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stormguard

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    [CFCUK]

Everything posted by stormguard

  1. stormguard

    Should WG add Platinum League in Ranked?

    how would you make it more skillbased? for me elo rating would be the best way but that requires more work from wg. (elo is basicly a "personal score" and then teams would be matched according to elo) originated from chess but is used in games like MOBAs. https://en.wikipedia.org/wiki/Elo_rating_system
  2. stormguard

    Should WG add Platinum League in Ranked?

    they could make the quali for plat harder. (i.e no starsaving, only top 50% of the winning team get star)
  3. Shipgirls Laffey from Azur Lane anime Shimakaze from Kancolle anime *edit* - Removed image for mature content Non-shipgirl Marci from DOTA's Dragon's Blood anime
  4. stormguard

    Replay Controls and Features

    super buggy when you unlock the camera. should be able to freelook once unlocked but can only turn around not move the camera. once unlocked it should work as "flying" mode.
  5. stormguard

    [WG PSA] Server "Tick-Rate" issue

    captain reset and i will forgive you also might be time for some server performance upgrades. there is alot of bugs that might be ironed out from that, like dipping shells that i still see even though it was said to be fixed.
  6. stormguard

    Public Test of Update 0.11.1: Round 2

    keep up the work of rebalancing ships. this increases ship diversity and might get some ships back into meta or for sale. just cause people bought a ship for rmt shouldn't make it immune to balance changes! pulling a ship from sale but still allowing it in pvp modes is a double standard that does not promote healthy gameplay nor is it in compliance with fair play clause. also remember that just cause you bought a ship doesn't mean you own it. you buy a license that gives you the right to use this content but it might also be subject to change. wg still owns ALL the content and ip according to ToS. also any UGC incorporating wg ip is also considered wg property. https://legal.eu.wargaming.net/en/terms-of-service/
  7. stormguard

    Roadmap for 2022

    crosspost from the map vote thread: i like that we get to vote for maps. a bit sad that we only could choose from 3 snow maps of which there already is too many in game. we should get a map vote every 6th months so we get 2 new maps/year. this should be a minimum. also add map vetos and rework the least popular ones.
  8. stormguard

    New Map: Voting Results

    i like that we get to vote for maps. a bit sad that we only could choose from 3 snow maps of which there already is too many in game. we should get a map vote every 6th months so we get 2 new maps/year. this should be a minimum. also add map vetos and rework the least popular ones.
  9. stormguard

    Best Battle: results of second stage.

    ah great. thank you!
  10. stormguard

    Best Battle: results of second stage.

    im guessing this is suppose to be the results for stage 1 ( 27dec-10jan)? not stage 2(10jan-24jan) results as it says in the topic. i also cant find any other posts about results from stage 1. found the s1 results by checking Kirito profile. funny that it didn't show when searching for it :)
  11. stormguard

    Best Battle: results of second stage.

    just checked two accounts from "Number of victories" cathegory. they have 0 recent games which means they haven't played a game in over 21 days. the competition started on the 10th of jan which is 21 days ago. how can these people get 90 wins if they havent played? another acc with same "issues": causalgamer am i missing something? (these are eu accounts and i checked all battle types.)
  12. stormguard

    Raward track/Season pass

    A lot of games have reward tracks/season pass. For those that don't know it's basicly a graphical "progress bar". The more xp you gain the more you level up on the bar and get certain rewards at every level gained. Usually there are some rewards you get for free and if you buy a pass you get some premium awards. I think this could be fun and it's a way of monetizing outside of the box mechanic. Free rewards could more focused on utility rewards such as premium time/flags/camos and the pass rewards could be more like perma camos/legendary upgrades. If you finish the track end rewards could be commander of choice or t8 prem of choice or something like that. Thoughts? WG obv need to make money somehow so can we please discuss instead of just saying I wont give WG my money ty :)
  13. stormguard

    New NA community manager

    Let's all welcome the new NA community manager! Apart from the fact that he supports ACAB (All Cops Are Bastards acronym) and hasn't played WoW's before he got hired he seems like a great guy for the job.
  14. Is there any updates on the API for devs? It's very hard for community devs to develop different fanservices when this is not being updated. I.e @Wiochi who runs https://wows-numbers.com/ can't add subs/ranked/cb data to his site cause of this. This is people who work for free to create value for the community and I wish WG gave them more support. Cheers,
  15. stormguard

    Suggestions thread

    - New campaigns - New maps (map vetos) - WoWs API updates for developers - Camos sortable by biggest bonus - Automatic recall of commanders - Ability to hide ships in carousell - More flexibility in commander skills, not much variation in builds atm - Demounting available for credits
  16. stormguard

    Update 0.10.11 - Bug reports

    https://clips.twitch.tv/FancyHyperPieUnSane-2xwDteBm_AjaRsKl why do the nonhoming torps curve? also shouldn't they curve into ping instead of out?
  17. please remove the starimmunity for topplayer on loosing team. add an extra star to topplayer on winning team (this should preferably be done by teamvote since highest xp doesnt mean best player, you cant vote for yourself obv). loosing/passive play should never be encouraged. it's totally stupid that the guy who sits at redline all game and doesnt try to make any form of plays or work with the team should be rewarded. i understand that sniping is a thing but it should be done with a brain not just farming dmg. merry shipmas
  18. stormguard

    General Submarines related discussions

    https://clips.twitch.tv/FancyHyperPieUnSane-2xwDteBm_AjaRsKl why do the nonhoming torps curve?
  19. stormguard

    Update 0.10.11 - Bug reports

    the "short aim" bug (even at close range you aim above midline but salvo just dives into water closer to you than enemy) is still happening. is there any update or eta on this?
  20. The game apprently can't handle render the German bc secondaries sometimes. My hp just starting going down, thought it was a fire bug but it was P.H secondaries hitting me over a wall. There should be atleast some shell tracers! I persume this is a limition within the engine? Is there a new engine planned for the future? I know there are several other limitions caused by old engine i.e maps, ports, animations and live crew actions on ships. (you can read more in the art q&a on discord). There is an old unpublished video from the Russian WoWs VK page showing some terrain destruction. Would be cool with some of the terrain being destructable. This video is almost 3 years old! Surely we have the technology now. Also a crew animation that is 5 years old!
  21. stormguard

    Suggestions thread

    New Azur Lane collab please French heavy cruiser Algérie art <3
  22. stormguard

    Captain’s Holiday Tree—Collect All the Gifts!

    How do we track the progress? Is it automaticly? Hard to know what you have done then and what is your current record and if it was actually recorded
  23. stormguard

    New Campaign

    I really enjoyed doing the campaigns. Also think that most of the rewards was good especially the supercontainers from the Hit hard and fast campaign. Is there any plans for a new campaign? What rewards would you guys/girls like to see in a new campaign?
  24. So I just played two games in my Ägir. First game I played totally selfish and just sat in the back sniping and we lost (finished 2nd on team). 2nd game I pushed into a cap, carefully trying to angle on my way in using teamplay with a dd who smoked. Then I held the cap for the team and prevented enemy team from pushing in mostly due to the treat of my torps. Meanwhile I was getting sidetorped by a Gearing so I had to constantly dodge. Barely did any dmg since I was mostly blindfiring the Gearing in the smoke. We won. (finished 2nd to last) I think with todays technology we should be able to reward teamplay and taking risks better. If you tank alot of dmg in proximity to an objective you should be awarded more xp. Another way is using shiproles. If you play a brawler BB i.e Kremlin you get higher xp for tanking dmg than lets say a Des Moines. Also higher xp from your own spotting dmg and lower if not (your not taking any risk by sniping at 25k with a Yamato). What do you guys think? What do you think about the meta? Personally I would like if WG did more balance changes so we could have different metas where different ships is played instead of the usual suspects.
  25. stormguard

    Holiday Lottery 2021 - Try your luck !

    I would like to join the Holiday lottery. Good luck everyone and happy holidays!
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