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Nibenay78

Players
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Everything posted by Nibenay78

  1. Nibenay78

    unsporting cv

    Well we can make it sound more professional than that, just to be polite!
  2. Nibenay78

    SC mechanism

    And if I am.. the random part that determines when you get the container at 0-100 is really pointless in the long run... Lets say 24 TyL boxes so every 8th day then... is it worth it? Usually I just get 50 useless camos.. My reason to get supercontainer would be steel/dubloons/ship. Everything else is less relevant.
  3. Nibenay78

    unsporting cv

    I don't think a poorly programmed AI can exhibit this level of human narcissism, manipulation and Dunning-Kruger. I know a former president which seemed at this level though.
  4. Nibenay78

    SC mechanism

    Rereading it again, it seems to me you need to fill 100 units regardless The value required to obtain the Supercontainer is determined randomly in a range from 0 to 100 units. Meaning as you reach X you will get the supercontainer The value is determined again after filling the progress bar to 100 units. Meaning that after you reached X, you have to proceed to 100 before the process repeats again. Basically you will have to earn 100 units each time, but you can get the supercontainer at a random moment from 0-100. The progress bar is filled with the daily containers you receive. Which would indicate that only the 3 daily containers count. But we all know WG and communication...
  5. It's not ALL bad. I got to know @Fastmotion and his world views. I can only look forward to meeting him in battle and completely annihilate him. Which honestly shouldn't be that difficult for an average player like me. Even better if I can do it in a "gambling ship" like Annapolis. You know the kind of ship that NEEDs a destroyer...
  6. Nibenay78

    unsporting cv

    Your argumentation is simplistic, unnuianced and flawed, yet you believe it is correct and then you proclaim yourself winner in the argument. I believe there is a diagnosis for such behaviour.
  7. Nibenay78

    SC mechanism

    That's interesting.. so it's just filling up to a treshold (100), being semi-random or whatever term to use. If I get that right it means in worst case you start at 0 and need to get this amount for a supercontainer (all rounded up): 100/1,5 = 67 regular containers for 1 supercontainer 100/4,5 = 23 TyL containers for 1 supercontainer however, if the starting number is random, it will average 50, meaning you need on average 50/1,5 = 34 50/4,5 = 12 In which case you will get a supercontainer after every 4th day with TyL? Is this correct? Because that makes TyL more interesting since supercontainers contains more interesting stuff...
  8. Nibenay78

    unsporting cv

    It would improve the sensibility of your original post a lot, this is true. I'm so happy we agree on this!
  9. Nibenay78

    unsporting cv

    So a bad player that doesn't join theso is smart. good thing then as it makes me smart
  10. I do not see anything useful being said from your statements other than irrelevant and irrational things. Don't feel bad if you thought it was useful and smart. It is normal that we all think we are awesome at times, but are really not.
  11. Yes his own magic forum statements make it fairly clear what kind of person it is.
  12. We already agreed that you are a manipulating liar. Your statements are misleading no matter how you interpret them.
  13. it's not about the range. It's about average. I understand this is a concept you do not understand.
  14. the variation (which you claim being +- 50) is unknown. Average is a single number. The range may or may not be 100-200k. It could be 0-300k for that matter. While pure numbers may not explain whats going it, a massive difference between classes is worth considering if there are issues in balancing. regardless of balancing - submarines are boring to play and boring to play against. No amount of balancing will change this - except for people who enjoy killing others without any sort of fair play. The kind that cheats on their friends in boardgames...
  15. Nibenay78

    unsporting cv

    I look forward to having nukes. As the only player of course! It will be fun and engaging!
  16. The result changes. It's easy to get a game with 150k. It's exceptionally hard to reach 150k average. Yes we have our opinions, most of yours either simply manipulation of other's statements - or simply nonsensical arguments.
  17. Average - clearly is a complex and difficult mathematical term for some.
  18. @ziratulbihac Since you played a bit WoT and have interest in the subject, you might have seen this guy before. This was WGs response on people wanting subs years ago. His arguments are still valid.
  19. Nibenay78

    Started playing WoWS, bought these premiums

    Write something political and they will appear!
  20. Nibenay78

    Started playing WoWS, bought these premiums

    I'm always amazed how little value people put to their money, and I live in one of the highest cost countries in europe...
  21. Nibenay78

    Started playing WoWS, bought these premiums

    WoT have smaller but usually faster moving square hitboxes where the objective is to shoot the weak spot pixel. WoWs are larger but slower moving rectangular hitboxes where the objective is to get to hit the long sides of the rectangle. The latter used to be vastly better for not having p2w ammo that increases your penetration by 50%++ But now we got superships, which pretty much is that for the average person.
  22. Nibenay78

    Started playing WoWS, bought these premiums

    I've played 20k world of tanks games also. It's not worth paying for premiums.. (I have T34 upon recommendation of a friend and well.. not that fun)
  23. Play another game is the only counterplay I've found for both CV and subs
  24. Nibenay78

    General CV related discussions.

    I can see getting attacked in the best AA ships by CVs as they please.
  25. Nibenay78

    Japanese Supercarrier (cv haters avoid)

    A CV rework is needed ofc
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