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About Crow_Eschatologist

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  1. can we get rid of the tier 4+1?

    Double post
  2. can we get rid of the tier 4+1?

    It's funny because it's true
  3. Where are all the cruisers at?

    Absolutely an issue when playing a cruiser - you are keeping track of all 4 spotted BBs and then the Yamato that went silent a minute ago pops up and DStrikes you from the broadside you didn't know you were offering. It's hugely annoying, but I am not sure it is much different to accidentally giving broadside to a DM or Zao that goes silent and smacks you with AP from an unexpected angle - it might take a second volley, but you are likely sunk inside the 30 second bb reload, just not in 1 hit.
  4. RADAR

    Idk, Radar is fine to a point - trying to play a Shimakaze in a game with 2 Missouri, 2 DM and a Chappy and a Midway on the red team is an exercise in frustration. It isn't frequent, but dear lord is it irritating. It's like most things in WoWs in that is it is fine in moderation, but saturation breaks things. See: Double CV games (soooo many planes) 6/7 BB per side games 6 DD per side games That sort of thing all tends to be rather tedious - weirdly (and exceptionally rare) are the games where you have 6+ cruisers per side which tend to quite fun and fast paced imo.
  5. DDs 20sec

    Nope. I mostly play DDs and Cruisers, but it can be really tough already to gank a careless DD that fires incautiously inside the 20 seconds - you probably aren't doing it on your own if the DD is making any kind of evasive maneuver unless you are firing shells blessed by RNGeesus and guided by the Steel Hand of Stalin. It is necessary to be able to fire at a DD has been shooting in order to drive them off a cap or force them away to create distance - 20 seconds is an important number as it means most heavy cruisers can get off 2 or maybe 3 salvos (with the guns facing the right way and reloaded).
  6. Does the Atago needs it's Hitbox finally reviewed ?

    Honestly Atago feels pretty good still (as in: I enjoy playing mine, I don't do that well in it), just suffering a bit from not having a cheesemeister gimmick - the heal is boring but solid. Like every cruiser though, getting loldeleted is a problem and the appalling AA can and will get you killed by CVs.
  7. Daily mission madness

    Ah right, that explains all the potato CVs floating about today - like our Lexington that spent all game trying and failing to strike an Atlanta guarding a North Carolina . . .
  8. The overbuffing of BBs

    Wow - much anger and personal attacks. Unnecessary. Try positing counter-arguments in a civilised manner rather than resorting to insults and ad hominem.
  9. The overbuffing of BBs

    Meh, I'll bite. It isn't much to do with direct buffs to battleships, it's more that as a class battleships tend to be the biggest beneficiaries to 'balance' changes to the rest of the game. I.e. Stealth fire - Battleships benefit IJN Torpedo Gutting - Battleships benefit Radar and Hydro Introduction - Battleships benefit from DDs having to hang further back Smoke Nerf - While battleships can't hide effectively in smoke any more, super-fragile CLs are more easily spotted and deleted Battleship AA buffs (see above) - Cockblocks CVs, who are probably the most effective BB counter Etc. etc. &etc.
  10. Are low tier BB just crap?

    IDK, Kaiser and Orion both felt plenty strong to me.
  11. Are low tier BB just crap?

    Eh? I hate playing battleships and I'm relatively rubbish with them, but they are easy mode with the exception of a couple of low tier stinkers (Kawachi I'm looking at you!) - Fuso is a lovely battleship, although my favourite so far is probably the Warspite. The only thing battleships need to fear is their own incompetence, carriers (in some cases) and other battleships.
  12. Ingame Option to avoid CV batles

    I suspect it is as likely as an arty-free mode in WoT. Honestly though, carriers are annoying at the moment, but a far cry from the 1 man gank squad they used to be. While there are issues with carriers (and particularly with too-strong BattleBarge AA) the biggest problem is the in-class balance and the pants-on-head custard-filled-wellies idiocy of the awkward, ugly, buggy GUI.
  13. The DD spam has to stop

    Running the numbers I'd expect 13,600 on a pen with all 12 guns. So impossible. I guess something else hit him at the same time (unlikely, knife fight at 5k and he'd nubbed his torp drop), secondaries, fire from secondaries (I held fire until I had all guns on target ~ 8 seconds or so), or wonky double pens perhaps?
  14. The DD spam has to stop

    I discovered in my Zao that a straight-lining Feltcher can be exploded in 1 volley if rng is kind and the shells cluster well, worth holding fire for :) Now if I could suck less in the Zao the rest of the time :(
  15. The DD spam has to stop

    This 'Stop the DD Spam' Spam has to stop tbh.