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thiextar

Players
  • Content Сount

    3,503
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  • Battles

    9933
  • Clan

    [-AP-]

Everything posted by thiextar

  1. thiextar

    Azuma coming in 0.8.2

    Isnt azuma supposed to still have better dispersion than all the super cruisers, but worse than the version with crazy dispersion?
  2. thiextar

    Arms Race Mode - frequency, availability

    Id like a new arms race ranked season somewhere between tier 8-10, the last one was great fun, would like divisions to be included aswell tho. And to all division haters who will say "Ranked is supposed to be individual skill, clan wars is for team-play". Why cant we have a ranked season that is in-between? That relies on a mix of individual skill and coordination with your mate.
  3. Yup, i have exactly the same feeling. I cant be arsed with the mission marathons unless its for a ship that i really want, because of their grindy nature. And at the same time it feels pointless to play "normally" as theres not much im interested in grinding anymore, so i just play the same ships which dont need xp. Only stuff that excites me nowadays is getting free xp/coal/steel ships and gamemodes like clan wars, or ranked when divs are allowed. Random battles are starting to bore me.
  4. thiextar

    How do you play the Kronshtadt? Give me Advice!

    Oh no, bbs kills a cruiser in a 1v1 fight? I'm so surprised.
  5. thiextar

    Aircraft carriers are also warships

    Then give them gameplay that isn't detrimental to the game, otherwise remove them.
  6. thiextar

    How do you play the Kronshtadt? Give me Advice!

    Sounds good on paper, but in my experience, never works, i mean maybe once in a blue moon, but not worth shooting for in my mind
  7. thiextar

    How do you play the Kronshtadt? Give me Advice!

    I play mine very badly. Its a really difficult ship to truly master and play to its strength, but when you do manage to use it properly, it feels so op. Saying that tho, it shouldnt be too hard to get decent results in it, cause you have so much raw hitpoints, and that thick belt armor to bait shots with, so even if you disposition, you should be able to do quite well before you go down. The guns are a bit meh because of the accuracy and overpen problems, but if you get the broadside of a somewhat large ship, they absolutely destroy him. All of that said tho, i dont think your problem is only isolated to the kronstadt, as you arent doing very well at tiers 9 and 10 in any ship, i think its a combo of needing practise in both high tiers and the ship specifically.
  8. I would like submarines to NEVER EVER get added to random battles or any other form of pvp. It will be impossible to balance, and horrible for the meta, they do not fit in.
  9. thiextar

    I need attention from the marketing team

    After reading this font, i now need an eye operation, could i also get those ships? /jk
  10. thiextar

    How does Skill effects WR?

    SAMPLE SIZE. Winrate means nothing with less than atleast a few hundred battles, preferably 1000.
  11. thiextar

    WINRATE upgrade

    No, 9 battles is a far to small sample size to base anything on. Winrate starts to stabilize after a few hundred battles, and becomes really stable after a thousand battles. These kind of statistics only work on large sample sizes, those 9 battles wont affect your overall winrate, because on average, your team will win as many battles as they lose for you.
  12. thiextar

    WINRATE upgrade

    There you go, this person explained it in a simple enough way for you to understand
  13. thiextar

    WINRATE upgrade

    Please go and learn basic statistics.
  14. thiextar

    Criteria for Success

    I usually consider a match to be a success if damage is in six digits.
  15. thiextar

    Game is seriously flawed, XP and free XP booster

    It makes a difference to me, because i never go below t8 nowadays(unless someone forces me to *stares at friend*)
  16. thiextar

    Spending my coal on something

    Makes sense, although my personal conspiracy theory about why alaska took ages, is that wargaming didnt want to release her in the middle of the cv stuff, cause that might hurt sales
  17. thiextar

    CV rework failed every test it was set.

    Honestly at this point just remove carriers, yes its sad to see a dimension of the game dissapearing, but its never worked, and going in this direction, never will.
  18. thiextar

    Spending my coal on something

    On a sidenote: When do you guys think that azuma and Yoshino will come out? My guess is in about a month, but maybe thats optimistic?
  19. thiextar

    WG Economy

    You need to play better, that was a highly sub-par result in a t10 battleship.
  20. thiextar

    Practice......

    Start by going to the wiki and reading up on the game mechanics, then a mixture of yourtube(i would recommend watching flamu on youtube or twitch) and random battles. You will learn theory from reading game mechanics, you will learn how to apply that theory and a ton of other tips from watching youtube and you will practise all of these things when playing randoms.
  21. thiextar

    New map suggestion

    I like the idea of the tight island spam in the south, it should offer some very interesting gameplay
  22. thiextar

    WINRATE upgrade

    Winrate is a one-look to know stat... Solo-winrate is guided 100% by player skill and nothing else(unless you sealclub at t1 or only play some op ship, but that skews every stat)
  23. thiextar

    WINRATE upgrade

    Please read up basic statistics. To oversimplify it for you: If you throw a dice 1000 times, you will get an average value of exactly 3.5, The dice value represents bad and good teams. Then there is a constant(your skill) which can be positive or negative that is added to this dice value. If the dice value after your constant is added is above 3.5, its a win, if its below 3.5, its a loss. So you see, your teammates skills has nothing at all to do with your winrate.
  24. thiextar

    Money back for faulty advertisment

    If you wanna battle this, dont go for a legal battle, go for a battle of publicity, specifically bad publicity. Try to get games journalists attention to what wargaming is doing, get jim sterling involved etc etc, that worked wonders when world of tanks copyright struck a youtuber for criticizing them, ultimately wargaming had to bow down and give up. A legal battle with a large corporation will never work, but bad publicity is something that any large company will want to contain. Anyhow, good luck.
  25. The xp is so high, because its trying to forget about all those poor pilots.
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