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klemi007

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    [S_TD]

About klemi007

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    [S_TD]

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  1. klemi007

    Radar Discussion Megathread

    My proposal: (copied/moved) suggest change to radar mechanics, even if you just test it, I would be thrilled. Make radar LOS (as it was in real life) and cross section dependent. Practical consequence: LOS would mean radar would be unable to spot anything behind hard cover (like an island) or even behind other ships, making ambushed and even piggy backing a viable option. Cross section would work in a way that if, for example, a dd turns it's bow towards the radar source (maybe introduce a rdf like pointer for radar), it would either fade in - fade out, or significantly reduce the effective radar range. Any thoughts?
  2. klemi007

    Radar mechanics

    Hi all, Since we got the new US line, we got too much radar in the game. I am sure most would agree it's making dd captains either too passive in taking objectives or it makes them dead. Here is an idea. I suggest change to radar mechanics, even if you just test it, I would be thrilled. Make radar LOS (as it was in real life) and cross section dependent. Practical consequence: LOS would mean radar would be unable to spot anything behind hard cover (like an island) or even behind other ships, making ambushed and even piggy backing a viable option. Cross section would work in a way that if, for example, a dd turns it's bow towards the radar source (maybe introduce a rdf like pointer for radar), it would either fade in - fade out, or significantly reduce the effective radar range. Any thoughts?
  3. My Neptune is useless now. Cheers WG, for *Edited yet another line, glad i could provide all the *Edited grind and crap. Just to be all totally useless now.
  4. What THE [edited]am I supposed to do now in a [edited]RN cruiser? Neptune is [edited]useless now.
  5. It's too bad you cannot see the results of the games as well. Maybe you would have a clearer picture of what i am talking about.
  6. skill based match maker maybe? Damage done, kills, spotting, caps, average XP..... So all the kids can play together and have fun with their stuff, and people who want to have grown up gameplay and at least some tactical elements can play together. After you get better, you play with big boys, not before. Also eliminates all money throwing "pros" with their premiums and "free" xp unlocks.
  7. I would rather have a dirty mouth that rotten brain m8....
  8. What do you think I did? 2-3 losses, take a break. But EVERY time, I logged in, same *Edited. ENTIRE WEEKEND
  9. Well, you do accept the fact that you are going to play with players that are less than skillful and tactically savvy, but having TOTAL FUKIN [edited] on teams THE WHOLE *Edited WEEKEND, is a bit weird, is it not? EVERY *Edited GAME? *Edited
  10. No, but maybe they should, so we can fix this crap
  11. and all i see is a guy who did not go through the crap games, i went through this weekend.... and btw - 39 years is hardly a kid's age. I am afraid though that the cumulative age, with me on the team, is more likely to be around 50 or less. Maybe, if all the [edited] on the teams, i get in, would watch them....
  12. Usually, this weekend it was more like 90-80%.... And btw - I HAVE TO *Edited WORK FOR THAT 57% *Edited WINRATE
  13. Well, maybe they should consider a contribution based MM. Let the [edited] play together and have their fun and not crap on other people's game and free time. Given my crap streak, even if I WAS *Edited AFK, statistically I should be getting around 50% win/loss. But no, no - It has to be total [edited]morons all the time and a [edited]defeat after a [edited]defeat. Would be fun to to some screen shots with my tier 7 KG or Nagato on top of the score list on our team, and tier 9 DDs and BBs at the bottom. [edited]incredible....
  14. Yes, because all the bad players were on my teams...
  15. Well I am getting a new monster comp soon. I will have to rethink about installing this WG crap again....
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