WingedHussar_Adler
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Everything posted by WingedHussar_Adler
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The reason why BBs hug the map border
WingedHussar_Adler replied to ThePurpleSmurf's topic in General Discussion
lol what?.....they are impotent EXCEPT with their main weapons :) really?...really???? dear god, do i read that BBs are impotent against cruisers.... :) alos maybee you think you play ca the most, but your last 30 days stats showes something other p.s. i circled where is your problem...it is LTP....you did not (2,5 k games wtf?) perfect your aiming OR!!?? you fire far far faaaaaaar from behind......you have very very bad hitratio but solid survavibility ratio....so i would say you are ussles far behind and try to snipe and it is not working especialy on tiers you play the most where BBs guns are not so precise. how to improve come close to battlefield p.s.2 If you die, next game ship is back with you -
well it is not very hard if you know what your class job is and how to spec for it: - dd scout in front of fleet (not flanking, not chasing cv) and cap.......after the cap is done they scout infront for dds and torpedos, go in duel with other dds only when you are sure you will win and have support from behind. Smoke your fleet, dont use smoke for yourself and scoute - cruisers (radar ones) are close to capzone behind dds in some hidden place so they can light up enemie dd with radar - crucai lis that whle zone is in radar range so you can kill or make go away enemie dd - other cruisers without radar - AAA umbrela and focusfire dds that are spoted or radared and burn BBs - BBs in position that can delete enemie cruisers and can not be torped and not broadside to side where is enemie - CV scout, defend fleet, strike "lone heroes" FOCUS FIRE - KILL ASAP - dont worry about "kill steal" Now when we got what every class should do lets talk about positioning - never ever go somewhere from where you can not cover 2 caps with fire - dont do idiotic push if you are in good position just to chase kill on other side of map - focusing on 2 caps is ok stratgy and often it is good that they are one by other - idealy that one side can protect other side and have good boradside shoots on other side (so it is good that they are close so if enemie is dooing lemmings train bouth sides can fight, if only one side can fight lemmings train will overun it) - when in lead and have more caps - dont push, wait in god position for them to come, torpedo control space - allways move as close group, never go solo yolo (except you are dedicated flanker, fast ship with good stealth and ability to hit and run away - Atagos,DD gunboats) i dont recommend lemmings train because 2-3 good players (idealy cruisers and dds) will stop them enught that rest of team will cap two zones and got good defensive positons, with first good defensive torpedo spreed half lemmings train will turn to camping in bad position in one cap, while other half will die on ussles push on other 2 caps with enemie in better position, or worst whole lemmings train will chase those 2-3 kitters. good lemming train is very hard to produce...and almost impossible in non open watters did i mention DD SCOUT? :)
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Higher skill required=smaller fun........i dont agree to that....this is the main difference for us....i wanna challenge and to improve...i know i have alot to improve so i wanna more challenge......cv in game = more skill required....no more "i roam around alone" .... and as WG anounced that they WILL work on another full tree of CV discussion "do we need cv or not" is totally pointless
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if one ship is easier and other harder - same skill applied - who will won? also IJN can with ease and precision and most important with high succes chance eliminate DDs....can USA say so? (this only would be big advantage to IJN...not to menton reload time, 10 vs 7 fighters, HE saturation....)
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i am not fighting your right to have opinion, i am just giving ponder of relevance to it
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Well reserve on higher tiers is not important that much. If you are not tomato and not +2 uptiered you usually don't lose whole deck in any CV. Pitty but bombs are totally rng style of play with average 1200 -1300 dmg per bomb And those 6 TB ussualy turns to 3 before drop and flood chance now is so low.... Also biggest problem of USA line is: - long reload - bombs to rng - don't have air superiority nor strike nor scout advantage over IJN contrapart in any deck.....basically they are worst in any department than ijn and sadly stats shows that...... It is not coincidence that USA CV s ate THE WORST wr ships in game......
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The reason why BBs hug the map border
WingedHussar_Adler replied to ThePurpleSmurf's topic in General Discussion
He was on 20 km? You get brave one? You know he was almost 10 km closer than his max range. Brave one I said -
I don't have nothing to debate with somebody who clearly has no clue what is going around him in this game. There are some ships, some planes, some wasd numbers, some 1234 number, it moves...somebody is shooting....you die first.....you type in forum. . ..what the duck we could talk about? P.s. I just wanted to put your "opinion" in perspective with your "knowledge of the game"
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You are right in one part USA 2xTB were op......health, narrow spread. P.s. Having 2x6 TB grouped doesn not double their "health" against nonbraindeadmonkeys who "click" on planes to focusfire and gain jucy dps boost. But one thing is not fair. 3xTB from Haku reloads faster than 1TB from midway....
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Ltp noob... Once i kill whole squad....of fighters......my fighters :) Also funny story. I torped mayself once....not intentionally
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Nothing else had CV s in wows period for full line except RN.......and offc Stalin:)
- 18 replies
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- samo jako
- nema predaje
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(and 2 more)
Tagged with:
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I see @Hawg and you have so much in common. We all like good strong opinion of a player with vast wows knowlage. *edited*
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IJN get nerfs next patch in plane reload after wipe.
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The reason why BBs hug the map border
WingedHussar_Adler replied to ThePurpleSmurf's topic in General Discussion
Nop.....nop....nop......ltp -
CV is in this order - dmg dealer - spoter - defender CV should be able to one shot any ship same as DD cruiser and BBs can one shot others CV need better UI, USA CV need some love, BBs need their AAA nerfed, defensive AAA need to be removed from anything from Cruisers
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Your Favourite Tier X Ship (Any Class) and why?
WingedHussar_Adler replied to Riggerby's topic in General Discussion
Accourfing to google railgun wallpapers search :) But i think you know what a ment. Leta forget about railgun....lets call it GAU for ships :) -
Your Favourite Tier X Ship (Any Class) and why?
WingedHussar_Adler replied to Riggerby's topic in General Discussion
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Your Favourite Tier X Ship (Any Class) and why?
WingedHussar_Adler replied to Riggerby's topic in General Discussion
DM with reload module + last stand is closest you will get it in wows -
Did anybody from WG officialy stated about next full CV line or we only got our wishes?
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Your Favourite Tier X Ship (Any Class) and why?
WingedHussar_Adler replied to Riggerby's topic in General Discussion
DM....railgun with heavy shells and impenetrable AAA defence.........in four face.....reload module....best citadel machine with 40 sec radar and very good stealth -
The ONE thing I don't like about the GZ "fix"
WingedHussar_Adler replied to valrond's topic in General Discussion
Give to first owners better cammo. 100% exp increase. But give it in shop asap as they finished her. -
The ONE thing I don't like about the GZ "fix"
WingedHussar_Adler replied to valrond's topic in General Discussion
Agree.....i wanna that CV i am cv sucker :)....my shokaku eaven lex have premium camo....i know i know.....why the hell lex......i was noobing -
Reporting for duty :) p.s. they should fire developer who created second Yam campaign........almost all CV tasks + clear sky and 500 torps (as non cv - yeah right). i can not wait for third with all DD tasks...it will be lovely time on high seas
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Graff Zeppelin has been removed from the shop
WingedHussar_Adler replied to philjd's topic in General Discussion
VICTORY!!!!!!!!!!!!!! -
it was ship that killed more friendly than enemie
