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darkwingfighter

Players
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    [HOTEL]

Everything posted by darkwingfighter

  1. darkwingfighter

    What Were Your Greatest Gaming Achievements Today ?

    No, for me, Myoko is going to be last IJN cruiser for a long time. That's why I said that I've finished it. (for now) I realized that line isn't for me and considering that from that point nothing changes in how you play it, only your firecancer becomes bigger, why bother? Consider this. I started Myoko around when I got all upgrades for pensa. As of moment of selling that T7 IJN cruiser, I have over 200 battles in Pensa, half way done with New Orleans and still had to use around 20k free exp, just to finish grinding Myoko.
  2. darkwingfighter

    What Were Your Greatest Gaming Achievements Today ?

    FINALLY!!!!! I did it. I finished grinding IJN cruiser line. (For now) I made promise to myself that Myoko is going to be my last IJN cruiser At least until Hindenburg. To bad I won't see beautiful Zao in my port, but such is life. And also there was this nice battle in New Orlean with 2.8k base exp thanks to storm and destroyer radar clubbing.
  3. darkwingfighter

    What Were Your Greatest Gaming Achievements Today ?

    100% of damage done by citadeles. Because apparently normal pens aren't enough
  4. darkwingfighter

    What Were Your Greatest Gaming Achievements Today ?

    5 cits in 1 salvo to a poor Mogami, 30 hp left on carrier so that I could finish it (note, I waited until friendly shot reached it) I guess RNGesus tells me, I should sacrifice something, or I'll be punished.
  5. darkwingfighter

    Other ship changes

    I am honestly scared of this phrase
  6. darkwingfighter

    Some interesting info around the world

    Maybe people should learn to not only pray for citadel. You can also shoot superstructure for reliable damage. And in close quarters. (<10km) you won't have any problems at all citadeling battleship.
  7. darkwingfighter

    Radar is OP (Not vs smoke)

    "The smoke is considered visually impenetrable like island from both surface and air." So If I understand correctly, game considers smoke to be as impenetrable visually as islands.
  8. darkwingfighter

    Can we have US ships on discount for 4th of July?

    Sure, after German navy/RN discounts for Jutland
  9. darkwingfighter

    Some interesting info around the world

    Don't forget about fabulous ARP ships. RU server had only Kongou/myoko. Some people are a little upset about it, and swear that they will change server.
  10. darkwingfighter

    New Ribbons

    I like old one more, they look more like ribbons, but please, WG make 0 penetration and penetration ribbons a little more different. I personally sometimes in heat of battle cannot differentiate two of them (Please don't ask, why in heat of battle I even look at ribbons instead of, you know, enemy) For example you can make 0 pen ribbon armor whole red, while normal pen leave as it is.
  11. darkwingfighter

    Some interesting info around the world

    At least shell speed is nice. Though with 0.2999 drag, I think it will lose speed pretty fast. Time to wait for VMF release in 2017 with 100% historically accurate 950m/s shell speed and 10o normalization
  12. darkwingfighter

    Some interesting info around the world

    Double strange is that first time I heard about upcoming Kongou voice pack was in RU server. And that guy said that he simply was digging game files. 1) Either this is BS excuse 2) Or it was asked before 0.5.7
  13. darkwingfighter

    Some interesting info around the world

    According to wows numbers on RU it's also better, even though it IMO has bigger chance of being played by total noobs, because ships of Motherland. But players still answer that you should simply give it more time, That it's just stats hasn't lowered, and that RN stats will be even better. I predict, RN will be somewhere between USN and KM, and players on RU forum, would still say that only pro play RU ships. That they are balanced. You posted a wrong source. Here is more correct one http://forum.worldofwarships.ru/index.php?/topic/57856-%d0%b1%d1%8e%d0%bb%d0%bb%d0%b5%d1%82%d0%b5%d0%bd%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-058-%d0%be%d0%b3%d0%be%d0%bd%d1%8c-%d1%81-%d0%b1%d0%b5%d1%80%d0%b5%d0%b3%d0%b0/page__st__20#topmost
  14. darkwingfighter

    Some interesting info around the world

    It's not that Cleve is bad. It's simply that some other cruiser is OP.
  15. darkwingfighter

    Some interesting info around the world

    Q. Good day. Does, target prioritization for secondary armament affect it's accuracy, if you don't have T5 captain skill? Or is it simply a common myth? A. Hello. It doesn't affect, if we are talking about secondaries. In this case it simply forcefully creates target and ignores AI of secondaries. (that without this chooses targets by itself) source: http://forum.worldofwarships.ru/index.php?/topic/33727-%d0%be%d1%82%d0%b2%d0%b5%d1%82%d1%8b-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d1%87%d0%b8%d0%ba%d0%be%d0%b2/page__st__120__pid__2371045#entry2371045 1) Sempai noticed my question :3 2) Mind blown. I was 100% sure that you increase accuracy of secondaries if you priorities target.
  16. darkwingfighter

    0.5.7. Fps?

    I have avg 50fps even though I forced AA. I think it created few graphical glitches. Can't really compare to pre patch, because I refuse to go back to those dark times when radar looked like who knows what.
  17. darkwingfighter

    Some interesting info around the world

    Thank you. Now I can at least get screenshots in port without them making my eyes bleed. Now, playing with it, and having manageable framerate... That's another story
  18. darkwingfighter

    Some interesting info around the world

    Actually, they decided to simply leave all secondaries mods in 0.5.7 same as 0.5.6. This means SAME secondaries modules as now. They may update them in 0.5.8. Dev said that they didn't have enough time to create new mods.
  19. darkwingfighter

    Got insta killed by BB in Indianapolis

    Well, you see, anon, in our world (and in this game) you have to apply some force to stop an object, especially if that object travels at Mach 2 and weights over a ton. When said object hits water, it KEEPS MOVING FORWARD, though it loses speed pretty fast. but it still can pierce armor, and because: 1) your ship has most of it's citadel under water, 2) Under water armor is very thin you can get citadeled by shell that hit water. P.S. Welcome to T7 US cruisers, where your only armor is WASD and RNGesus.
  20. darkwingfighter

    Upgrade changes

    Can someone tell me, if high tier cruisers still have +range mod? or behind all that whine about secondaries we missed cruisers nerf
  21. darkwingfighter

    Changes to Weather

    Devs said that in release version chance is going to be around 10%
  22. darkwingfighter

    Upgrade changes

    With 50% bonus Yamato would have 7*1.5(this upgrade)*1.2(3Million upgrade)*1.2(skill)=15.1km (15.9 with flag) secondaries. A little to much IMO. 20-25% is optimal.
  23. darkwingfighter

    0.5.7 Patch Notes

    What do you mean? Removed Upgrades: Secondary Battery Modification 2 (+20% to secondary battery maximum firing range; -20% to maximum dispersion of secondary battery shells)
  24. darkwingfighter

    0.5.7 Patch Notes

    Removal of +20% mod for secondaries for 0.5 million, is IMO not the best decision. This in reality kills (or severely cripples) T5-T8 secondaries battleships builds. And some people liked to have fun, and were pretty effective in something like Nagato full secondaries. But now, with only 6.3km (as opposed to 7.2km) of max range without flags, it's practically useless. Please reconsider idea of removing +20% range mod. Though T9-10 sec. build is improved slightly, game shouldn't revolve around them
  25. darkwingfighter

    Some interesting info around the world

    According to here. Planned chance of getting Cyclone is 10%, but it will be greater in PT. P.S. It would be nice, if someone would translate all answers.
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