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About Kruzenstern

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    Officer Cadet
  • Birthday 12/10/1974
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    Im münchner Exil

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  1. Kruzenstern

    Warum sind BB so beliebt?

    So traurig es ist, aber der Hauptgrund warum die meisten BBs spielen ist neben der Bekanntheit, daß man mit denen einfach mehr erreicht, wenn zwischen den Ohren ein Vakuum herrscht. Die anderen Schiffsklassen erforden für erfolgreiches Spiel ein gewisses Maß an Hirnaktivität. Ein BB kann einfach hinten rumstehen, ab und zu schiessen, und dank RNG platzt immer mal wieder der ein oder andere Kreuzer. Und da der typische Terribad es schon als Erfolg wertet, wenn er Schaden anbringt, und gar nicht dafür ausgerüstet ist, zu merken, daß sein taktisch falsches Verhalten sein Team den Sieg kostet, und er in der Liste am Ende wahrscheinlich nicht mal ganz unten steht, ist er auch noch glücklich mit seinem Versagen. Und leider ist dieses Spiel ein Spiegel der Gesellschaft was die Verteilung von Hirn betrifft, daher gibt es einfach viel mehr BB-interessierte. Soll jetzt nicht heissen jeder der BBs mag ist ein Idiot, ganz im Gegenteil, in der Hand von starken Spielern sind die Dinger extrem potent. Aber nahezu jeder Idiot steht auf BBs. Und das ist aus seiner Sicht sogar richtig...
  2. Kruzenstern

    Französische Kreuzer der reihnste Frust!!!

    Das liegt aber in deinem Fall nicht an den Schiffen... Wegen lernresistenter Terribads wie dir, die die Schuld für ihr versagen immer woanders suchen als bei sich selbst spiele ich quasi nicht mehr und wenn dann Operations, da weiß ich wenigstens von vornherein, daß die Gegner stärker sind als die meisten meiner Mitspieler, und man kann auch nur als Zweierdivision den Rest des Teams fast immer carrien...
  3. Ich mag ja Misanthrop sein, aber so wie ich das sehe gibt es viel zu viele Menschen auf der Welt, und viel zu wenig erhaltene Geschichte. Daher spende ich mein Geld lieber, um unsere Geschichte zu erhalten (auch wenn wir trotzdem nichts aus ihr lernen werden). Es ist ja okay wenn du dein Geld lieber anderen Zwecken zukommen lässt, aber deswegen hier diese Aktion schlechtzumachen ist auch nicht besonders humanistisch. Und wenn ich es irgendwann in den nächsten zehn Jahren doch mal schaffe, die seit 20 Jahren gewünschte Tour zu allen Museumsschiffen in den USA zu machen, dann möchte ich schon, daß die Texas als ältestes erhaltenes US-BB noch dabei ist. Vielleicht reiche Russen? WG???
  4. Kruzenstern

    Flamu: Nerf Conqueror already!

    How are they skewed? Because so far mostly good players play the ship (which I actually kinda doubt seeing what kind of player you made them especially attractive for) and thus the stats are better than they would be if everyone played it? Then it's funny how you had absolutely no problem nerfing the Khaba and completely neutering the Akizuki because of stats that were skewed in exactly the same way...
  5. Kruzenstern

    Improve the Tirpitz

    The problem with the Tirpitz is not the ship, it is its players... And sorry to say, but you OP are part of the problem, you are one of the worst players I have had the questionable pleasure of seeing in this game. 98 battles in the Tirpitz and 13K avg damage? Either you are botting, or you have some serious deficiency. In any case you should not be driving a Tirpitz at all. Players like you are what makes this game so bad despite it having so much potential. Regrettably players like you are also what pays most of WGs bills... Regardless, the Tirpitz does not need improvement. Your skills (or lack thereof) do...
  6. Kruzenstern

    The reason why BBs hug the map border

    Well what I am saying is not that the long torps make the BBs that already hang back because of lack of brain/brawn do it, but that they sometimes force me, who tries to play a lot closer to the action, to get into the back as well. And when you avoid something like a Shima torpspread (or even a 10km spread from a cruiser that appears heading towards you, that won't even reach you but you don't know that so take evasive action anyway) by turning away, you turn very quickly from a BB pushing or at least supporting a push at 12ish km into a BB hanging back at 20km...
  7. Kruzenstern

    The reason why BBs hug the map border

    In my experience, in the tiers where DDs have long range torps, there are a lot more of them, while in the lower tiers there are fewer, so that average is skewed. And it is not the cause, but it might be a contributing factor. The cause cannot be fixed (because brain implants don't work yet), but contributing factors might be fixed... Alas, it is just my experience that long range torps force me out of position even when trying to play correctly, and I seem to be the only one affected, so it is prolly a non issue.
  8. Kruzenstern

    The reason why BBs hug the map border

    I don't doubt that the main reason is their lack of intestinal fortitude, or rather in my opinion their lack of cerebral fortitude. But I think that long range torps are also a contributing factor, and they more often than not force even better BB players who want to do the right thing to open range. Which amplifies the whole issue. Also, while I have no statistical evidence and tend to avoid the higher tiers like the plague because I hate the static gameplay, it DOES feel like games with fewer DDs play more dynamically just like games with fewer BBs do. The most fun matches are something like 3 BBs 6 CCs 3 DDs...
  9. Kruzenstern

    The reason why BBs hug the map border

    Actually in most cases like that, the torps were not even shot at me but at one of our DDs near a cap or some cruiser or just speculatively spammed. But they passed their intended target and became something I had to react to due to their silly range. Playing a BB aggressively doesn't mean charging a DD head on in early battle, that is about as useful as border-sniping. And when I get torped by my target, I do almost always turn into them rather than away, it is usually at range where turning away is a viable option. I give in to your far superior arguments...
  10. Kruzenstern

    The reason why BBs hug the map border

    It is not generally stupid. Depending on the torps' angle and course, turning away rather than into is quite regularly the best thing to do to avoid damage.
  11. Kruzenstern

    The reason why BBs hug the map border

    Even though I try to play my BBs relatively aggressive (I find it hard to deal satisfying amounts of damage from more than 12-14 km away), it is not rare that I find myself all the way in the back regardless. Because sometimes I have to evade one of those silly long range torp drops by turning away from them rather than into them. And then I usually end up driving straight away from the action until those silly torps have passed, and courtesy of my huge turning circle it takes forever to get back. I actually think this might be a not insignificant reason for the campy BB meta, which is especially prevalent in tiers 8-10, maybe because that is where we have those silly range torps? I really don't want to nerf torps as a BB counter, quite the opposite. I really enjoy taking out BBs with DD-torps, but I always to it getting as close as possible without detection, or ambush/suicide run. But torps with ranges of more than 8km (well I could live with 10km but even that is too much imho) only create a bad meta, they don't really pose a huge threat to BBs other than forcing evasive action. I would nerf any torp range beyond 8 (10) km, but at the same time offset it by giving the torps more speed, better stealth and maybe even faster reload. And along with that, remove radar or at least reduce its range. But that's just me...
  12. Kruzenstern

    Graf Zeppelin is an insult to paying customers

    Bu the criticism was constructive? He even offered solutions (fire the incompetent employees)... I know I would be fired if I did my job like WG does theirs all too often in my line of work, and I wouldn't complain. Alas, I guess vanity and $$$ trump common sense every time...
  13. Kruzenstern

    How much do you like WOWS?

    The game itself is pretty good. But the guys producing it and most of the guys playing it are pretty much the worst there is, and I feel myself drifting away from it more and more. Its only saving grace is that there is no competition. If someone makes a game of the same theme and a similar quality, I will be gone in an instant, screw all my progress and premiums, the sooner I won't have to tolerate WG and their general playerbase anymore, the better.
  14. Kruzenstern

    Still no Gamescom X3 missions?

    Who are you trying to kid? Quite obviously the mistake was not in the article but yet another Edited intern who applies those bonuses in game. Edited or something, since he has been Edited for years but never got fired... As if you'd plan a special where everything starts one day but the XP bonus starts another day... But of course it is easier to cover it up as a mistake in the portal article... I think at least for me your company just lost the last fidget of credibility that might have stuck around somewhere. Then again, looking at the average intellect of your customers, most of them probably buy the fables you tell them... This post has been edited by the moderation team due to swearing and insult
  15. Kruzenstern

    Nelson confirmed cost and stats

    Does it really eat citadels? I got whacked badly by a Warspite, but my superheals got me back up to 50K from 20K, which leads me to believe it was just plenty of normal pens. Or does the superheal also repair citadel damage?