-
Content Сount
1,739 -
Joined
-
Last visited
-
Battles
1782
Content Type
Profiles
Forums
Calendar
Everything posted by Nethraniel
-
Other way around. The 0.4.0 server runs quite well, but at the same time the CBT server has issues now, that were not there before.
-
Had the problems to. Getting thrown out of queue into harbor frequently... guess the 0.4.0 test server somehow messes with the normal CBT client...
-
Finally auto-alt available as permanent option!
-
Public test 0.4.0 Game mechanics (crew skill, camouflage, consumables)
Nethraniel replied to Ectar_'s topic in Archive
Comment on Camo: 1) Make it available permanently like in WoT. 2) 3% less detectability range is much too low. With 15 km detectability this would be 450 m less, with allready well camouflaged ships like DDs this would be from around 6 km to 5.82... that is not worth it for the costs... 5% maybe? dunno what effect the 7% lower acc have... how is that calculated? What happens if i shoot a ship with that camo when i do not lock it before? Still working? -
Mission timers #1 & #2 keep refreshing without providing any mission
Nethraniel replied to Darquex's topic in Archive
As allready mentioned in the other topic. This is completely working as intended. First mission gets reset next day, each further mission gets its reset 24h later so 13+24+24, adds up to your numbers. -
Mines are still a bad idea when looking at the lack of awareness of the Joe Averages out there.
-
Yeah, permenently destroyed turrets is bad enough, but the overall amount of module damage and critical hits is just insane now. Wrote that a couple of times now, and will write again: every other game more or less the same scenario: First enemy salvo -> on fire, second salvo -> steering and/or propulsion out ==> repair ==> third salvo -> on fire, steering and propulsion out, repair on 60 sec cooldown, repair time on 90 sec... congrats game over, because you cannot move anymore to avoid the situation....
-
No. Only the Captain's skills do
-
It's worded 'additional planes', not squads.
-
I am a bit idealistic here, maybe sometimes you get people to self reflect a bit on their attitude... you know... *sigh*
-
Serious question: Why?
-
Actually nope... they will still collect viable data from that, even if it is unopposed. Because at T10 the BBs and CAs do have a shitload of AA. And this is also some kind of information, how well is this CV getting through the AA screen and how well can it project damage. Doesn't matter if it is 'unfair' for some tester (I like to not refer to players, because we are testers atm).
-
People have to get the real meaning of alpha and beta tests (especially closed ones) back in their heads... beta is not an abbreviation for 'final release test drive with all the shiny content you get in the full game' ... alpha was for getting the thing up and running, now it is filled with content and they collect data for balancing...
-
All tech trees elited - have I finished the game?
Nethraniel replied to Aerroon's topic in General Discussion
You did not win the game, because you do not have all ships in port with 19-Skill-Captains on each... -
http://worldofwarships.eu/cbt/accounts/500452964-specialkha/ there for example. You can look up every player.
-
Afaik the XP are mostly rewarded for percentage DMG done on target, so if you do like 20k DMG on a 60k HP BB you get less XP than doing 12k DMG to a 12k HP DD and sink it
-
Will we get information from the game when they are planned to release the game
Nethraniel replied to wargamer25's topic in General Discussion
When looking back at WoT, there never was a full release except OBT and gradually increasing patch numbers...- 3 replies
-
- Game
- information
-
(and 1 more)
Tagged with:
-
Noticed a new trend of unfair play as of late.
Nethraniel replied to Kyono's topic in General Discussion
I also encounter more often matches with a single CV on one side, where this CV goes directly AFK when having a fighter loadout. -
Will we get information from the game when they are planned to release the game
Nethraniel replied to wargamer25's topic in General Discussion
From some dev comment, the latest date is somewhere in september.- 3 replies
-
- Game
- information
-
(and 1 more)
Tagged with:
-
From my observation, everytime a ship is sunk and every time a zone is captured this sound plays, regardless of the real domination points. I often hear that sound, even when the enemy team is still like 400 points behind.
-
I would guess you answered your own question. No initial velocity calculated.
-
Yep, exactly my first thought... using the Independence to attack a clearly unexperienced St. Louis is for sure proof of TBs being OP...
-
Deactivate in Settings the collision-avoidance automatic.
-
Are game-servers so expensive to WG? Why other games servers has no lag-fest?
Nethraniel replied to Finnka's topic in General Discussion
I have no lags anymore since 0.3.1 So seems not to be a server problem. Maybe provider communications -
There are no HUD config options at all. Guess that will be implemented later on. But it definitly will come.
