or destroyers but for battleships if you take it, it could be a buff to the secondaries reload for example. What is your opinion about it? Cheers
  3. elblancogringo

    ST - Soviet cruisers branch split

    I bought Moskva a few days ago to make sure I have it before the split, now I realize I wasted 20 millions credits as I would have had it for free... damn...
  4. it worked, thanks mate!
  5. elblancogringo

    So...when do you compliment or report players?

    What is a compliment? Never heard of it. I report the good enemy players when my team lose of course. They "prevent me to play" by killing me. Isn't it supposed to work that way?
  6. elblancogringo

    Alaska or Georgia

    I only have Georgia, but I had a blast with her. Very good BB! If you choose Georgia you should not be disappointed. Alaska apparently is quite good as well but I can't speak about her. 2 strong ships, are you more into cruisers or BBs?
  7. elblancogringo

    How do you play Pan EU DDs?

    I agree, what's the point of having so little damage on the torps? It's not like the guns are awesome to compensate... they're meh at best, terrible range and bad arcs
  8. elblancogringo

    How do you play Pan EU DDs?

    I'm a lonesome player :) But I see your rationale here. Since I have no smoke, let's use CVs to put all DDs in a bad situation!
  9. elblancogringo

    How do you play Pan EU DDs?

    Hi all, I'm wondering what's the secret behind the EU DDs. They have not so good concealment, no smoke, bad or meh guns (really poor range), and torps that have a ridiculously low alpha strike. How do you play them? How to do best in them? If you contest the cap early you're dead meat, outspotted then very hard to disengage because no smoke. Are you just supposed to flank and spam fast-reloading torps? I'm confused and am currently chaining bad games. I"d like to hear some advices. Cheers
  10. elblancogringo

    What If - S2E1

    That would increase the time in queue for a match at low tiers, especially tier 2 and 3 which are unpopulated late at night. That would also force matches with too few ships per team as a consequence. And wargaming said several times they try to do their maximum to prevent a too long time in queue, hence even though it could be interesting in certain ways, it is not possible to apply it. If you want to decrease the sealclubbing, I'd rather introduce new ways to make high tier appealing, either in terms of balance, new game modes or whatever, instead of punishing the low tier players. I think you got it the wrong way. Don't prevent people to play low tiers in pvp. Make high tier battles better for them! Regards
  11. If next ranked is in arms race mode I'd go for Z52 because of torp reload and combination of stealth buffs with long range hydro. If normal ranked, I'd go for Grozovoi from your list. Good luck have fun.
  12. elblancogringo

    How to Chapayev?

    max range, trying to avoid incoming shells. positionning and map awareness very important to avoid being deleted by BBs as you're litterally a floating citadel. know how to use your great concealment at your advantage, disengage from a fight and go dark, then shoot again just after your BB target shot as well so you're free to fire without being shot back. Abuse of this. Shoot a couple times, go dark, wait for your target to shoot, then engage again, repeat. Don't go quickly to a cap zone at the beginning of the map, you will be either deleted, or stuck behind an island and unable to shoot because of fire arcs of russian cruisers. Radar is great, especially in the late game to ambush DDs as you can stealth radar. Great ship, but not easy to master. Donskoi after is much more resilient and can sustain way more damage. Good luck.
  13. elblancogringo

    ###SAVE THE GAME SOLUTIUON###

    There will never be a skill-based MM. If you want that, play clan battles.
  14. elblancogringo

    CV damage control party

    Hi all I was wondering why did Wargaming decide to let the DCP of CVs last for a full minute? Not even talking about the fact that it is automatically activated, the duration of the DCP makes the CV invulnerable to fire for a too long time. In addition, because of the armored deck of some high tiers CVs which will bounce AP shells, it results in a ship that is basically extraordinary tanky and can really not die fast, even when focused by many ships. This is beyond ridiculous. CVs are already capable of attacking other ships without taking any risk (in terms of positionning of the ship), and you add that DCP on top. I believe that not only should CVs be more fragile and have less HP, but they also should not have such a long lasting DCP, in my opinion. This is too much. What's your opinion? I believe survivability of CVs should be nerfed, and it should begin with the DCP. Regards
  15. elblancogringo

    Hotkey Reserved

    yeah same here, my G key was bound to turn off/on AA and secondaries. I had to bind another one...
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