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Nethraniel

Beta Tester
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Everything posted by Nethraniel

  1. Nethraniel

    best T3 captain perk for Cleveland

    I was under the impression that demo expert only increases the base chance by 3%. So 5% are increased to 5.15%. Did that change in the last 6 month? Because that was the mechanic mid 2015. There are a lot of topics about that to find. That is why demo expert and all kinds of fire prevention are basically useless.
  2. Nethraniel

    Missions/Daily missions not counted

    6 torp hits, 3 ships sunk, and only 60k credits seems a lot like co-op.
  3. Nethraniel

    Smokescreen

    Would be maybe a great Idea to put down some dashed lines on the surface (like edge of battlefield markings) where the smoke is. So you have a clear visual hint where the smoke actually is.
  4. Playing fullscreen, I sometimes lose keyboard control when using the ALT key to select enemy aircraft as priority target. In this case I need to press ALT again a couple of times to regain control.
  5. Nethraniel

    Can we please get rid of detonation

    And again the question, why do we need a game mechanic that is obviously considered so annoying, that WG implemented this flag compensation?
  6. Nethraniel

    Can we please get rid of detonation

    It is however not a really good argument that there are other factors I cannot influence, which influence the result of a match, so it is ok for detonation to stay. Lucky MM? Yes, the devs could change that a bit by adding some kind of ELO-based MM... the whole blabla you can find on the WoT forums since years now... it is however not really a game mechanic, that you as a player can directly influence. AFKers? Yeah, cannot help it... no way to get rid of them (except by punishing frequent afk'ing)... So, why keep something like detonation in, that adds (even when it's only a small amount) to the luck driven randomness of ingame events without making the game in itself better? Wouldn't it be more convenient to reduce everything that does not involve understanding and application of the game mechanics?
  7. Nethraniel

    Can we please get rid of detonation

    I know. It is not much. But it does not add anything but anoyance to the game. Kartoffelmos is right, just because it is rare, doesn't make it a good game mechanic.
  8. Nethraniel

    Can we please get rid of detonation

    Having detonation mechanism that adds nothing useful to the gameplay and then adding a no-detonation flag is likewise stupid. I still wait for an explanation what detonation adds to the gameplay that makes the game better if it stays.
  9. Nethraniel

    Can we please get rid of detonation

    It is pure random event that can quite heavily destroy match balance. Just encountered a game where a single squad of torpedo bombers managed early in the game to get one single torp hit on one of our T7 highest tier BBs and detonated its magazine. First blood and with one single random hit dealt several tenth of thousands of damage. That is not fun and no skill and completely useless... we won nevertheless but it was just rediculous. I'd also opt for detonation removal.
  10. Nethraniel

    Project R - This wipe aint right!

    known issue, and WG is aware. http://forum.worldofwarships.eu/index.php?/topic/42367-project-r-progress-wiped/
  11. Nethraniel

    Project R progress wiped?

    Yip, also lost the progress to the 100000 XP... had 70k, now I have 0.
  12. Nethraniel

    Furutaka thoughts

    Dishing out citadel hits with this nice little boat is just fun... so much rage, when you score up to 5 crits in 2-3 solvos against enemy cruisers... I just hate fighting Clevelands... that is PITA
  13. Nethraniel

    Developer Diary 27.07.2015

    Hi guys, just wanted to share this: http://forum.worldofwarships.eu/index.php?/topic/23860-wows-developer-diaries/ Started by luckypat, so thanks to him, I just translated it. So, here is the translation from the German site, linked in the thread above: IJN CV are a bit too efficient, especially at midtiers. They will be nerfed. Maybe strike loadout will be changed. Cleveland AA will be nerfed Kitakami is not coming back for now Riccochets from the water surface are not planned Secondary armament is only shooting at fully visible targets, partially hidden ships will not be targeted HE shell penetration is 1/6 of their caliber There is no restriction for flight height planned, planes will always be able to cross any kind of terrain Limited ammunition supply is not planned Independent control of single turrets will not be possible Weather effects are planned Shell dispersion for BBs will be reduced for close ranges, no changes for medium and long ranges Smoke and guns of USN DD will be buffed Ramming damage is not influenced by the point of impact, just mass and speed counts Not locking targets with X increases the shell dispersion. At max range the horizontal dispersion will be significantly higher than shown in port AP shells are able to hit and damage targets below the surface It is not planned to add possibility of flooding for below-surface-AP hits You can have up to 100.000 flags in the depot Fire probability is working as intended, no changes planned
  14. Nethraniel

    Stuttering Sound

    Have a Win 8.1 MSI Laptop with Realtec Audio Drivers and SoundBlaster Cinema Support Programs. Since 0.4.0.1 I encounter stuttering sound when gun fire sounds or voice is played. Engine and explosion sounds seem finde. I do have installed all recent available drivers. All other games I play atm (Fallout 3, The Witcher, Borderlands, STALKER, Metro 2033 Redux) work totally fine. Any suggestions?
  15. Nethraniel

    The ban the person above you game remade

    Banned for upsetting paying WG customers in SEA with a resamblance of the Rising Sun Flag... *hurr durr*
  16. Nethraniel

    Pink Battleship?

    It is for repeated teamkilling and for some time. If you go on with the teamdamage, you will get a ban soon after.
  17. Nethraniel

    Pink Battleship?

    Flagged as teamkiller
  18. Nethraniel

    The ban the person above you game remade

    Banned for not removing leftover organic residues from that avatar skull.
  19. Nethraniel

    Just saw Tirpitz in my NC and took some photos!

    I hope you realized I was talking about the red and black Reichskriegsflagge with iron cross instead of swastika, visible in the screenshots above.
  20. Nethraniel

    Increased DD camo rates.

    Just to make the numbers right: 5.9 km base -10% for the T5 skill -3% for the camo paint 5.9*0.9*0.97 = 5.15 km
  21. Nethraniel

    IMPORTANT! Game physics and distances displayed ingame

    What are you talking about? Torps are getting spotted at 1.5 to 2 km ingame... ?!?
  22. Nethraniel

    Just saw Tirpitz in my NC and took some photos!

    I guess it is the final flag, because it is the same in WoT... also Quickybaby showed that flag on pics from GC.
  23. Nethraniel

    German ship stats

    As can be seen in recent GC screenshots and ingame screenshots of players encountering the German ships, WG decided to use the Reichskriegsflagge with iron cross replacement, that is also used in WoT.
  24. Nethraniel

    Just saw Tirpitz in my NC and took some photos!

    @greylordgr Is your client modded or is that the official WG ingame ensign on that Bismarck?
  25. Well there are hints, that Hindenburg (together with Friedrich der Große) was one of the suggestions for the first H-class ship, but Götz von Berlichingen or Ullrich von Hutten were the suggestions Hitler made.
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