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Everything posted by nikos13ole
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The verbal abuse sucks the fun out of playing CV
nikos13ole replied to Loran_Battle's topic in General Discussion
Well you can always take screen shots and sent them to support if the verbal abuse is so much the wot Idiotiicy and toxicity is affecting wows hard and in OBT it will get worse generally dont pay attetion to those spoiled idiotic trolls cause if you answer them you give them reason to exist and spam there BS the best result is not feeding them you will make them go nuts cause you are ignoring them -
yeah and well it's WG screw ups like these areee not something really new well 3.1 will come sometime down the line and hopefully it will fix many things
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a warning would be nice addition if you are going to hit an allied ship cause well sometimes you end if you want to adjust your fire over the distance. also i would like some changes in the way ships behave when they are stuck cause sometimes the ship that is stuck even if it goes int reverse it does nothing and sometimes getting unstuck is being a fraustrating expirience
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There are days where MM says hm... Youu will get Domination all the times and it happens i have gaming setions with Domination of Fault Line or the Titanic Map(Ice Islands and there are days when MM figures out that there is north and new dawn out there or if the stars aline is Ocean i was watching an NA streamer the previous day getting encounter on Titanic map well it is cause right now the Map numbers is kinda low but a little bit tweaking in MM wouldnt hurt cause getting domination on the majority of the games is becoming irritating
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yeah that is true about these people being trolls even without XVM we will see how the situation will develop
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well personally speaking i am not blamoing xvm for the afkers in battles either on wows or wot (especially in wows were the client is not stable enough and undergoes changes cause it's CBT after all) but i would blame XVM for the toxicity that it creates by ''armchairs generals'' and typical '' tryhards'' starting spreading that crap all over the team and there is a win they are nowhere found cause there contribution was 0 they went full yolo died and then proceed to next battle thooooose are the cases that if xvm is not the same as wot it would be a better experience
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+1 this is soooo true!! xvm the only that it provides is full for toxicity and bad mood over all with the well known '' o noob team again'' ''noobs all day today'' and similiar quotes by armachairs generals WG's stats page is just fine and if it remains the only stat page then it would be pretty good also wows is quite new game and xvm propably will hurt the games gameplay when it will go to OBT
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Dude this a ''game'' with vitrual stuff ya know?? what the hell ethical stuff have to do in a video game??? and no i will hand the enemy team the win if they deserve it if either me or my team done gouf they deserve the win on the other hand with your ''thinking'' the enemy team just wasted 20 minutes cause you have ''ethical'' concerns and yes wasting +20 minutes on a game doing nothing and not giving the enemy team cause of ''ethical reasons'' makes you a scumbag and a douche
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Pretty cool idea and it would reduce the Fraustration cause of win of ninja cap like mentioned above and having that token to use it in you best game for instance is pretty cool
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- Win of the Day
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Well it's a game so the ''real'' war tactics dont really make sence cause you didnt had HP bars and stuff victory is always the goal in the game if i am the last guy i would just go and do some more dmg and maybe get some extra xp and give them the win cause they did a better job then me and my team propably the last i trend i see though is BB's more spefic kongo's cause of there speed they just deny to engage other ships and stay around 17km and just run while shooting and hoooopefully RNGesus says yes and hit them it's kinda irritating when they are on the enemy team and on your team cause they are being just useless and just running (on a senario that you are a bit outtired ok but kongo vs kongo engaments is no excuse for running) Hopefully WG might think something about that or people will realise how to play BB's or anything else they play
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well wows is an arcade game the ammo and stuff have not been implemented yet as you might see in the module screen but i dont have problem with either endless torps or endless shells it's kinda fun cause spam away tanks have limited ammo supplies cause : 1 they are tiny compared even to DD's and 2 you have space to store stuff in a ship
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actually no when BB's can shoot the other ships all the way into the spawn areas you know there is not a lot of distance there and generally the maps feel small for ships like BB's were they need a big radious to turn cause of there rudder and size and sometimes you end up there even if you want it or not you can run there
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warning bell for ALLIED torpedo's would be nice
nikos13ole replied to Vikingnewt's topic in General Discussion
mod will be propably the savior cause we wait from WG to implement something well..... we are going a loooong time just look how long it took them to implement a timer for the reloading of the guns in vanilia sights -
warning bell for ALLIED torpedo's would be nice
nikos13ole replied to Vikingnewt's topic in General Discussion
There is already a Full torpedo alarm either if they are enemy torps or friendly torps increase the sound maybe? -
A good idea would be as suggested taking dmg over time after x amount of seconds for ships to leave i was dibating how usefull a system like WT has were it respawns you back the map after a certain point but there would be a looooot of abuse there and it would just be broken gameplay
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Limiting chat to opponents to players still alive.
nikos13ole replied to Anulmentor's topic in General Discussion
well yeah toxicity is being somehow increasing cause people buy themselves into beta i dont really to be limited cause i have had some fun with other player discusing the game and making fun of ''ragers'' especially some players getting sunked by torps while the go into the mist is really funny had some of the most fun in that case what should be done is each player having a certain amount of Points and he gets reported and if he reaches 0 he gets banned by chat cause the toxic sometimes is irritating hopefully they cant spam the crap out of pinging the map all the time like it happens in wot sometimes -
The Fact with the clevi is a tier 7 ship in a tier 6 slot and also the transitioning from the cleveland to the pensacola is a huuuuuuge slap in the face cause the pensacola is older design and it was under the trinity limiting the ship to 10.000 metric tones to Cruisers which has less armor in the favor for the 8 inch but despite the flak the pensacola though is a good training and transition to the other 2 ships New Orleans and Baltimore until the Des Monte with that crazy rof The Atlanta may sound amazing with the RoF but they are 127 mm guns not 152's like the cleveland and also it is max 86 mm of armor on the citadels you DONT want to go against a BB or a heavy cruiser even a mogami the atlandas gameplay is mostly hunt DD's with that rof and harash cruisers that are not paying atettion cause you dont have any armor to withstand a good 8 inch guns salvo
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i got into beta and i started going down both Cruisers and BB's it's just a mood thing i want a fast more fun gameplay i play a Murican cruiser if i want to be slower and have some russleling with RNGesus cause watching the shells the 1 before the ship and the other above while the lead was perfect and then you get thosee magic citadel full salvo hits were you delete ships but cruisers are more confortable cause are not as fragile as DD's and not as slow as some BB's (Kongo for instance is pretty fast and then Amagi with the engine upgrade )
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Team-damage/tk, how will they do it?
nikos13ole replied to krautjaeger's topic in General Discussion
The best way to deal with Team dmg right now is to take screenshot and send a ticket about that -
it has been confirmed that in the previous patch the implement barretes armor but they set the armor at 0 instead of there correct armor values that's why there is so much turret's get destroyed waiting for the minipatch
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So my friend says "Just turn into the torpedoes to evade them...."
nikos13ole replied to Aphraid's topic in General Discussion
Langley is THE SLOWEST of all ships right now max knot's speed of that carrier is 16 knots fully upgraded kongo can up to 31 knots max speed so you can easily catch it and kill it with broadside fire do some research before posting -
AP always those guns do wonders even when countering DD's you can rekt them even with 2 AP hits and without citadel hit cause the reload is longer in comparison of the Clevi it stinks if you miss or get trolled by HE or AP in my full grind of the pensacola i used AP all the time Expect when i was firing at a carrier and switched to HE to set it on fire so he would be able to launch planes Pensacola is an ok ship Just keep distance dont show your side cause it's a giant citadel zone and you will get rekt easily try engaging targets showing you front of the ship so other ships AP wont pen your citadel if but generally speaking 1 Dont do things you did on clevi and 2. try to be support and behind BB's or the main line cause you dont have any armor to withstand a hit even from the clevi's and ofc fast firing cruisers like clevi or mogami are better not engaged into 1v1 cause they can eat you @Snot_Snot you can use HE to set fires on CV's as i said earlier and if you see that AP on a BB doesnt do anything in multiple salvo's you switch to HE to set fires and crit's force him to use his repair and then set him on fire and do crits just to anoy him
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So my friend says "Just turn into the torpedoes to evade them...."
nikos13ole replied to Aphraid's topic in General Discussion
Well the thing is there is always a way to avoid torps not all of them but not taking a full salvo of torps from the Torp planes always pay attetion to the Plane indicator and see what the planes are doing at first it was hard for me and i end up getting a full salvo of torps now i have learnt to 1: pay attetion to the Plane indicators 2: start evading either by turning towards them or away from the play 3: cause you are in a BB and the rugger turns like a brick and for ages that means the sooner you start to turn the better also by the screenshot you wasted a loooot of time before decding it's time to turn towards them Pay attetion to minimap and the Plane indicators HOPEFULLY the dev team decided to implement Plane warnings and see them what they are doing -
OK, I've played 47 randoms and maybe 100 co-op. Here's what I think.....
nikos13ole replied to Hodders's topic in General Discussion
That thing is capping and no teamwork being encouraged by the game mods of wows up until now with domination being the main mode that the MM throws at you(and the limited amount of maps) most just go for the caps ( or most of the time! i have seen teams completly ignoring cap points on domination) they should rework domination and also increase the cap times(in standar battles when they show up) cause right now accidental caps can happen cause the cap area is so most ships dont have enough time to make it out of the cap circle -
well Fuso is another case from BB's standpoint it's slower it's bigger it has AA buuut the good thing about the Fuso is 12 guns so in a good broadside can pile some good dmg
