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Mortillus

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Everything posted by Mortillus

  1. Mortillus

    Multiple Monitors

    Just been on the test server trying 0.5.7, and it looks like the problem might have been fixed at last! Menu dropdowns work correctly (even the graphics options in-game), and it finally seems to run silky smooth in a SLI surround setup (2 gpu / 3 screen @ 5860x1200). Dare we hope to be able to log in again once 0.5.7 rolls out ???
  2. Mortillus

    Multiple Monitors

    Yep - I can confirm still broken in 0.5.6. Same symptoms for me (i.e. loading bar goes to around 80% and hangs if I use either my singlescreen 1920x1200, or multiscreen 5860x1200 prefs file). If I delete the prefs file, then a slightly different type of brokenness occurs - the whole window goes blank after the loading bar gets to 80%, and you can't see anything at all. Changing the NVidia Inspector SLI settings appears to have no affect on the results either. I guess the good news is that technically the patch has fixed the issue of seeing a blank server dropdown on the login screen as the patch notes promised - I definitely haven't seen a server dropdown (blank or otherwise) since updating to 0.5.6. Kudos to iops and Nickola for having the patience to mess around with the display settings to find a configuration that works - if only the devs had the same tenacity, we might have a fix sometime before multiple screen technology becomes obsolete
  3. Mortillus

    Multiple Monitors

    Same here - 3 screens and still unable to login due to blank server dropdown even though the issue is allegedly fixed according to patch notes.
  4. Mortillus

    Multiple Monitors

    Same here - 3 monitors and can't login. The 'server' dropdown is now blank (a bit like the blank graphics options that we've had since day 1, and I have tried various things inc. deleting prefs file to create a new one, but issue persists. I've seen the 'SLI not supported' line quoted many times on these forums, but had expected that this was planned at some point, as most software these days does recognise that most are designed to support multiple gpu's & screens (i.e. by having multiple PCIe slots on the mobo's). However, support seems to be regressing rather than progressing, i.e. SLI used to work up to a couple of patches ago It then broke, but could be worked around by creating an NVidia profile to disable SLI and run it just on a single screen (unless you could bear the flicker and some missing gfx detail on any screens connected to the second card) Now it appears not to even let you log in if you have multiple gpu's installed. I do understand the need to prioritise work to get the game through alpha -> beta to production ready, but looking at the nature of some of the changes now being rolled out now (pretty weather effects, minor balancing tweaks etc.), I would have hoped this game breaker is something that WG could look to address soon. I enjoy the game, but I would suggest even the most die-hard fan is probably not going to persevere with opening the pc case and removing any additional gfx cards every time they want to play.
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