Lemasive
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Everything posted by Lemasive
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Strategy? The point is not to win, but to do as much damage as possible. That is harmful
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I know your type, semi intelligent and manipulative. You use people that are less intelligent and adapt to their standards and shine abit, you let their stupidity rule as you thrive in it. We got it.
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You are telling one of the best Field Commanders in WoT that he cannot read the battle
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Because I rather burn, instead of accepting fools dictating how it should look.
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You can call me Punisher
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You want to me to accept stupid people deciding what happens in a game, Ive brought down the best clans in WoT several times. I will not yield to morons, rather get banned.
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n the Soviet Army, it takes more courage to retreat than advance
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Nah, time to start TKing anyone who doesnt supp as they should. Perhaps I will be banned, who cares it has already started. The Pink Terror.
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There we go, just after that I go up and kill one DD and one Cruiser and still hurt the rest ALOT. This is taken 1 min after I died, and lets see what my team is up to. Edit : They were hiding against a New Mexico, Tirpitz and a Mogami.
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Oh my stats are not good, when I am the only ship pushing a side, watching cruisers and BBs hide 10km behind me? So while I take punishment for 4-6 mins from 3 ships they are sniping as maxrange. Yeah, those times are over unless division, i will become farming dmg cancer doing nothing but letting others take the dmg.
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This thing is almost worse then the KV-5 early days. This has no threat from other BBs or Cruisers and its a premium. That or give us actually citadels to hit.
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I have not played that much, but I've tested several games and sofar this is what is unbalanced to me.. Secondaries will not shoot on torpedos for some reason, I dont mean they should hit often but lets face it if you see a torp coming you will try and blast it out of the sky(water). Rework secondaries to hit more the closer you get(unless this actually works cant really tell even tho I got the last skill) You get almost no exp or credits for shooting down planes, what was WG thinking? No spotting damage, some might say CV gets alot then but just reduced the gain with 75% if you are spotting with a plane. Rework Air Supremacy, I mean seriously? Lower the cost for upgrading your ship Reduce the cost of reparing tier 8-9-10 ships, you want people to fight not hide 25km away sniping becuase they cant take damage or Cvs cant afford to even start the game. Fix the amount of ships in every game to be close to a standard Fix certain premiumships to have a maximum tier 1 higher battles. Just my thoughts s. Rework torpedos to flood more, and faster reload but less damage
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Oh I dont know, maybe having endgame content people actually play for. You enjoy getting robbed blind I guess, not of your money but your time.
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Working as intended?
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If that were the case I wouldnt write here, would I? They were not on fire..
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Superstructure ofc, hit a Tirpitz 35 times at 8km range then I came closer and my secondaries lit him up lol.
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Just like some pokersites the game is rigged to have big "hands", some games you can hit up to 20 citadels and the second 0 citadels the same goes for the enemy or friends in the same game. I understand that WG wants to make the game entertaining but rigging for more citadels or fires is not a good way to keep people happy. If anyone wonders this happens in WoT also most noticable with artillery. FC from AP, played WoT and WoWs now for 4 years. Just a random rant I guess
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Same way WG always does it, to even out the playerbase. Some might break this, but everyone who has ever played WoT for example knows if you win too much in a row you will get crapfor several games. Just last night in WoWs I won 11 games and then lost 8 all these were streaks. Really if you dispute this, well I got sad news for you.
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Big pokers sites yes, not something like 888pokerscam where almost every hand is a showdown between a straight and a flush.
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So basically you say that there is no chance that WG is rigging certain games to have a higher chance of hitting citadels or better aim? That is 100% impossible, because that is what you are disagreeing with.
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Congratulations you understood that some game does not have any citadels hits and some have plenty, was there a point to your reply?
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I have never talked about accuracy here, I have said that in certain games the likleyhood of getting a citadel or getting hit by a citadel is at a higher %. Basically the game is rigging your match to have high numbers. I dont mind the accuracy rng, never have.
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No one is disagreeing with me, no one is talkig about what the thread is about. It is about how it hurts better players, not if you like RNG or not. But as usual people defend without even blinking as they have invested time and money in something, so it cannot have any faults. If you have not noticed that in certains games there is ALOT of more citadels and fires, perhaps you need to study patterns abit more. It always gets me how people are blind to larger patterns over a longer time or over 1000 games.
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I never claimed to gather statistics, everyone knows this anyway. It has always been like this in WGs games,[edited]
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I love you just accept that this is ok, RNG is ok up to a point but the game is flawed in this perspective and will hurt any good player. Your reply is as useful to this thread as someone saying, thats life to someone who got their family killed and murdered because they liked Season 2 of True Detective.
