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jorn175

Beta Tester
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    10
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About jorn175

  • Rank
    Able Seaman
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  1. jorn175

    Torpedoes too OP?

    Many thanks for the info, I will try to use what you mentioned here. And I will try to discover new tactics to evade them! (Almost unlocked the Fuso, and the Ranger)
  2. jorn175

    Torpedoes too OP?

    I know, and I consider myself not the best player and I need to learn alot about the game aswell. But some people, go within 10 meters with their smokescreen and launch the torps, and you are dead, and even when you try to get away it is an destroyer, fast as f*ck you know. But I think I have enough answers, and I need to learn alot more about the game. But I still hope they receive an little nerf.
  3. jorn175

    Torpedoes too OP?

    As I said, I don't think CV's are too OP, they are much more balanced compared to arty in WoT. As you said, vulnerable to AA, it takes time for the bombers to get there and you can evade them etc. I'm talking here about destroyer torps, and some CV torp actions
  4. jorn175

    Torpedoes too OP?

    That's the kind of people I like, people that give feedback I know how to play, and I know the concept of an tester (Test the game on bugs, issues etc.) but also the gameplay, which is coming to hand right here (And I am in the Closed-Beta since thursday, the day it was released) and I got killed like 6/7 times by torpedoes (I played almost 100 games), and I play destroyers by myself, just go in as close as you can and fire your torps... and you have an kill
  5. jorn175

    Torpedoes too OP?

    True true, but was I was saying before. Even when I get cover from 2 cruisers and my own AA, players go full ham and lose 3/4 aircraft in the process. But I understand it.
  6. jorn175

    Torpedoes too OP?

    WoT players say the same about arty... And they don't want that WG nerfs torpedoes because players abuse that crap to the max
  7. jorn175

    Torpedoes too OP?

    Thx for the info, I play by myself battleships and 2 friends of mine play cruisers, but some players go full ham with their aircraft, and we try to move away from eachother so only 1 of us gets hit but AA doesn't do much against aircraft, when players go full ham
  8. jorn175

    Torpedoes too OP?

    I'm only trying to say that torpedoes can be manned by any moron that plays the game. And I'm not going to uninstall, I'm an WoT closed beta tester WoWp closed beta tester and now an WoWs closed beta tester, and I see with every game WG makes, atleast 1 or 2 factors are OP (And in this case I think torpedoes are OP) And BTW, it's only my opinion xd
  9. jorn175

    Torpedoes too OP?

    That's not the problem, I don't get killed very often by them. But when I get killed by them it's in such way of the WTF factor
  10. jorn175

    Torpedoes too OP?

    Hello everyone, I've having some trouble with torpedoes, I think that they are too unbalanced. I don't know what you guys think about it, please show me what you think about them, but I think that they are too OP, because of several reasons. Reason 1: Torpedo bombers can attack from 2/3 sides and you are guaranteed going back to port, because of the flooding and fire. Reason 2: Destroyers can go full ham and launch torpedoes from less then 10 meters and you are dead... Reason 3: When 2 aircraft carriers are in an division they can work together and wreck you by attacking from almost 6 sides and kill 2 friendlies with one run (I don't think that aircraft carriers are OP, compared to WoT they are much more balanced) Reason 4: You get an indication where to shoot your torpedoes, but you get no indication where you have to shoot with your typical main armament. Reason 5: As an warship you can try steering towards them or away from them, but with some bugs torpedo bombers drop their torpedoes within an guaranteed hit-zone, and you will at least take 1 or 2 hits (And if you steer away from them, the torpedoes are faster then you) And yes torpedoes have an limited range, but that doesn't care with the speed of destroyers, cruisers and airplanes. And when you hit you are devastating an enemy ship with fire, flooding and sometimes even an ammorack... And even when you do no critical damage you will at least do around 9000 dmg, with one torpedo (When 2/3 can hit) And the reload is also too fast, when you used your repair button you have an cooldown of 2:30, but torpedoes reload in 30 seconds (the same reload as the Kawachi, Kongo, Fuso etc. and they only do devestating damage when the shell penetrates, and doesn't do flooding damage) But my conclusion is that torpedoes NEED an nerf...
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