I've having some trouble with torpedoes, I think that they are too unbalanced. I don't know what you guys think about it, please show me what you think about them, but I think that they are too OP, because of several reasons.
Reason 1: Torpedo bombers can attack from 2/3 sides and you are guaranteed going back to port, because of the flooding and fire.
Reason 2: Destroyers can go full ham and launch torpedoes from less then 10 meters and you are dead...
Reason 3: When 2 aircraft carriers are in an division they can work together and wreck you by attacking from almost 6 sides and kill 2 friendlies with one run (I don't think that aircraft carriers are OP, compared to WoT they are much more balanced)
Reason 4: You get an indication where to shoot your torpedoes, but you get no indication where you have to shoot with your typical main armament.
Reason 5: As an warship you can try steering towards them or away from them, but with some bugs torpedo bombers drop their torpedoes within an guaranteed hit-zone, and you will at least take 1 or 2 hits (And if you steer away from them, the torpedoes are faster then you)
And yes torpedoes have an limited range, but that doesn't care with the speed of destroyers, cruisers and airplanes. And when you hit you are devastating an enemy ship with fire, flooding and sometimes even an ammorack... And even when you do no critical damage you will at least do around 9000 dmg, with one torpedo (When 2/3 can hit)
And the reload is also too fast, when you used your repair button you have an cooldown of 2:30, but torpedoes reload in 30 seconds (the same reload as the Kawachi, Kongo, Fuso etc. and they only do devestating damage when the shell penetrates, and doesn't do flooding damage)
But my conclusion is that torpedoes NEED an nerf...