Jump to content

blademansw

Beta Tester
  • Content Сount

    250
  • Joined

  • Last visited

  • Battles

    6181
  • Clan

    [HULK]

About blademansw

  • Rank
    Chief Petty Officer
  • Birthday 06/17/1974
  • Insignia
    [HULK]

Recent Profile Visitors

704 profile views
  1. blademansw

    Sound Changes in Update 0.9.6

    Who thought it would be a good idea to have a constant, insufferable "ping pong pang pow" noise, including from something you are shooting at 20km away? The software development intern fresh out of Uni with no idea of what they are doing? You guys need to change your company culture and start challenging stupid design decisions and stop going "Yes that is a great idea" when its a big pile of cack. And then looking like a deer caught in the headlights when you get moaned at about it. As you can see by the screenshot, I have had to turn the damage volume down to almost minimum to make this bearable on a decent set of headphones with a good quality soundcard.
  2. blademansw

    0.9.6 - Audio Improvements

    What a great post. I suspect this is why I am finding the shell impact and bounce noises on the target you are shooting at so very tiring. It just doesn't feel right to your brain. And if you turn the damage volume slider right down you then don't get the important audio cues from your own ship. Like @andygadget said in the previous post, I have a good quality USB soundcard and a good quality headset which makes it all very jarring whilst playing.
  3. blademansw

    0.9.6 - Audio Improvements

    Absolutely awful. Who thought you should hear hit sounds on something you are shooting at 20km away? Its like playing a bloody pinball machine and its quite frankly unbearable.
  4. blademansw

    PT 0.9.4 - Bugs

    So you managed to carry the flooding sounds regression into the live patch, even though it was reported to you on PTS. Good work. Good work. *facepalm
  5. blademansw

    Chat ban system needs fixing. Fast.

    @Crysantos I wonder if you would consider the following as a change to the manual chatban system: WG support receives multiple reports about a player's alleged infraction. One would assume this is generally via tickets raised by the offended players. WG support then reviews the chat logs and decides that a chat ban is justified. WG support then raises a ticket on behalf of the player who is being chat banned, explaining the reasons for the ban (and including the chat logs). This gives the player a correctly routed ticket to appeal if they feel it is not justified as the ticket already exists, but I suspect the vast amount of players will just think "fair enough" and then won't come on the forum to complain about it. Chat logs would of course be redacted of other players names to preserve privacy. Best regards
  6. I guess proper regression testing is hard m'kay
  7. blademansw

    CV Rework Discussion

    WG have their collective sunk cost fallacy heads up their collective backsides, they cannot see how they are destroying their own game. These screenshots were taken at around 22:00 GMT. What new player is going to enjoy this ridiculous situation that they have no counterplay for. No new player will buy premium content and the game will die.
  8. I don't know about the rest of you, but I am feeling spoiled. I mean who doesn't want to do a directive that gives you a flag and you have to use 30 flags to get it.
  9. blademansw

    Are you going to grind the Puerto Rico?

    My wallet is staying firmly closed and I refuse to even open the ship building port. That's the only way to make greedy large companies listen unfortunately - hit them in the bottom line.
  10. blademansw

    CV Rework Discussion

    If I joined this game post rework, I certainly would not continue playing, let alone buy premium time and other content. Added to this when you see people playing Hosho with 70k + average damage and 400 battles in it, you have to wonder what they are getting out of it except some kind of perverse satisfaction at kicking puppies. Cross drops the lot. I remember when they took away manual drop below tier 6 to stop exactly this, but its back with the rework and its pure poison to new players. Funnily enough, I generally end up with a chat ban after playing tier 4....
  11. blademansw

    CV Rework Discussion

    I was watching Ship Jesus's stream earlier. Even he had enough and stopped playing warships and went and played some other game. Death of a thousand griefing cuts. I think WG need to get their heads out of their sunk cost fallacy and abandon CV all together for the health of this game. Or do some cool scenarios for the CV players but keep them out of PvP.
  12. blademansw

    Suggestions thread

    Excellent idea. Plus reduce the volume level of CV attacks, its obscenely loud.
  13. I was just considering opening my wallet for the first time since 0.8.0 due to the recent and upcoming AA improvements. If you implement this ridiculous idea, that's it. No more money for Wargaming, ever. I will find another game to play. The arrogance of the developers is absolutely astounding. Even Microsoft look like a caring and thoughtful company in comparison. Disgusting.
  14. blademansw

    Submarines

    Just no. If you want to play submarines, nip off and play Silent Hunter.
  15. blademansw

    Disconnection

    Yeah, did that. Eventually got back in about 9.45 BST. But it didn't seem to be that reliable with divisions disbanding etc so we gave up for the night.
×