-
Content Сount
911 -
Joined
-
Last visited
-
Battles
18566 -
Clan
[D_R_M]
Content Type
Profiles
Forums
Calendar
Everything posted by steviln
-
What the hell is a "BBaby" and why is it so popular ?!
steviln replied to Lieutenant_Hubert_Gruber's topic in General Discussion
So what? -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
Well, the marketing and a lot of talk on this forum have claimed that cruisers are the counter to DDs. I also see a lot of rage from BB players complaining I am not chasing DDs in game when playing a cruiser. And if I had claimed that cruisers were not a counter for DDs, you would have claimed that I am a crappy cruiser player since I could not even deal with a DD that cruisers were supposed to counter, so you will write the same crap regardless. Since a lot of game, maybe most on high tiers lack CVs, I would certainly claim that DDs does not dominate even when carriers are absent. If DDs would be so superior they would run rampant in the battles CVs are not present, something they certainly do not. Why should I complain about those instead? Guess WG does not make historically accurate games. Just thought that if some unrealistic elements must be presents, subs would be better than carriers. Team play can be more than just running a lemming train. And still think the lesser degree of teamwork in War Thunder is preferrable, since it makes the game less toxic. You want a degree of teamplay that is simply not realistic with the playerbase this game has. But did the italian cruisers do any better? Can you give some examples of this happening in daytime set piece battles? -
What the hell is a "BBaby" and why is it so popular ?!
steviln replied to Lieutenant_Hubert_Gruber's topic in General Discussion
But if BBs are so dominant, how come you do just fine in cruisers? -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
But cruisers was supposed to be a counter to DDs as I understand it? Also, some DD trees like the russian one can also be a counter to other DD lines like the japanese, while the russian DDs are less of a threat to battleships. And I think DDs are a bit to weak now. Maybe I have not played them enough lately, but I find them much harder to play than battleships and cruisers. I actually miss the long range japanese torpedoes a bit. On the other hand, since some classes are so dependant on stealth that may not be a good thing? Also, DD could also serve as a scouting vechile. Stuff like that could also be achieved by including submarines or even smaller ships like PT boats or corvettes. That is the main reason while I hate them. Herding ships together only makes the game boring. Prefer the gameplay in WT where you more actively try to flank the enemy. In this way the CVs also causes more camping as ships get afraid to get seperated from the rest of the ships. This is actually my main reason for hating CVs. It can also make the outcome of a match a foregone conclution much earlier, something that can be a bad thing. Simply because I know that the games need a few unrealistic things to function in the way it is now. I also dislike the other things you mention, but they are not such a big annoyanse as CVs. When it comes to BBs being useless, you are reffering to the strategic level while this is a tactical game. And when you want to show how much better cruisers were, you bring in one specific night engagement, while ignoring the night engagement between italian cruisers and british BB near Crete. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
Off course it is not a simulator, but people like you want something that bear minimal resemblance to the theme. I have no problem with planes in War Thunder because they behave like planes. However in WOWS, the carriers are more like "Airwolf carriers" than "Aircraft carriers". The point is, can you explain why carriers are good for the game from a design point of view? -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
In what way? I am actually pointing to the fact that it have been usual to focus games on either carrier battles or surface actions. That was usual before countries with no real naval history from the period like Russia started making games on the subject. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
I have actually answered this many times before. CVs are by nature so OP that it is meaningless to combine surface actions and carrier warfare in the same game. If you look at board wargames and many early computer games they are clearly focused on one or the other. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
I simply want a game like War Thunder that are made more for military history buffs than gamers. When it comes to balance, I simply prefer that the classes are slightly imbalanced rather than some classes being to weak or strong compared to reality. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
Well, my main gripe is that the herd ships together in lemming trains. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
But where are the arguments for the game being better with CVs? In what way are they valid? -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
No, I am not. I just refer to the people that want more CVs in the game as "CV lovers"... Yes, you bring in a lot of other crap also. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
if you had any arguments, you would not have to bring up players stats all the time,and you CV lovers do that consistently. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
Yes, but that is the only things. Other things like limited angles of ship facing, the extremly close engagement ranges, the pace and so on seems more arcade like that WOWS. -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
Yes, you do like to repeat yourself quite a bit. How do I disregard game design? I simply want the game to be less that WOT and more like War Thunder. And I still do not see how you can say how that korean game was more like a simulation. I thought it felt more like an arcade game from 1990 -
The CV exclusion from Clan Wars (a commentary by Femenennly)
steviln replied to Horin728's topic in General Discussion
The biggest screw up was adding CVs to the game in the first place. -
What the hell is a "BBaby" and why is it so popular ?!
steviln replied to Lieutenant_Hubert_Gruber's topic in General Discussion
I rather think that for another BB or a cruiser the german BBs are really the easiest to handle, because they are relatively ineffective at max range. So what if they take a bit longer to sink than an american or japanese BB? Even though they take longer to take down, the end result is more sure than when facing another BB. -
What the hell is a "BBaby" and why is it so popular ?!
steviln replied to Lieutenant_Hubert_Gruber's topic in General Discussion
I do not think the KM BBs are very strong. They are inferior in a long distance engagement and their superstructures are very easy to set on fire. RN may not be OP, to early to say, but they certainly are Edited . This post has been edited by the moderation team due to inflammatory remarks. -
What the hell is a "BBaby" and why is it so popular ?!
steviln replied to Lieutenant_Hubert_Gruber's topic in General Discussion
Actually, your whining seem quite strange. You complain that the BBs could have sunk you, even though they are mostly not able to? -
Clan Battle Announcement: No CVs allowed, max 1 BB per team, rent ships for players that don't have a TX yet
steviln replied to Allied_Winter's topic in General Discussion
No, you would rather point to your opponents stats and call them idiots.... -
Why would you want to prevent someone from going lone-wolf? That is actually the main reason I hate CVs.
-
Are RN BBs going to shift the meta more to camping?
steviln replied to MoveZig's topic in General Discussion
You would not have a castle in a medieval battle game, but a medieval siege game. -
Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
steviln replied to mtm78's topic in General Discussion
I agree with this. The IJN torpedoes should never have been nerfed in the first place.- 330 replies
-
- 9
-
-
- nothing to see
- either ignore or protest
- (and 4 more)
-
Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
steviln replied to mtm78's topic in General Discussion
It is one thing that the torpedos may pass lighter ships, but will the lighter ships still be able to spot the torpedoes? To be really useful it should also be more difficult for the ships that they just pass to actually spot them?- 330 replies
-
- nothing to see
- either ignore or protest
- (and 4 more)
-
Or maybe the CV lovers is a small vocal elitist minority and CV haters are a clear majority among the general playerbase?
-
Yes, and my impression is that WG really wants to do what the "typical gamers" want, but have found out they make much more money from the BBabies, and therefore accept the BB heavy meta and even give direct and indirect buffs to the BBs.
