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Everything posted by DtXpwnz
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It means that they didn't submit the required data... that's it. The rest (why they didn't submit the data) is just speculation.
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Well, he played only handful of battles in these lowtier ships (I also played only couple of battles in each lowtier ship - to get to the next one) and you cannot always assure decent winrate if you are playing only 5-9 battles in the ship. In 20+ battles, you should be able to get decent WR in the end. Although I do have only 59% WR in Murmansk, while having second highest avg dmg on EU and decen kill/battle... so WR when playing solo is tricky.
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he does have above average results in most of cruisers and some DDs, while bad results in BBs and some DDs. Maintaining high winrate at these low tiers is mostly MM luck imo. I don't know if he has alt account, but I doubt it. He is now covering WoT, WT+GF, AW, WoWs and sometimes does videos from other games. I seriously doubt he has time anymore to play many games. Imo WG should give him press account (unless they already did), so he could review high tier ships and keep the WoWs content coming. I know that NA youtubers got press accounts with their names (for example PhlyDaily_PA)
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I dont think these are bad stats.
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he is much better WoWs player than he ever was WoT player. And his knowledge about real life navy is above 99% of WoWs players. Plus he is funny and not afraid to say what he thinks.
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he is asking if the other flags will be in premium shop again...
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oh, I didn't realize it was a defeat. So that is 1800*1,5 = 2700 base-exp if you would win. That is corresponding to that result gj
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average experience is completely pointless value since Wargaming included daily 1,5x, flags and premium. Average damage should be higher on higher tiers, but maybe that player is just bad? And he can be playing with premium account, flags and plays only daily 1,5x... then he will have really really high average exp, but shitty avg dmg.
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Every ship in-game has its "flammability" value, which determines how easy it is to set that ship ablaze. Messing up with this number could be one way how to introduce special trait of RN carriers into the game. The other option is also simple... messing up with fire damage. Normal ships take 0,3%of max HP per second per fire. Carriers take 0,4% of max HP. They could set up RN CVs to take lets say ~0,3% of max hp.
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Atlanta has absurdly ridiculously high DPS of its DP guns. Making it complete AA monster when it activates AA Defensive Fire skill. Only Baltimore is match to Atlanta's AA when the barrage is on. I don't really see a need to buff its AA, and changing the guns to 40mm would be significant buff. They could probably buff shell velocity/arc to make the ship lil stronger vs. enemy ships, because it has pathethic global average dmg.
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at least watch Aerroons advanced CV guide on YT and try to practice it...
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If he can sneak around and do more dmg/kills than enemy carrier, then he is more useful than enemy carrier with fighters is for his team.
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WoWs x Aoki Hagane no Arpeggio -Ars Nova- Collaboration
DtXpwnz replied to Tsukotaku's topic in General Discussion
What is Aoki hrzp kjhosikjg ?- 17 replies
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- arpeggio
- aoki hagane no arpeggio
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lol, very poor exp for that dmg
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Why is the carrier fighter bug still not fixed?
DtXpwnz replied to Aerroon's topic in General Discussion
Why would you fix bugs that are found in 4.1 public test? Rather release the patch on live server, add trollpitz and do failed game release. Fixing bugs is for noobs. -
Something like this is my dream project. I was never very good at traditional plastic models, but working model including all the mechanics, pumps, calcs, etc... that I could do. So maybe in couple of years I will have similar sub
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New carrier meta problem & few other queries/complaints :(
DtXpwnz replied to Eshaede's topic in Aircraft Carriers
Borderhugging is legitimate strategy ffs, that's nothing compared to seeing CV with two tier 1 ships in division hugging his sides (encountered that couple of times after wipe), or island/CV/cruiser sandwich ... I agree that Midway is currently stronger, but it is not like Haku is done... well, you are done against players like Nemesis, but against regular joe in Midway, you will do just fine. I have been playing IJN CVs and asking for CA support all the time, don't know why it shouldn't be suddenly possible. Btw I have played around 20 battles in Haku, and about the same amount of battles in Midway (some time ago though). btw Midway also has much higher dmg stats because Haku is much more suited for taking out CAs/DDs, while Midway is true BB killer. -
New carrier meta problem & few other queries/complaints :(
DtXpwnz replied to Eshaede's topic in Aircraft Carriers
It doesn't matter, if you kill enemy BB from full hp to 0, you will get X exp. If you kill enemy DD from full hp to 0, you will get the same amount of exp - X. Game does not reward based on damage, it rewards based on % of HP removed. Im not playing high tier CVs simply because I didn't get there yet (I have Taiho now... almost no time to play these days), but I had access to an account with both Haku and Midway, so I have imo enough hightier CV experience. 2 fighters with some border hugging is enough to defend yourself. Or just ask for CA support, you are supposed to stay near your team anyway. -
what you are reffering to is usually known as "BB logic", "dem carriers drop torpedoes unrealisticaly" while forgets to mention BB turn rates, accuracy, time to accelerate and so on...
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Torpéda, napadají mě 3 vysvětletní 1) Nevypustil jsi je moc blízko? Torpéda mají minimální aktivační vzdálenost, poznáš to tak, že se nad nima objeví malé trojúhelníčky - v tu chvíli jsou aktivované. 2) Může to být desync, kvůli lagu si tvůj klient myslí, že soupeřova loď je někde, kde už ve skutečnosti není. 3) Bug, občas se objevuje bug, že torpéda projedou lodí a nic neudělají, nevím čím to je, mě se to nikdy nestalo, ani jsem to nikdy neviděl. Ale na fóru jsem četl, že to někdo pozoroval... WG na tom pracuje. Stíhači: 1) nedošla ti na stíhačích munice? Potom se tam budou jentak plácat dokud nepochcípají, nebo soupeřovým stíhačům taky nedojde munice. 2) Co se týká stíhačů, tak obecně platí američtí stíhači > japonský stíhači (6 letadel vs 4 letadla v letce), a stíhači z vyššího tieru CV > stíhači z lowtier CV. Za jakou loď jsi hrál ty a za jakou soupeř? Že ti pomáhali dvě lodě moc neznamená, na malejch tierech mají lodě hodně slabou AA a vzhledem k tomu jak funguje AA, tak těm lodím by asi trvalo sakra dlouho než by naakumulovali dostatek dmg pro sestřel jednoho soupeřova letadla. Jaký 2 lodě taky po těch letadlech stříleli? Mimoto, v AA a dmg stíhačů je obrovský RNG.
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I knew the Tirpitz is considered to be a fast ship...
DtXpwnz replied to aboomination's topic in General Discussion
use search button... TLDR: scaling -
WG's "big" WoWS LAUNCH DAY stream a big flop?
DtXpwnz replied to Trigger_Happy_Dad's topic in General Discussion
they should just fire everyone even remotely responsible for advertising -
ah, sorry my bad, it isn't announced on the EU website (it is on NA website)
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It reminded me of this video:
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my bad, my apologies to WG
