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Everything posted by beercrazy
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most of us struggle to click the right mouse button its a good idea and would be nice if someone could put up a easy tutorial on how to do the macro for in the game (I am a old git who has the basic knowledge of computers)
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NOT open beta - WHEN WWS is released as game?
beercrazy replied to Finnka's topic in General Discussion
simple answer is we don't know when the game will be released as a finished product as for the wipes from obt to full release its so far away nobody can say for 100% sure what will happen we do know for sure a cbt to obt will be a wipe -
I also have skipped the upgrade to guns just remember though when your facing bb and your shots don't seem to do a lot of damage is when the larger guns would have made a big difference I tend to play the mogami as a support ship and not as a bb killer and because of this I have the smaller guns and use the torps against bb while keeping the bb under fire with the pew pew pew of the smaller guns
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I would take the aa gun mod for slot 2 I also take the mod for less fires and flooding for slot 3 but if it works or not I don't know because I never played the Cleveland without that 3rd slot mod fitted
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if you enjoy nimble ships that have good guns and also include torps I would say you cant go wrong with the mogami also the Atlanta plays like a slow dd with fantastic gun fire and torps for the close in action Cleveland aa is fantastic in my opinion and I now have the upgrades to ship and commander to extend the range of the aa guns and hardly ever get torpedo launched at me now from aircraft
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in the evening it sometimes starts to blink red now and then and you sometimes will see a ship stop then suddenly jump forward (note to self stop downloading porn when playing wows)
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would be nice to have a similar system installed like what is in wot if you think you could hit any team m8s why on earth fire your torps? and I know you say he turned into them but you cannot trust any of your team to do anything what you expect them to lastnight had a game where a jap dd kept spamming torps from behind the cruisers and he killed 2 teammates and badly damaged another but when we all moaned and asked him what he was playing at he said its the people who get hits fault for not seeing the warnings on screen you don't expect torps from behind you when no aircraft are about and the on screen warning is useless when your in the heat of the battle
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An idea. AFK, or TK a friendly. Next game = PVE
beercrazy replied to Mr_Sukebe's topic in General Discussion
because people will have paid to play a pvp game and if they are going to be punished and not receive full credits and xp while others do it will be a way to discriminate against players and that throws up a world of eu rubbish laws -
An idea. AFK, or TK a friendly. Next game = PVE
beercrazy replied to Mr_Sukebe's topic in General Discussion
what about when your in a division and one of the 3 players tk someone by accident? do 2 wait while the tk player has to do his obligatory 1 pve or do they all have to do the pve or even worse watch the player base start and disappear as they feel the game is punishing them for make a small mistake ie torps kill a friendly or your comp crasher or game crashes ect you need to think how this would affect wg licence agreement as well seen as the players who did the tk may have premium and If he has to play pve he will get less credits and xp than in a pvp game -
rng allows bad players to have good games now and then me in other words
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best thing about wows is the more relaxed easy friendly chat and the ability to have a game without ever idiot moaning and groaning about tomatoes and noobs
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this is my second battle with the Atlanta I bought today and I didn't even use the antiaircraft perk because like a noob I was pressing y instead of t to activate it
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draws are a pain but I prefer them to the quick cap games that nobody seems to gain much xp or even start and fight I have over 700 games and 5% are draws
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its a great big pile of donkey crap you want a premium that is fun go for either the Atlanta or my favourite is the Murmansk I also like the warspite but hey im british so will always have a soft spot for a ship from uk
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you can easily 1 shot a destroyer with a salvo of ap if you need to shoot any destroyer that gets too close
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rng= random number generator
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bb are accurate its the people who sit at either end of map spamming shells and hitting with 1 or 2 if you are lucky that seem to struggle with bb I close to secondry guns range when possible if the enemy ship has no torps and if the enemy ship has torps its around 10k I hang around only ships I try not to get too close to are destroyers but I nearly always get the secondry upgrade skill to get extra range and accuracy and can nearly always kill the destroyer while I worry over dodging torps
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just unlucky I have been in my fuso with 3/4 of the health left and been hit by another fuso and been killed in that salvo so I guess you have to take it as its the game working as intended even though its hard to accept when it happen to you
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What's the maximum number of planes you have shot down in one game?
beercrazy replied to Demetrik's topic in General Discussion
32 but I cant remember with what ship that was -
mine are: Cleveland 27% 35200 pensicola 27% 28406 that's a massive difference and it should be the other way around maybe it was just me but I felt the pensicola was doing better than the Cleveland but it may be because it fires slower so you take more time to watch the hits and see they hit for slightly more than the Cleveland
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I wouldnt get your hopes up on a tier 7/8 carrier for a while due to fact the game is still beta but I hope they wg staff will work towards a tier 8 ship of all classes so they can be used for credits and also captain experience
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it doesn't with me the Pensacola can lay down some serious hits on a Cleveland and if you are losing to a Cleveland then you need to start and move and dodge more to put the Cleveland players aim off
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What Were Your Greatest Gaming Achievements Today ?
beercrazy replied to Hanszeehock's topic in General Discussion
this was one of my best dd games and I don't play many so was very happy with that many torpedo hits -
yea guns get took out too easy but hopefully with the patch due that will stop I regularly get 200000+ credits per game with this beast (I have premium)
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got it and find the gun turn speed the main problem I don't find the gun range too much of a problem due to fact I like to get to around 10-12km to fight the enemy torps are easy to evade with it and the speed although aint great it is workable but don't expect to get back to cap area fast when needed now the best thing is the armour and boy can that ship take a beating and still dish out some love to the enemy
