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Everything posted by thiextar
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Discussion thread for "some interesting info around the world"
thiextar replied to Deamon93's topic in General Discussion
Funny thing is they didnt even touch the sectors -
Discussion thread for "some interesting info around the world"
thiextar replied to Deamon93's topic in General Discussion
That wargaming announcement stream yesterday got turned into this masterpiece of a gif https://www.reddit.com/r/WorldOfWarships/comments/bsg4u5/shiptoast_are_you_having_fun_playing_against_cv/ -
Discussion thread for "some interesting info around the world"
thiextar replied to Deamon93's topic in General Discussion
dfaa and 14 flak bursts with 800 continous mid range dps on a battleship... If its just this one ship, fine. But if this is the beginning of a battleship-aa creep, it kinda feels like they steal what is supposed to be the strength of cruisers. -
WoWs Economy and latest "How It Works: Economics - XP and Credits"...
thiextar replied to Leo_Apollo11's topic in General Discussion
Apparently spotting damage and potential damage is rewarded... With what, 0,0000000000000000000000000000000000000000000000000000001% xp? After all, wg needs to keep xp gained from tanking and spotting low, otherwise we might end up with *shudders* teamplay. -
Discussion thread for "some interesting info around the world"
thiextar replied to Deamon93's topic in General Discussion
Even more fun: I just asked them if they had fun playing vs that carrier, and they said "no" -
Discussion thread for "some interesting info around the world"
thiextar replied to Deamon93's topic in General Discussion
Also, the stream is hilarious right now, wargaming are getting hammered and euthanized by carriers in every match There is justice in the world. -
Discussion thread for "some interesting info around the world"
thiextar replied to Deamon93's topic in General Discussion
Those guns better have the destruction of the götterdammerung -
Discussion thread for "some interesting info around the world"
thiextar replied to Deamon93's topic in General Discussion
Apparently that german cruiser is getting 6x380mm guns with 26 seconds reload. At tier 9.... wtf does it fire? Depleted uranium? -
Historical Accuracy vs. Complete Tech Trees
thiextar replied to Atankean's topic in General Discussion
Gameplay always take priority over realism. As long as the ships released are balanced and not too toxic to the meta, im happy. -
Imo all of those suggested skills seems like a bit of a waste. You are the single strongest aa ship in the game, run a full aa build, and show those carriers some karma.
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anyone else NOT playing anymore thanks to carriers?
thiextar replied to ulcusrodens's topic in General Discussion
Maybe, just maybe, that means there is something wrong with them no? -
World of warships isnt an action game, never was. The somewhat slow pace is good, as it gives more time for thinking and tactics. If you want a fast action game, this is not the one for you. I would blame it on carriers, but this isnt actually the carriers fault, its just the game design ^^. They just turned it from flanky-campfest to blobby-campfest
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Have you seen that average xp of carriers? Its way higher than any other ship class. Between the fact that carriers always die last, and their great spotting and damage potential against only 6 enemy ships, carriers will save the star pretty much every single match.
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dds are already rare among the top clans, if carriers are added to cb, destroyers wont be played at all any more. clan wars dont have mirrored matchmaking, so there is no point in bringing a grozovoi or something like that either, that would only be useful if it forced a pointless dd in the enemy team aswell.
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Khaba wont actually be that bad, because the matchmaking is mirrored. So your team gets a light cruiser, and the enemy team is stuck with a useless destroyer.
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When will WG admit that they broke this game with this cv rework?
thiextar replied to mantiscore's topic in General Discussion
"We understand the effect of detonating a billion nuclear warheads in the sun, but our stats show us that an exploding star is fun and engaging, and other stuff like gravel can have an effect on the sun too, they are the same as the nukes" -
When will WG admit that they broke this game with this cv rework?
thiextar replied to mantiscore's topic in General Discussion
Just pointing out that more carriers in matches isnt necessarily a good thing, if their influence on the match is massively negative. -
When will WG admit that they broke this game with this cv rework?
thiextar replied to mantiscore's topic in General Discussion
*Goes on shady websites* *Number of viruses on computer increased and stable* Does not look broken... -
hmmm, on this topic, i wonder if it would be possible to create a bot which presses "play", checks if there are cvs in queue, if there are any, instantly leave the queue, wait 5 seconds, repeat. Basically a seperate program, or even a mod that evades carrier matches. Please modmakers, get on it
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Actually, then i have a request for you. After this ranked season, publish all the detailed stats you collected for full transparency, so that the community can see exactly what the current state of carriers is. I assume that you collect stats such as: Average battles for each class/ship to get to rank 1, average saved stars by ship class, average winrate by ship class, surviviability, spotting etc etc etc. Much more interesting things to look at than the stats that we, the community have access to, and since its wargaming stats, we can get the stats weighted against player skill, and get skill curves. Make all the detailed stats collected from that ranked season public, that way, atleast we can see that something good came out of ruining this ranked season, and id actually be perfectly fine with it.
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Yet you said this in the ranked news post: "A group of ships presents the most difficult target for aircraft carriers, but a solitary ship is always desirable prey. Maps and game modes for the new season are selected with that peculiarity in mind, so that ships are able to provide support to each other while repelling air raids. Key areas are located in a way that makes it easier for both teams to control them without spreading out." So you understand and acknowledge that carriers create the blob meta, with no flanking or active play, and your what fine with it? You think its a good thing?
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So this is the warships equivalent of bdsm
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So don't effin go and put carriers in ranked until you HAVE fixed it, and everything else wrong with cv. Seriously, how hard can that be to understand? It's bad enough that random battles is a public test server, you don't have to turn ranked into one too. Competitive and testing are mutually exclusive, you can't have both.
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The Revenue Management Levers: Pricing
thiextar replied to GarrusBrutus's topic in General Discussion
If it was for anything other than steel, i might have gotten it. Also if it wasnt for this stuff: -
How many of you use Mods or Programs In WOWS to your advantage?
thiextar replied to Redcap375's topic in General Discussion
Too small sample size, so that winrate is dominated by statistical anomalies. Matchmaking monitor, but thats a seperate program that you can put on your second monitor. I dont know why we dont have a version of this that works ingame yet. Id love something like xvm from world of tanks, even if they dont include stats in it, its such a useful tool for basically rebuilding the games ui to exactly the way you want it via the config files, without the hassle of installing a million different mods.
