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Rasmus117

Players
  • Content Сount

    13
  • Joined

  • Last visited

  • Battles

    3497
  • Clan

    [CRUX]

About Rasmus117

  • Rank
    Able Seaman
  • Insignia
  1. Rasmus117

    ARP Nachi. WG please!

    No you need all ships.
  2. Rasmus117

    ARP Nachi. WG please!

    I would play russians but the highest I have is Kirov and Ognevoi and I can not make progress on the mission if I play those. If I would have had the mission complete I would be playing them a lot more but since I havent finished it I just can't. And it's more than just a green myoko, you need all of them to get the 3 other captains released on Jan 1st.
  3. Rasmus117

    ARP Nachi. WG please!

    Wargaming please, this is ridicoulus, it's all based on luck where I have almost no input on it. I have to get a matchmaking where I get a russian ship in it. I have to get the right spawn. I have to find the russian ship. I have to hope I get the last hit on it so I get the kill. With the amount of russian ships it is extremely hard, I have been playing lots and I am still only 9 out of 20, I have gained over 200 thousand xp on my Tirpitz alone and I have 6 ships I can do it in. Please lower it to 10 or something!
  4. Rasmus117

    0.5.7 is postponed until 23/06/2016

    Really hope they dont remove the 20% increase of Secondary range!
  5. Rasmus117

    We need to talk about the Admiral Hipper

    Except its less real now as the Admiral Hipper never had AA guns at those places just for this reason. I have also done more research, I was wrong about the 11km it is 14 km and having the AA gun destroyed does not help either it is still unable to fire.
  6. Hello, so as of last patch the hipper has gone a bit haywire. The number 2 and 3 turrets got AA guns next to them which when these turrets angle back and forward they can no longer fire at certain distances. Number 2 turret can not fire whilst angled below 14km. Number 3 turret can not fire whilst angled below 7km. These Changes have hindered the ship to not use its full potential whilst angled the only way to fire all guns is to show full broadside and that means deletion. A solution for this would be to Place the AA guns to the aft of the ship or the front , splitting them up as need be. If not changed then you can not look at this change as something else than a nerf. Personally the Hipper was my favorite ship up to this change and I was going to buy the premium camo for it but now I do not feel like that anymore because of said Changes. Edit: I was wrong about the distance, it is 14 not 11km
  7. Rasmus117

    Turret never ready on Hipper

    We have to raise our voices to get this fixed as it can be nothing but a nerf if it continues this way.
  8. Rasmus117

    Admiral Hipper bug?

    I have noticed this aswell, its the introduction of new AA guns after the latest patch, you can not angle and aim with Turret 2 and 3 they can only fire whilst showing your entire broadside under 7 km! This is a HUGE disadvantage at those ranges and can be nothing but a nerf to it! Solution: Move said AA guns around the number 2 and 3 turret to the aft or front!
  9. Rasmus117

    Accuracy Nerf on many ships.

    Here is a video showing the problem.
  10. Rasmus117

    Accuracy Nerf on many ships.

    I get mostly the 1160 damage per AP shot on anything when it does hit.
  11. Rasmus117

    Accuracy Nerf on many ships.

    I say its not working at all because when you fire at 7km and not a single Shell hits, and further distances get extreme spreads...
  12. Rasmus117

    Balance Changes

    You have, maybe on intention? Nerfed the accuracy on a few ships! EDIT: After inspection it is a bug with the Gun Fire Control System Modifaction 1 on the Tirpitz, when you take it off it is still disp with 276m.
  13. Rasmus117

    Accuracy Nerf on many ships.

    They have nerfed the accuray on atleast the Tirpitz which now has 276m Dispersion with the Gun Fire Control System Modifaction 1, it used to be 276m at stock and with the mod I Think it was 251m. At a range of 7km vs a Colorado not a single Shell hit! The Nurnberg had 147m dispersion yesterday but today it is 170m! EDIT: It seems that it is a bug with Gun Fire Control System Modifaction 1 on the Tirpitz, I destroyed it and bought it again for 500k and it was still 276m.
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