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principat121

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Everything posted by principat121

  1. principat121

    Spielverständnis = 0

    Wahrscheinlich nicht. Aber wenn man Teil eines (live)Streams ist, sollte man sich seiner Außenwirkung bewusst sein. Wie man so schön sagt: Es reicht ein fauler Apfel aus, den ganzen Korb zu verderben. Auch ich teile den von @Irontalk geschilderten Eindruck. Natürlich ist nicht jeder Unikum-Spieler so, das würde ich nie behaupten, aber ich kenne zwei, drei Namen von außergewöhnlichen Spielern, die, wenn sie zu Gast in Divisionen bei einem Streamer sind, ich meinst den Stream beende (oder stumm stelle), weil ich dieses Verhalten nicht akzeptabel oder unterhaltsam finde.
  2. principat121

    Scroll oder SHIFT?

    Ihr zoomt? Amateure! Wer einmal vom süßen Geschmack eines No-Scope-360-Dev-Strike gekostet hat, wird nie wieder was anderes wollen!
  3. The more tricky question is this: Would you believe Wargaming if they state that the distribution is normal, or would you not?
  4. principat121

    Pommern T9 Sigma Nerv

    Richtig, aber das waren Buffs, nachdem das Schiff generft worden ist.
  5. principat121

    Behinderte Mitspieler in WoW

    Kennst du VoiceAttack? Das ist ein Programm, dass Sprachbefehle erkennt und in entsprechende Tastaturbefehle umwandeln kann. Gibt es als Free-Ware und für'nen 10'er als Vollversion. Mit dieser Spracheingabe kann man gängige Befehle mündlich umsetzen und spart sich so die Handgriffe. Ich nutze das Programm bei StarCitizen und empfinde es als extrem einfach und hilfreich. Stell' dir vor du sagst in dein Mikro "Wechsel auf HE" und dann sorgt das Programm dafür, dass "2" zweimal eingegeben wird. Oder du sagst "Hart rechts" und das Ruder wird entsprechend auf steuerbord gesetzt. Der Fantasie sind keine Grenzen gesetzt... Vielleicht hilft so ein Programm?
  6. That they look similar is intentional. You have to consider, that in the times where these two ships were planned (and build) you rely on optical reconnaissance to identify enemy ships and only on this method. Having similar looking ships have the advantages that the enemy do no know for sure if they are facing a Bismarck or a Hipper class ship. There is a huge difference between in engaging a battleship or a cruiser or running away. And second - before Radar - you have to calculate the distance to your potential target manually, which depended on the ship you identify. Identifying the wrong ship would lead to a false distance calculation and thus missing your shots. In theory and before Radar it make acutally sense to have similar looking ships in your fleet.
  7. principat121

    Pommern T9 Sigma Nerv

    Naja, dass heißt nichts. Nenn' mal ein deutsches Schiff, dass in der Designphase gebufft worden ist?
  8. Weil die Spielmechaniken komplexer sind als du dir vorstellen kannst! Oder willst?
  9. principat121

    ST 0.9.8, World of Warships birthday, dockyard

    Try to laugh in a tier6 CV
  10. principat121

    Matchmaking in der Kritik

    Dann kannst du aber auch direkt ein Coop-Gefecht starten...
  11. I am curious to see your meticulous set of data to back up your claim in the title of this thread!
  12. principat121

    Better Ranked Battles " IN MY OPINION "

    You gave no example of how to calculate the individual Elo for the players? How to do that? What is the base to calculate a sinlge number to reflect the "skill" of a player? And if you divide the Elo gain equal across the team, means that the afk players gets the same amount as the hard carrier for the team. Is this fair? I highly doubt it. Maybe I suggest to dig deeper into Elo-Rating in general and how and where they are implemented in games. All team Elo systems work only if the team setup stays the same throughout the match. That is the point to install Elo in the first place! To have balanced teams. As soon as you take out one player the teams are nor more equal and the whole purpose of the rating gets lost. Elo-ratings work best for "single player games". And when you team does not change then the whole "team body" can be treated as a single player. Can you give me an example of an implemented Elo-Rating system for team matches where no respawn mechanic is implemented too?!
  13. principat121

    This can not go on like that .... WG please do something

    But the really funny part is, that he is player with a deep red PR rating. I guess he had just bad luck with his team mates all the time...
  14. principat121

    This can not go on like that .... WG please do something

    When was the last time you played WoT? Because there is no team damage anymore... Guess why!
  15. principat121

    Ressourcen tauschen mit Freunden

    Man stelle sich den "einen Freund" vor, der gerade angefangen hat und mit 17 Gefechten von seinen Freunden genug Kohle bekommt, um sich ein Tier10 Schiff zu kaufen. Großartige Bereicherung...
  16. principat121

    This can not go on like that .... WG please do something

    lets see... calling others snowflake [check] calling others white knights [check] mentioned "bent MM" [check] shoots at team mates [check] funny bonus: its okay to "trigger" others because of stats, but hides his stats and complains about stat shaming Dude, if you want to take part in the discussion in the "manly" way you just did, have at least the balls and put your manpants on and show your stats. Calling others snowflakes while hiding his own stats is spineless.
  17. principat121

    Better Ranked Battles " IN MY OPINION "

    An Elo system can only work if the team setup does not change troughout the match. Then the values are quite equal for the whole match. As soon as one member of a team is "eliminated from the equation" (in WoWs: that ship got sunk) the team setup is no more equal. This whole topic was discussed many times and it was also pointed out many times that an Elo-System will not work with the current WoWs. some problems with Elo in WoWs: no way to calculate a proper Elo value for team or single players no gauge to value skill in this game no respawn mechanics to keep the team setup the same for the whole match
  18. principat121

    new ship for free exp???

    I will quote you again:
  19. principat121

    Lächerlicher CV Test (Roosevelt)

    Viele Flugzeuge in der Staffel, aber kleine squats. Extrem träge Flugzeuge, dafür viele HP. Massiver Alpha pro drop , aber dafür ewiger cooldown zwischen den Angriffen.
  20. principat121

    This can not go on like that .... WG please do something

    Defining what an insult is, is not about you. It is all alone in the recipient of the specific communication. That is communication theorie 101, the very basic you learn when you are about to handle communation on a somehow professional or more serious level.
  21. principat121

    This can not go on like that .... WG please do something

    So, you are okay with YOU being punished that way for sinking a team mate? Good to hear...
  22. principat121

    This can not go on like that .... WG please do something

    No - you don't! You do not have to kill him. You show the same stupidity game behaviour then the others.
  23. principat121

    Tallinn appears to be a monster.

    Maybe you should replace your bot programme for playing?!
  24. principat121

    Rudder not working but not rudder damage

    Screenshot? Replay?
  25. principat121

    Lächerlicher CV Test (Roosevelt)

    Ich freue mich schon auf die ganzen "Die-FDR-ist-ein-scheiß-CV" Threads wenn sie für jeden zu haben sein wird. Denn das Schiff ist alles andere als zuverlässig oder beständig. Aber in einem muss ich Recht geben: Das ganze Konzept geht hinten und vorn nicht auf. Also zumindest wenn es um eine sinnvolle Ergänzung zum Spiel gehen soll.
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