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Everything posted by thiextar
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Traffic Lights Mod
thiextar replied to TeskeyAlaMountains's topic in Announcements and General Discussion (English)
In game settings = basic settings with basic info. Mods = advanced settings that allow you to customize the ui and displayed information exactly as you want it, within given rules. A good mod api beats any settings screen that a developer could possibly make. -
Well, i think the biggest problem is that you rushed to tier 8 very fast. Generally, beginners dont get insulted as much in the lower tiers where they are "supposed" to be, but it can be very annoying when you are in a high tier game and see a tier 8 ship throw an easily winnable match. Im not defending these people who are flaming you in chat of course, just trying to explain why they are most likely doing it. My advice is just ignore them if they are just flaming you with no constructive feedback, the earth doesnt stop revolving when you throw a game, nor does it stop revolving when you get insulted :) Anyhow, if you want help improving at the game, you can post a few replays here, and we can point out what you did wrong/could have done better. I know that there are some people on this forum who will write an entire essay for you if oyu give them a replay Oh, and id also recommend to watch flamus youtube videos on the ships that you play, here is one on the bismarck:
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Will the Missouri / Musashi be in the shop again?
thiextar replied to Wolf359's topic in General Discussion
If you would like to gamble away your money, house, monthly food and sell your soul to lucifer, then they might come in lootboxes sometime, otherwise no. -
How's the worcester and cruisers like that balanced?
thiextar replied to mantiscore's topic in General Discussion
If a wooster is farming you from behind an island, you failed by putting yourself into a bad position. -
Sounds like a premium akizuki-like ship. Then again, if its in japanese, its on the asian server, and i believe that they get some different stuff than us? New moon sounds kinda weeb
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Slava is the second russian t10, basically an inverted version with good long range dispersion rather than good short range, but yeah, should probably give up ce for the aa tho, slava is probably one of the few ships in the game on which aa is useful
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On a sidenote, what build would you guys recommend on slava? because it has i believe the best aa of all battleships, im debating if it would be worth to build it for aa and take manual aa instead of either fire prevention or concealment expert, not sure tho. How would you guys build slava? (I need to have a planned slava build as soon as i know its finalized, so i can put a 19pt commander on my container-issued russian battleship)
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Sounds good, doesnt work. Carrier can go strike a ship or two, and when he comes back, smoke is gone and on cooldown, at that point your destroyer better be hiding in the aa blob, where he is useless. You can make destroyers work in this meta, but they lose so much effectiveness, that you can do their job better in a cruiser... Why make it difficult for yourself when there is an easier and more competative alternative?
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Quality of this thread aside, he is actually right about carriers needing a fix. I wouldnt say the game is unplayable, but its certainly worse than it was before 8.0. The warships reddit has turned into an anti-carrier crusade, every single person in my clan and every person i have ever played with/talked with hates them, the forum has had an outrage so large that they had to swipe all the threads into one mega thread in order to not drown out normal threads, every single match ive played with carriers, there are atleast someone being mouthy in chat about it, even several community contributor streamers are crusading against it. Its not as simple as "there is more than one person complaining about it", its the biggest outrage i have ever seen from the world of warships community since i started playing. Yes, this thread is pointless and doesnt fix anything, but he is factually correct that there is something wrong with carriers, just look at the outrage in every warships related communications channel...
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This was all done with a secondary build massachusets, because its so easy to farm achievements in it. So if you guys have any secondary monsters, id highly advice taking them out for this event.
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Doesnt continous dps target one random aircraft each damage tick? So with two squadrons, it targets one random aircraft in each squad?
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Guys, dont get baited again, this is hundigo, do you guys not remember his crap in the past? This thread comes to mind: 5 pages of him ignoring everyone and everything. Just stop responding here, dont engage the troll.
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My friend had that mission in random, he spammed fighter and hydro on cooldown, then died to torpedoes
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We had a lot of threads righfully complaining about t8 matchmaking a while ago, and then everyone forgot about it when carriers came along. Anyhow, ive been playing a lot of tier 8 lately, specifically massachusets, and ive been top tier in like 70% of my matches, facing tons of tier 6 ships, so either im very lucky, or t8 matchmaking is a lot better now. I know its not exactly a fix, but rather the players populating different tiers that causes matchmaking to put you top/bottom, anyways, i just wanted to know if its just me being played by some statistical anomaly, or if its actually a lot better now.
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Nevemind, just got one.
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I just get resource containers every time, so havent had an sc in ages
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Makes sense, its been loads of 4 or 2 cv matches, so thats probably it actually, as those carriers need something to fill out the matches. Lucky im playing massachusets, one of the few ships that can handle cvs.
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Yeah, they need to be each others biggest counter, that way they actually contribute to the match rather than just being annoying.
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Not strictly true, you dont lose money on him healing, so if you deal 97k to a yamato, which is 100% of his base hp, you get the same amount of xp as dealing 100% to a destroyer, even if the yamato keeps himself at half hp through heals. Of course 100% to the dd is much more valuable in terms of winning games, which in turn will give you a 50% xp bonus so in that sense, you earn more on shooting dds anyways
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What will you spend your Soviet Tokens on?
thiextar replied to Leo_Apollo11's topic in General Discussion
Soviet containers. I really dont rate the lazo very well, its just a slightly gimped schors with a gimmicky spotting plane, and i can get 50 containers for the price of that ship. -
Yeah, you need to compare the base xp that you get during the battle, as free xp is a simple % of your base xp earned.
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You sure that you didnt have any other xp bonuses on des moines than on zao? Cause the calculation is the same for all ships
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Improvement, maybe. As for very smooth.... Ill have whatever you are smoking....
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The free xp bonus also stacks with all normal xp bonuses(So if you have +100%xp and +333% free xp, that would actually net you +666% free xp)
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Moderators, i get it, we dont want 50% of the gameplay forum section to consist of carrier threads, so you need to close the rants/duplicates. But it is also next to impossible to properly discuss any specific ideas or points in the general carrier thread, there is just too many different conversations and discussions all at once, it gets derailed, and many ideas get lost in there. So please, dont close every carrier thread that you see. If they have some specific idea or specific discussion point that is different from general carrier discussion, please let the threads be(A thread was just closed that suggested carriers get the spotting delay of radar, a valid point that could have been the source of interesting discussion). inb4 "Thread locked for discussing moderation" please let me defend myself: Im not trying to criticize past moderation, im just passing along a wish for the future, it is difficult to discuss everything related to an entire class of the game in a single thread.
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