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Everything posted by Sams_Baneblade
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for what work they take in WG a salary!!
Sams_Baneblade replied to beginnerr's topic in General Discussion
*reads the title* Am I... having a stroke, right now? -
War Thunder players have finnally spoke out about the issues of their game, mass boycotting, review bombing the game. They demand fair consumer rights.
Sams_Baneblade replied to ARE_YOU_HUMAN's topic in General Discussion
Seems like any topic regarding the subject (or encouraging to do the same) is getting removed from Reddit... Mine included. -
Why is the Kamikaze in tier 5? I think it's the most powerful ship in the t5 and it's extremely powerful. am i the only one who thinks like that?
Sams_Baneblade replied to BM_SAMET_PT's topic in General Discussion
I have to say daring to brawl in a V.U. is quite brave. With those gun angles and that high citedel, you'll probably eat wice as much damage than the opponent. Are you sure about this? Aren't the shots that hit the internal icebreaker counting as torpedo bulge hits or something, or do you aim higher? I remember face-tanking a KGV long time ago and it seemed to work quite well. On a side note, I wonder if the Novorossiwhateveritisnamed also has said icebreaker. EDIT: NVM, found an answer in LWM's review: [...] Bow on, the story changes. While she has an extended belt armour which helps her face tank some shells, there's still a large section of 19mm worth of armor that can be overmatched directly head on. However, she is unlikely to take citadel hits from this angle as there's an interior 85mm armoured "beak" inside the bow to help deflect shells away from her magazines and barbettes. This wedge is a mixed blessing. While it does largely prevent citadel hits, it also upgrades many hits that would simply be overpenetrations into penetrating hits instead. So while it's unlikely for Cesare to take catastrophic hits when sailing directly bow onto an enemy, she'll still take large damaging hits as a matter of course. -
Changes to combat economy are in testing
Sams_Baneblade replied to Leo_Apollo11's topic in General Discussion
Maybe this will follow the same path as the Closed Testing regarding plane spotting being minimap-only.. But since int involves screwing players, I'm pretty sure it will go live very soon. -
What is your 'rarest' ship in WoWS?
Sams_Baneblade replied to Aethervoxx's topic in General Discussion
Vampire (the Tier 3) Konig Albert Arkansas Beta Imperator Nikolai Giulio Cesare Kamikaze R Gremlin Loewenhardt Haida Z-39 Belfast Nelson Kutuzov Enterprise Massachussetts Musashi Benham Missouri Kronstadt Alaska + B version Jean Bart B Georgia Black I always have something awful to throw at the face of the reds. -
New ships – Closed Test 12.2 (DB 417)
Sams_Baneblade replied to YabbaCoe's topic in Development Blog
Well, the Duca d'Aosta isn't a tank by any mean... -
New ships – Closed Test 12.2 (DB 417)
Sams_Baneblade replied to YabbaCoe's topic in Development Blog
Is it me or isn't the Elli a massively better Duca d'Aosta? 2km more range, reload shortened by 0.8s, 1.2 knts faster and doubled short range AA, at the expense of a slower rudder and crap torpedoes (damage and range halved). Of course, the ship is still in testing and things may change, but the tradeoff doesn't seem very fair when it involes boosting the main armament at the expanse of an unreliable seamine deployment system. -
Chkalov and Hornet could be nerfed, because thay are part of the newer generation of premiums, whose description includes "balance changes might be applied". Kaga predates them by far and thus shouldn't be touched, except is WG decides to change global CV mechanics or to change its policy regarding the nerf of older premiums.
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Sun Yat-Sen First Review = Waste of money
Sams_Baneblade replied to OldschoolGaming_YouTube's topic in General Discussion
Same here, except it's not a first since I already got a Tusla dropping few monthes ago. I havent' taken it outside of Coop, but the guns behaved quite poorly there. Felt like bringing a chinese knock-off version of some famous Tier 9, the nerfed AP alpha doesn't seem justified. Free is free, tho. But paying for it? Nah. -
Thinking about big waifu tiddies.
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Proudly claiming my degeneracy by arboring Azur Lane flags!
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Never said it would be smart. Only more efficient The concept in itself is already flawed.
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Guess the best move to get stuff is to farm snowflakes in december, then take a long break, then come back after a mail offering many goodies. Then it'll be WoWS 8th birthday, with snowflakes to farm again. I'd be getting more TIX premium ships by not playing than by farming coal at my current rythm
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I have almost everything I need at this point, so my wishes are pretty simple: -Smaland or Lenin if I wanted something meta -Hornet, Champagne, Tone or honestly whatever that has some fancy gimmick and stands out of the other tasteless premiums. PS: I see a bunch of people drooling over a Benham for Christmas. Got mine in a randoms SC this year
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AEGIS is almost unplayable since it was reworked
Sams_Baneblade replied to RenamedUser_92906789's topic in General Discussion
Jesus. Well, as annoying as it might be, that potato Nagato had nothing to do there. If he did't cross that line, nothing too bad would've happended. A cruiser player following the same path 5 minutes later would've mauled those IJN cruisers to death with AP, thinning their ranks and allowing the rest of the team to deal with what was left and the convoy escort. So, in this case, it is more about a player making a poor move than a truly broken scenario... -
AEGIS is almost unplayable since it was reworked
Sams_Baneblade replied to RenamedUser_92906789's topic in General Discussion
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Super Container Loot Thread [ topics merged ]
Sams_Baneblade replied to ThePurpleSmurf's topic in General Discussion
Yep, I just completed the collection and I'm now 50 dubs away from the Toulon, once the 25% coupon is back. -
Super Container Loot Thread [ topics merged ]
Sams_Baneblade replied to ThePurpleSmurf's topic in General Discussion
Out of 10 containers, I received a Leone, 15k coal, 30 days premium and the rest was flags/boosts. Jesus, I hate this piece of junk of a ship, and that's coming from someone who loves underrated ships like the Genova. Still free, tho. And at least, a bit of the coal was used to roll an Agincourt from Jutland containers. -
What is your experience with "Cherry Blossom" and "Hermes" operations? Do you think they are (unfortunately and sadly) too hard for teams of random players?
Sams_Baneblade replied to Leo_Apollo11's topic in General Discussion
I firmly believe Hermes bots have a different targeting algorithm than in other operations. Bots in the Ops we had for years (ex: Aegis) seem to target players according to their class/concealment, distance and remaining percentage of HP. MANY times, I took advantage of this, knowing that I was perfectly safe in my full HP cruiser at a range of 10km if there was a 75% HP BB 2 km behind me. And a Perth could close the distance much more than a Molotov. Finally, if I lost too many HP, I knew I had to be way more cautious because the bots hivemind would instantly focus my ship. However, in Hermes, I sailed various cruisers: Wichita (low concealment): I took quite a bit of focus and had to angle a lot. Prinz Eugen (high concealment): I was mostly targeted by 0-1 ennemies, until the moment I was low on HP. That went rougher, climbing to 4. Tiger '59 (very low concealment): I got focused HARD, by anything that had a gun, evend by sailing 3km farther than any allied ship. Oh boy was it brutal. Meanwhile, sailing a Tirpitz felt like being on vacation. I suppose this is due to the fact the convoy consists of a bunch of french BBs visible from afar, sailing full broadside and covered in 32mm plating. They would be obliterated in case of regular bot targeting. Moreover, the operation was originally meant to be played in Allied cruisers, thus Hermes bots would have been programmed to shoot at whatever has the lowest concealment to spare the Juan. I could be wrong, tho. -
Fun tier 6 premium ships for operations?
Sams_Baneblade replied to CaravellaCaravan's topic in General Discussion
The Prinz Eitel is a pretty fun ship in ops, although it might not be the best one. Secondaries make a nice and efficient fireworks, though. I never get tired of her. The Mutsu could be considered an alternative. Her secondaries lack the improved pen and a bit of range, but they are still numerous and the ship itself has a fast-reloading torpedo armament. She is a bit slower than the PE, but boasts huge guns. The Ise is accurate, can engage targets at 20km and her planes allow her to stike anywhere on the map, including objectives lie the BBs on Killer Whale and the CVs on Raptor Rescue. However, her rear superstructure and low mobility may become a problem if the situation gets hairy. She sucks in brawls and the damage output is low-ish due to its eight 356mm guns and awkward gunnery angles. She is a fun and unique ship, tho. The Béarn is probably one of the most uncommon carriers out there, but her main gimmick (fighters) is only useful in PVP. Her overall efficiency in Ops is MUCH lower than an Ark Royal's. The AP bombs are unreliable, compared to Ark's triple torpedo drops. Oh, and she's slow AF. The Ark Royal has sluggish planes and has no fancy feature besides its fast regen and its iconic planes. but it's godlike when you know how o play her. Other picks: The Makarov has a tremendous and reliable damage output (38mm HE pen, 6s reload on 9 guns, 16.5km range), but it's squishy. It you know how not to get targeted first by bots, you'll be fine. Otherwise, you won't last long. London is pretty solid on Aegis due to the broadside cruisers, but I find her DPM to be insufficient in other ops. Perth, Huang He. Gimmickly fun, but overall very fragile and vulnerable as soon as their smoke is on cooldown. Damage output isn't the best. The De Grasse and Duca d'Aosta are of the same breed. They can't take on head-on fights against bots, but they can attack objectives and retreat pretty fast. However, they struggle not to take damage against Kumas and such. -
Detectability Penalty Change in 0.8.0
Sams_Baneblade replied to Spithas's topic in General Discussion
If the vote percentage in favor of this "fix" ever reaches 10%, I swear I'll buy myself the next whale bundle to be released. Whatever ship it contains would make a nice port decoration for an to-be inactive account. Litterally no one wants of this crappy fix, I really don't get why devs are so hellbent to change something everybody gladly welcomed. -
Tier 7 premium DD's: which is the best?
Sams_Baneblade replied to Akagi_Nee_Sama's topic in General Discussion
Nice job. :) However, I'd like to add a few corrections/complements to your work: Gun range: -Z-39 cannot benefit of AFT, so this range cannot be extended. -The Sims has the best gun rango on paper, but the shell arcs are so horrible trying engaging targets beyond 10k is practically useless, just as adding AFT for gunnery purpose. At least, it can lo shells above islands. With AFT and their good ballistics, the Blyska and Leningrad win by far (13.87 and 14.4km respectively). Rounds per minute: You should add to the calculation the number of mounts able to fire. The Sims fires faster, but only has 4 guns, while the Leningrad has 5 and the Blyska 7. Sio in the end, the Sims is still fist (72 RPM), seconded by he Blyska (65RPM), Leningrad being in third position (60 RPM) Moreover, the Z-39 cannot boost its ROF with BFT, it's still last. Torpedo damage: The Sims has access to a second set of torpedoes with a 9.2km range, but anemic damage and low speed. Concealment: The Z-39 has access to the Concealment Module, which allows it to win hands down here when coupled with Concealment Expert. AA: The Sims is far better in the matter than the Z-39. Simply because: -It is very likely to have BFT, which also boosts AA by 20% -Most of its DPS lies in its DP mounts, which have a 5km base range. The Z-39 has 3.5km. -Access to DFAA consumable, which boosts the damage output by 4. So with its DP mounts alone, a Sims with DFAA and BFT can throw 201.6 AA DPS at 5km. 6km if you put the AA module on it. MISC: The Sims has a superb XP income modifier, which allows not to easily reach the top of the XP panel (useful in Ranked). The Z-39 has Tier 8 fire resistance. -
Would you like co-op battles to be made 8v12?
Sams_Baneblade replied to StringWitch's topic in General Discussion
I actually like the idea. However, I'd advice only a few bots to have skills/flags/equipement, as opposed to "ALL the bots having all skills and flags", like in scenarios. It would allow to introduce more challenging bots, might they come with a sligthly different behaviour than the usual "charging in the middle of the player team/using DCP on the first fire/laying smoke and leaving it behind". Imagine playing in a Tier 5 matchup and the ennemy has a La Galissonnière labelled as "Admiral [somerandomfrenchbotname]", with all the upgrades, CE, IFHE, DE, AR and flags. I'd approve that. -
Aigle marathon, how's your progress been so far?
Sams_Baneblade replied to MrFingers's topic in General Discussion
A single mission left. I didn't have the courage to wreck the 100 modules this weekend, so I just went for a torpedo run in my Kamikaze and will finish the marathon in an upcoming easy mission (like the 7.5k xp one). -
What Were Your Greatest Gaming Achievements Today ?
Sams_Baneblade replied to Hanszeehock's topic in General Discussion
Here I go. Very badly engaged game on Strait, most of the BBs camping in the archipelago and 0/3 caps. Reds went from 3 guys focusing me to completely forgetting about my existence while I farmed damages. I'll take it. ¯\_(ツ)_/¯
