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Everything posted by _interceptor_80
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That "understanding" costs me 450 dabloons for reset skills, getting "new" nerfed torps on elited Shimakaze for 2.5 mil. silver from the start. We get some worse ship with 2x or 3x higher chance to get destroyed and pay repair I can confirm your statement about passive Shima players,torp spammers,never spotted in a battle.... Dont forget we grind to tier 10 to enjoy Shimas 15 long range fast torps I dont like to play BBs at all and my Public Test Yamato experience cant change something seriously Server stats are something relevant Sry for my bad english btw
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After Shima nerf one of the best players on EU server describe like "playable ship" Np, then I want just to Yamato fit in that "playable" scale If WG completely screwed Shima's owners (because Shima is OP) no reasons for Yamato to not get involved to similar procedure Tier 10 ship is tier 10 ship - no difference I dont want to watch Type 59 WOT syndrome here with OP Yamatos in near future
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If you will use some ship in a new Ranked be free to vote Thx
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Aerroon you have good channel,maybe you can make a video why Yamato dont need to get nerfed Maybe I will change my mind but server stats will be harder without proper nerf If Montana is tier 10 then Yamato is tier 11 at the moment
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Its time to stop World Of Yamato dominance This game need more healthy rebalances and Yamato deserve to be on the top for WG's next nerf
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I never point at your nickname, just speaking general about what I expected Of course, I check your stats before and I know that fact Btw, ghostbuster_ is Yamato player, 400+ battles with Yamato and this is OK, I dont have problem if some player like this ship and plays a lot And yes,maybe that Yamato get lucky shot,because he oneshot my moving DD with first salvo... I can congrats,no doubt But point is another thing - this ship is blatantly OP in some aspects and I can understand Montanas pain (and all others BB's in game) Its nonsense to be scared of Yamato on distance when you are in a moving DD Or maybe this is what you like In other hand, if we take a look on stats for last 2 weeks: Yamato around 88k dmg average Montana around 74k Around 15% better performance for Yamato (and Montana have more accurate guns?) Divisions with all 3 Yamato are nothing less cancerous than pre-nerfed Shimas If you lookong topics before Shimas nerf they are full of OMG Torps are OP,nerf Shima,15 fast long distance torps from invisible tier 10 DD on me, etc ... Im just using the same tactics to get what this OP ship deserves If Shima get nerfed from 60k average dmg to 41k I expect from WG to do the same action in case of Yamato and to get better high tier ship balance in game Have a nice day
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For ghostbuster_ and Aotearas Im not here to go offense with someone I just expect some Yamato lover to come here and start discussion like ''basic mistake from DD player" etc. To put light on that situation... End of the battle, 5vs5 ships maybe, Im (Lo Yang) in dogfight with enemy Kagero around cap B on Trap map; I have advantage in rate of fire and non-stop zig-zaging,turning,moving .... Of course im not that skilled to watch on Yamato in other cap and to kill Kagero in front of me And yes,this OP thing just erase my ship with nice HP left, aprox. 16km away salvo,nice If this is feature of Yamato then bring back Shima,simple as that Other nonsense is MM issue: Yamato in one team and other team get few tier 9/8 BB's .... I can live with OP shells and all other but this laser spread is unreal feature #10 #9
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Adressing Great Naval Battles Event Feedback
_interceptor_80 replied to MrConway's topic in General Discussion
Cheating company No main ''secret'' prize Removing 20 diamonds mission for today WG Staff not write a word last few days to answer players what is going on Shame Shame Shame -
Which of the latest premiums are worth buying?
_interceptor_80 replied to valrond's topic in General Discussion
I enjoy to play MK (He spam,DD hunter) and Molotov (laser guns,strong AP) Last few days I play good battles in Lo Yang Fun and specific ship but hard to master Texas is slow Indi average in all -
Ships for tier 6-7 Ranked battles
_interceptor_80 replied to _interceptor_80's topic in General Discussion
I have Pepsi in my port-half way to New Orleans but... I dont have skill for that ship Focus fire magnet... Im not good in Nagato so it will be tricky for me Blyska no 15 skills capt. ..... Thx to all for answering, you are great help -
Ships for tier 6-7 Ranked battles
_interceptor_80 replied to _interceptor_80's topic in General Discussion
Dates: Season starts: 10.06, 06:00 UTC; Last battle can be played: 25.07, 05:30 UTC http://forum.worldofwarships.eu/index.php?/topic/53036-ranked-battles-season-4/ -
Ships for tier 6-7 Ranked battles
_interceptor_80 replied to _interceptor_80's topic in General Discussion
Edited: + will not play some class Sry for this mistake -
Ships for tier 6-7 Ranked battles
_interceptor_80 replied to _interceptor_80's topic in General Discussion
Anshan is on the list now -
Really good premium,more fun than current Shima/why to grind??/experience
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I have radar on Indy (15 sec guns reload) Its 8.5km and 25 sec and I will call this Normal Radar You can use this to protect yourself not really to hunt DDs Other radars are OP - no skill feature To put on Demon - 10km /40 sec + rapid fire guns - out of mind
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Done with this [edited] of a game.
_interceptor_80 replied to anonym_5SsDJH3ePhJT's topic in Archive
No point to rage here,we all have this in our randoms/ranked etc (average in 50% cases when press battle button) Wrong chat is to insult some forum member,we are here to help -
Just NO Slow shells,long reload and average all other things +1 tier higher - if you compare to Molotov Radar is 8.5km and 25 sec only so you can use it to defend yourself - not big deal
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Pray to RNGesus more Overpen and 0 dmg is a game breaker
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All I can say is: Dont go with Atago You are primary target for all BBs in all battles... They will try to wreck you all the time and this can be frustrating for fresh tier 8 capt. Short range and long reload can be pain in the arse This ship is hard to master same as all high tier DDs Kamikaze R is nice DD if you want to earn credit with fun but you cant buy it at the moment... Texas is good ship but slow and not that fun Molotov is really outstanding ship, guns are perfect but gameplay is specific Kutuzov is good if you like long range sniping,fast reload and set on fire BBs Maybe my advice will be strange for you Go for Marblehead (if you want to learn ) This ship is good for your basic skills and you can learn most important thigs how to save HP and be effective in close/mid range How to exploit maps and to stay away from big BB or not to turn your broadside to big guns This ship is better Phoenix You will be first spotted then you can return fire You can learn how to use islands,how to hunt DDs,citadel other cruisers Credit is nothing special but repair is cheap so you can practice and master Murmansk is better range and torps (OP ship) and its easy mod so you can play in more defensive/sniping style and never to master her gameplay and important details for upcoming high tier battles
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#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
_interceptor_80 replied to havaduck's topic in General Discussion
My rewards will be: *Smith *Tachibana *port slot *7 days of premium -
That single torp (x2) can be real killer because of floodings When Kawatchi or S.Carolina use damage control and next torp hit .... bye In some battle i have 10k dmg with guns,9k with 2 torp hits and 16k+ dmg on flooding
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*Okinawa is not good map It feels like almost copy/paste of Ocean map Ships camping and sniping from a distance... If someone going in,he is dead So better campers have an advantage-nice And that sand islands are hard to see and react on time *New Land not play *Neigbors ok map *Estuary nice map,maybe most interesting Now we will have a lot copy/paste maps (move 2 islands,change water/sky color etc....) You can print 50 or more "new" maps in that style
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I get Smith Its a real gunboat Torps are for fun - in self-defence Guns+smoke are winner for Smith If you like gunboats this is ship for you
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Adapt and Evolve - 0.5.5 Shimakaze Commentary [270k damage]
_interceptor_80 replied to Pupu_prpr's topic in Destroyers
Time to nerf gunboats to "playable" level,this will be cool feature for WG .... Things going to smell like in WOT, nerf experts cutting down some tanks to death and keep in state like that for 2 years and then they bring back 50% what nerf hammer done *Patton M48 example So WG please safe me here from STUPID decisions and messing with tier X ships Make bad ships better this is way to go NO piont for me to play Shima in state like that if I have Fubuki and Kamikaze- 36 replies
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Adapt and Evolve - 0.5.5 Shimakaze Commentary [270k damage]
_interceptor_80 replied to Pupu_prpr's topic in Destroyers
Just to put light on some details: WG doing some nasty thing I (and majority of Shima players) need to reset capt. skills for free or cca 400 doubloons Because we are forced to play 9.6km faster torps instead of 12km normal If we have elited Shima in 0.5.4 patch why we need to pay 2x 2.5 mil. in 0.5.5 for 2 "new"/nerfed torps? Let me remind you: in 0.5.4 16km torps become now 9.6km range and we need to pay that hammer 2.5 mil. really? Its so stupid to players need to pay nerf So if I want playable Shima I need to invest in new patch nerfs 425 doubloons and to spend 2.5 mil. for nerfed torps- 36 replies
