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Glandolin

Beta Tester
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About Glandolin

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    Seaman
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  1. Glandolin

    Important message for the community

    If that were the case they could have easily defended it by saying exactly that - different laws, different rates. It is FAR more likely that the drops are even more scummy - they just gave themselves 15 months to come up with a way to show drops that would be legal. If it was just about fixed statistics it would be done before Christmass this year. Probably meta-data based for individual players. I remember one of the wows youtubers making a poll recently and basically everyone either got the Mo in the first 10 or the last 10 bundles - my assumption is that new players that have not spent that much get it early to incentivise them the next time, but whales get to drop 200 eur on it because they historically have. China is probably the easiest one, you can straight up buy almost anything on the Chinese servers so the amount of gambling boxes is very limited there. Most probably, everywhere else is the problem. Just because they run individual players' metadata into the calculation does not mean that all of the players get the same formula - could be adjusted to living costs to squeeze out as much as possible from different economies.
  2. Glandolin

    Important message for the community

    What a wall of text yet no action to resolve what started all this - f-ing over LWM and Chobi. When I say this I mean it seriously - those two, especially LWM is 50% of what makes this game interesting. If you guys don't get her back the game will suffer. Message her, go make things right, ask what she wants, deliver. Then I'll start thinking I maybe believe you. Seriously, we've seen so much bull from WeeGee that nothing you would post without actions being taken and visible will ever matter at this point. When (if) LWM returns is when(if) the spirit of the game returns.
  3. Glandolin

    Web Campaign: The Pacific War

    Well which one is it then? You're just contradicting yourself now. The only hypothesis where both statements would be true is that WeeGees plan was always to make it a damn gambling mechanic in a PEGI 7 game. Just admit that you are enforcing lootboxes because it makes you more money. Every time you pull the "technical reasons" or "miscommunication" excuse, you just double down on being just a money laundering scheme. I genuinely wish any other developer/publisher would take over WoWs, hell even EA would be better at this point. Then have the campaign award (upon finishing the last part) you 1 of a new special currency "The Mo Token" (those are thrown in and out of the Armory fairly regurarly), have a bundle like I explained already, but have it cost 19500 doubloons and 1 "The Mo token". Having to contact support is just another tactic to discourage people to get it for a fixed price and to instead gamble for it and everyone can see through it.
  4. Glandolin

    Web Campaign: The Pacific War

    Ah, so you double down on the dumpster fire. Ok, so you're just repeating the bs that we got told originally to justify enforcing gambling mechanics in a PEGI 7 game by the cockroaches in St. Petersburg. You're trying very hard to make it seem like the feedback/discussion has to be about the whole campaign etc, but we're all pointing out the same hypocrisy. Distance the campaign from the Mo disaster. Fact: Even if you really couldn't place the Mo in the Armory -> Ships section due to some spaghetti code and not because you don't want people to use the -25% coupon on her, you did put her in the Armory for doubloons. Armory-> Return of Missouri -> "Random" bundle. The Mo is there, for doubloons. If it really was just a tech issue, you could still have easily: 1) put the Mo in a bundle (like you did) 2) make it the only option the bundle can drop (instead of 1/41) 3) just set the bundle price to 19500 That's still around 64 EUR for a single virtual ship in a free to play game - more than the full cost of a newly-released AAA game. But WeeGee had to be more greedy. Unless you want to address the actual point I'm making, don't bother replying Yabba.
  5. Glandolin

    Web Campaign: The Pacific War

    "We can't put the Mo in the Armory for dubloons" *Puts the Mo in the Armory but in a yet another gambling mechanic. Seriously, to guarantee a drop (buying all 41 spins of the wheel bundles) you need 61500 gold - that's about 200 EUR. You can stick that right up Lenin's chloroform filled butt. Here, I'll fix this dumpster fire n. 8557645 for you: Take contents of the "random" bundle, delete everything that's not the Mo, change the price to 19500. Bam, you have the Mo in the Armory. No need to put more obstructions in. Wanna turn the dumpster fire into a PR win? Give players that finish the campaign a 5-10% discount on the Mo random bundle. Honestly, Yabba, this is just another disaster by WarGambling, the less time you spend defending it, the more sanity you'll retain. The campaign is interesting (art department = only good department), the rewards are underwhelming/meh but the fact that your bosses decided to tie all that to yet another gambling mechanic in a game advertised to 7 year olds is what's going to break any argument you try to make.
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