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mikelight1805

Beta Tester
  • Content Сount

    444
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  • Battles

    5306
  • Clan

    [UK-RN]

About mikelight1805

  • Rank
    Warrant Officer
  • Insignia
    [UK-RN]

Profile Information

  • Gender
    Male
  • Location
    Great Britain
  • Interests
    Big dirty noisy machines like cars, trucks, trains, tractors, tanks, planes and helicopters.

Recent Profile Visitors

494 profile views
  1. mikelight1805

    Holiday Lottery 2018 - Try your luck !

    I want to join the Lottery Thanks for running this again, and thank you to those who have donated. Good Show chaps.
  2. mikelight1805

    Salem

    I use the Range Mod on both Salem and DM. The base 5 sec reload is enough DPM for me, i feel i value more from the range. I use the Reload mod on the Mino and Worcester though, as the Range mod seems to make hitting things beond 15km imposible. Also those ships have decent enough turret traverse to not be too negivily impacted by the relod mod. John Doe is/was Steven Seagal yes.
  3. mikelight1805

    CvC battles canceled for this weekend

    I could get on board with ranked sprint again in a T8. I liked the 6 man teams in the first session, so if that coukd be repeated in T8 that would be good. I didnt like 8v8.
  4. mikelight1805

    Salem

    John Doe if you have him. The enhanced Expert Loader is ideal for this ship. It is an almost instant ammo change. I Use John Doe on my DM, so i share him between the DM, The Mo and the Salem. Priority Target, I Use AR, Superintendant and Concealment Expert. Thats my 10 points, but i also use Expert Marksman as a second 2 point skill
  5. mikelight1805

    More and more BOTS.. Something needs to be done.

    Sure Its bots? Since the last updated there have been lots of disconnect issues. I had a couple of games recently which resulted in crash to desktop. By the time I relaunched the game it can be 5 to 10 mins old. The micropatch recently sorted it out. Are you still experiencing the bots?
  6. mikelight1805

    Please make some form of skilled Matchmaking....

    But you get rewarded for carrying hard. I can count on one hand how many times i have been team killed in 3000 battles. and it is certainly none in the last 6 months. We all experience useless teams more often than we like, but we always forget the normal games where at least half the team are +50% WR players and we have a decent game. Regarding "toxicity" i don't see it too often, maybe im either lucky, or because i can only speak one language i do not see so much toxic chat. I ignore 90% of what is typed in chat anyway. There never will be skill based matchmaking in this game. It would destroy the game to be honest. it would make queue times longer and if only "good players" play DDs and only "bad players" play BBs you simply wouldn't be able to build a match with balanced teams at all. I personally wouldn't want to play every game the same if i was playing the same sort of player all the time. simply put, if you don't like the game, don't play it.
  7. mikelight1805

    Verdict on Nelson?

    once i have printed a couple more basic 10 point captains for my RN BB grind i think it might be fun to run my Belfast captain in the Nelson.
  8. mikelight1805

    BB Bias, TX Powercreep and RNG Rig are ruining the game

    I am a crap CV player, and not an exceptional BB player, but i feel i can do a better job of supporting the team in a CV played badly than a BB played badly. I played a tier 10 game in my Hindy on Sunday evening on Okinawa. I pushed C, supporting the shima. i thought i had a NC backing me up. A FDG and a GK turned up, and the NC reversed all the way to the map border. I died supporting and defending the cap, with 145k damage done and 2 kills. After reversing the map border the NC then ran all the way to the A cap to hide behind the big island. After i had sadly expired, i asked the NC what he was doing. He replied that "battleships do have range you know". I asked him how much damage he had done that game. "not enough" he replied. being a smart a$$ he asked me how much i had done. i replied with 145k and 2 kills. He replied "was it enough?" i told him that i believe i had carried my own weight and i had done enough. he told me to be proud of my achievement. I must admit, in my frustration i checked his stats. he did about 30k in that game. He had also played the Yamato and achieved 45k damage. If this is the type of player that WG is catering to, i fear for the future. I just wonder how long it had taken him to fail his way to the Yamato.
  9. mikelight1805

    BB Bias, TX Powercreep and RNG Rig are ruining the game

    I remember those times. They were happier times.
  10. mikelight1805

    saying hello!

    Both German and American cruiser lines are decent ships as all rounders. The RN CLs are not the easiest ship play, and have a unique play style. The Russian line is typically a faster but less manoeuvrable and more fragile ship than most others, offset with better gun ballistics. IJN and French CL/CAs are the HE spamming fire starters that do better from range. I think the point being made regarding map awareness is attention to the minimap and being aware of your positioning. But US CAs have a shell arcs that enable them to shoot over islands, so if you position yourself well, you can usually fire without much fear of return fire. Cruiser play in general is picking your fights carefully and knowing when to disengage and reposition. If that type of game play interests you, then stick with cruisers. They are jack of all trade ships that are very adaptable and offer an interesting type of game play, as no two games are ever the same in cruisers. If you just want to sail around without much thought for manoeuvring or map positioning the BBs are a better choice. German BBs are supposed to be the brawlers, the IJN BBs do better at range, and the US BBs tend to focus on being survivable and doing decent mid range damage. Regarding PVE vs PVP, the two game modes share little in common game play wise Bots sail straight forward and attempt to deliver as much fire power as possible, including torps, and usually only last 5 or so minutes. PVP games usually last the full 20 mins and involve engaging and disengaging several times.
  11. mikelight1805

    Incomming smoke nerf?

    I wouldn't worry about your grind. I bug out in a Minotaur long before something bigger than me gets within 6km of my smoke.
  12. mikelight1805

    ARP ships

    Disable the camos if the neon offends your eyes, or turn them off on the carousel completely and you don't have to see them at all. you can slot a IJN commander now with no penelty, so they actually have a use now for credit grinding and IJN captain training.
  13. mikelight1805

    football leagues

    One thing has just occurred to me. If 70% win rate players were separated into a separate MM spread, their WR would drop, as they will be unable to sustain that WR by playing better players. If 40% win rate players were separated into a separate MM spread, their WR would likely increase slightly It is only players like myself who hover around 52% WR that would be least affected, but i would suffer longer queues for the same game experience as i already have. Who benefits from this league system? Not the unicums, as their queues are longer and they suffer a WR loss. Not average players, as their queues are longer Not the Potatoes as they potate and are rewarded with a higher WR and then assume they are better players than they actually are
  14. mikelight1805

    football leagues

    are you talking about overall win rate? or recent win rate? How long would you leave the queue timer running? what you are suggesting is skill based matchmaking which is discussed regularly and usually dismissed, as in theory its a wonderful idea, but doesn't work in practice.
  15. mikelight1805

    What happens to our accounts after the BETA ends?

    Your premium ships will be refunded in doubloons. Also there will be a Graf Zeppelin pre order bundle which will include the ship, premium time, doubloons and a commemorative flag
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