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Everything posted by principat121
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A ship can only be so good as the captain (player) steering it. A bad player will not be capable of using (and more important: enjoying) the full potential of this ship.
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Und warum benutzt du besondere Schneeflocke dann dafür nicht die Frusttherapie wie jeder Andere auch? Ah... ich vergass... die fehlende Aufmerksamkeit.
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Maybe, they just do not want to play with certain salty players? And prefer a quick loss to a game full of chat insults?
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Every game mechanic that could possible kill or cancel a proper match selected by the matchmaker will be abused! Is that so hard to understand?
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But you will not get a ban from one time quiting the game! But on the other hand you can easily avoid difficult enemy teams! Playing in a CV? One of the exceptional players is in the CV in the enemy team? So why not quiting and spening the time in a better matchup? If you quite one in 100 games you will not get punished with a ban. But you also see one exceptional player in 1 of 100 games. With that mechanic you can just avoid playing against strong opponents.
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Then I will alter my suggestion how to manipulate the games: When you see a [OMNI], [OM], [TTT], [KKTM], [ALL] ... division or an exceptional solo player in the enemy team, then just do not touch the keyboard or mouse in the first two minutes (or just end the game via task manager when you see the team setups and wait 2min). The game will assume you are afk and will cancel the game. Is this anyhow better? and by the way... Where did I called someone an idiot? You are just rude, sorry. If you cannot stand critism, than please, do not use an internet forum. Reading skill... you know... ;-)
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[edited]
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The new system with fewer irrevocalbe ranks just ensures that the bad players have to play more games until they reach rank 1. Hundreds of games. And while they playing their hundreds of games they spoil the fun of all their team mates, because they still are bad players. Do fewer irrevocable ranks prevent bad players from reaching rank 1? No! More irrevoclabe ranks would ensure that bad players will reach rank 1 earlier and so do not spoil the fun of all the other players.
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This is easy to abused: Your team is behind in ships and points?! Ok, just sail to the map edges and go afk. After 60 seconds the game will be canceled! Wow! What a great idea! Never losing again! Thumps up! That is another example why player should never be responsible for balancing the game that they are playing!
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Whats the most important game statistic to you
principat121 replied to ziggydog's topic in General Discussion
@Tinderchief You are just a below average player. The sooner you can accept this, the better. There is no need to look for other reasons why your performance is so weak, than your very own personal understanding of this game and its mechanics. And the abilities to use this knowledge to your and your teams advantage. Thats all. And a second problem is your lack of understanding statistics (but hell, that is no surprise). A destruction ration of 0.95 just means that if you get sunk 100 times; you, on the other hand, only sank in the same time period 95 ships. That is still an advantage for the enemy team of five ships. Every time! Lets go a little bit more in detail with your beloved Akatsuki (and use WoWs-Numbers instead since Warships.Today is down): That are the general server stats for that ship. Or direct compared with you (but without the destruction ratio) Your WR is 6.21% below the server average, but your ships sunk per game, your damage per game, your aircraft destroyed per game and your destruction ratio is above the average on the EU-Server. This just show that you have at least one ship, where you can perform a little bit better then the average potatoe. So what? One ship! This will not make you to an undervalued player. You still struggle at playing this game succuesfully. If we just take the Akatsuki and compare your stats with the best 50% player on that ship on the server (with more than 20 battles), we would see this: You have a little edge on destroying plane (the least important stat on a DD), but in every other aspect you are behind. This means nothing more that you do not belong to the best 50% of players playing this ship on the EU-server. Period. Please do not try to sugarcoating your performance. Play if you have fun, no problem, but you are not a good player. Even in the ship that you picked, you do not belong to the better half of players with this ship. And I will remember you, that a destruction ratio below 1.0 means that you get sunk more often as you sunk ships! A DR below 1.0 means on average that you are a burden to your team, that someone else have to sink the ships you fail to sink. No, you just confirmed (again) that bad players put more effort in finding some scapegoats and excuses why their stats are bad, than putting this energy in learning the game mechanics proper. #feelsbadman -
Donnerstag, 18.00 Uhr? Anschreiben im Spiel und dann ein TS suchen und alles weitere besprechen?!
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Ranked Battles - Season 7 Rules [Suggestion]
principat121 replied to __Danger___'s topic in General Discussion
only one premium ship per class per team- 42 replies
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Serious? Launching a new premium ship and there was no time for quality controll? The Mutsu got her own premium camo, but the range finder come still in this rusty grayish colour. Why? It can't be so difficult, because the Nagato's range finder with her very own premium camo are tone in tone with the rest of the ship. Mutsu Nagato
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- Mutsu
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Please proof this claim! Show us your last example of a losing streak. Please add screenshots and replays. And show us how do you interpret this datas as a manipulation or as "bugs". Thanks! PS And by the way: Explain how "making the game really not fun for them" leads to more profit for Wargaming?
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Smells somehow fishy... Even if you get a replay, he played this match last november, so you will need the game version of that date to watch it. But it is strange anyways. He didn't even reached the 200k damage in a single game before, but over 400k in a quishy light cruiser? If we discount the 410k match from his 25 games that he played with his Leander so far, he reached an average of 39400 damage per game in the other 24 games. Thats sounds normal. He also managed to sink 10 out of 12 ships in this single outstanding match. His stats from the Leander show that he sunk a maximum of four ships with guns, one with secondary and two with torpedos. That would leave a minimum of three more ships that he have to sink by flooding. That is a quite lucky series of serendipities.
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Let's get this straight: When you claim that 3k games are not enough to draw any relevant statistical information from it, then please enlight us how do you think that you have improved your gameplay/personal stats/whatever in the last 1k games, which is what you also claim. Both statsments cannot be true. If 3k games are too less to interpret, then 1k will more then ever be too less to give you any information from it (not to speak of less the 30 RankedBattles). And the only conclusion is: You did not improve yourself, but merely experience "statistical noise" in your performance. So, first of all you stated that the MM is somehow rigged. That the MM does not allow you to perform as good as you think you should perform. That the MM ensures that you are more often in the team that is intendend to lose the match. So you state that the MM is manipulated. And now you claim that the MM should manipulating, if you have lost to many games?! I shake my head in disbelieve... If the MM is manipulating so that you lose a match, then it is bad. But on the other side you evidently have no problems if the MM is manipulating you to a win?! How does that fit together, because - Breaking News - there are always 12 winners and 12 losers in a match (discounting the rare draw, where all players "lose"). Can you tell us how you would "alternating" the MM so that the 12 losers in every match are also having fun? So at least for you the MM is faulty? Why? What did you do to Wargaming that their MM is putting you in "bad teams" with purpose? Does WG create any bargain from this procedure? And how? Did you bought more premium ships since you lose more often? Are you now more motivated to spend real money for premium time?
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Es ist wie immer: Alle heulen rum, suchten aber dennoch RankedBattles ohne Gnade weiter. WG macht alles richtig.
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warum gefecht verloren ?
principat121 replied to 502sPzAbt_OttoCarius's topic in Allgemeine Diskussionen
Es steht doch ganz klar da: "Der Gegner hat den Auftrag abgeschlossen." Und das bedeutet im Herrschaftsmodus, dass er die 1.000 Cap-Punkte vor Ablauf des Spielzeitlimits erreicht hat. -
Ich würde mich dann mal glatt als einer der ersten Interessenten hier melden! Nach anfänglichen (Betaphase) enttäuschenden Ergebnissen im Trägerspiel, dachte ich mir in den letzten Wochen, dass ich die von mir arg vernachlässigte Klasse der Flugzeugträger doch mal langsam (ernsthaft) erlernen sollte. Anfänglich versuchte ich mich in PvE, um mich erstmal an die Mechanik wieder heranzutrauen. Aber PvE ist halt nicht das wahre. Aktuell versuche ich mich am IJN Tier 5 CV, der Zuiho. Bzw. später der Tier 6 Träger, wenn der dann freigespielt ist. Persönliche Schwierigkeiten: Das richtige Setzen von manuellen Drops (gerade der cross-drop auf DD). Aus welchem Winkel ist es am besten? Wie staffelt und koordiniert man seine Anflüge? Welche Gefechte sucht man, welche meidet man? Persönliches Ziel: Ich will ernsthaft lernen CV gut zu spielen. Nicht nur im Gefecht dabei sein, sondern Gefechte bestimmen und beeinflussen. Zeit hätte ich unter der Woche am Abend oder am Wochenende, wenn man vorher einen Zeitpunkt ausmacht. TS ist vorhanden und ich nutze als Freund den Depac-Server. Trainingsraum-Mod natürlich ebenso.
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It is... just look at the new moduls (and for what ships the are available) and you will find the hints...
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Because of your winrate below 48% in over 3,300 games. That's why! In average you are a burden to your team and your lazy [edited] has to be too often dragged over the finishing line by your team mates!
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The new russian line of destroyer leaders will also have radar. So what is exact problem with the USS Black having rardar too?
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Dasha is back - update 0.6.1
principat121 replied to XoX_Bowser_XoX's topic in Allgemeine Diskussionen
Das hat WG schon beantwortet: Bei der Einführung des Containersystems hat WG festgelegt, dass der Inhalt der jeweiligen Kisten erst im Moment des Öffnes festgelegt wird und nicht zum Zeitpunkt des Erwerbs. -
Gewertete Gefechte 6. Saison - Schiffswahl
principat121 replied to mrMONEYPENNY's topic in Allgemeine Diskussionen
Schamhorst > Gneisenau = Nagato > Colorado- 272 replies
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- Ranked Matches
- Gewertete Gefechte
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