Alpha Tester
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About StS_Scythe

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  1. Did you mount a premium consumable or camo for dubloons? On the screenshot you can see that only 7 dubloons remain on your account. Maybe that is what fails to resupply?
  2. For future reference: A few weeks ago I had a similar issue using PayPal as payment option. The payment was received by wargaming, but immidiately recinded. Turned out to be a browser issue. Switching from Firefox to Chrome did the trick. Maybe ist's a similar issue that affects your credit card payment?
  3. My best guess is you have not played the game for several weeks. Since the beginning of july the open beta started, so your progress from the closed beta was wiped. As compensation you got a certain amount of free XP and credits. I'm sorry to break the bad news to you: You have to start all over again. On the bright side: There wont be any further wipes in the future.
  4. Actually this bug seems to be connected to the hull modification. Fuso (A) hull + Type 6 mod. 1 rangefinder = 13,2 km shown in harbour info = 13,2 effective range during battle aswell. (which is really crippling a tier VI BB btw., ) Fuso (B) hull + Type 6 mod. 1 rangefinder = 13.2 km shown in harbour info = 19,8 km effective range during battle Fuso (B) hull + Type 6 mod. 2 rangefinder = 14.5 km shown in harbour info = 21,8 km effective range during battle
  5. 14,5 km max Range on Fuso is a joke, right? Right?
  6. We had a similar problem. The "Battle!" button was greyed out. The division commander should try to switch the battle mode from random battles to co-op battles and back again. That's what worked for us.
  7. On the other hand a really huge amount of normal battles tend to end in a draw due to timeout. Especially in higher tier matches. THATS annoying. Especially when it's kind of obvious that one of the teams has a clear advantage ship/hp wise. Maybe some kind of tie break mechanism is needed to decide a winner anyway. A draw after 15 minutes of intense battle is just dissapointing.