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Everything posted by ilhilh
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Gamescon accounts ! T10s at PPL that have no idea what they do !
ilhilh replied to DanottiTR's topic in General Discussion
It is swings and roundabouts with these things - if the gamescon player is on your team oyu perhaps have a high chance of them being useless (not all are!) but all you need is for the gamescon players to be on the other team and then half of the time you have a XP Piñata -
A message directed to WG about 0.4.1 and Mods... is this really true?
ilhilh replied to Tsukotaku's topic in General Discussion
This forum does seem to fly off the handle at the merest suggestion of a change. I swear that a dev could idly think something like 'perhaps we really should add submarines' whilst sat on the toilet, dismiss the idea imediately and it would have half of this community in uproar. And yet at the time they complain about information being kept from them... surely, if some things are not finalised then it makes sense to keep the information away from a bunch people who are always on the edge of some kind of outrage explosion... -
Just started playing, all seems good except one thing.....(AA).
ilhilh replied to BUMMER_BROWN's topic in General Discussion
At 40 games I assume you are still low tier. AA is practically non existent until tier 4 and in some ships pretty hopeless until even higher. Also, Destroyers have hopeless AA fullstop. They might fire a lot but they just don't do enough damage. -
I am only going off this one post but you sound like an idiot. You can cite 'real life' experience all you like but grouping whole swathes of people together based on the actions of a few is a lazy and pathetic way to treat people. Some people are [edited], some are not. Their race, nationality, beliefs, age etc are not what determines this...
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Tenryu and Kuma seem to be amongst my worst performing win wise but I enjoy playing both ofthem - I can pull my weight but I lose a lot as I cannot carry often enough when things go bad. In the Kuma yesterday I had 1 game with 4 kills for a loss and a 2nd game where I capped out what was otherwise going to be a loss and earned a solo warrior for capping vs 4 ships (2x CV, CA and BB).
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Guys and Girls, what is this? (Germany added)
ilhilh replied to Hannibalurg's topic in General Discussion
The German info in your service record appeared when they added Tirpitz/Bismarck to the game last week i.e. not today's patch but about a week ago. -
Alpha testers because you are one? They have Supertesters specifically for this purpose...
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Good job they QA test their patches before they release them on the unsuspecting public...
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Screenshot the times on the news piece and submit a ticket.
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Lag of 4-6k most games. unplayable. Your torpedos fire about 30 seconds after you click. Ridiculous. Same - died and gets to 30 ping. EDIT: playing BB and CA.
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What Were Your Greatest Gaming Achievements Today ?
ilhilh replied to Hanszeehock's topic in General Discussion
Probably most impressed at shooting down 4 planes in the Kuma to be honest but sneaking in a cap Vs 2 carriers, a BB and a CA for a 'solo warrior' award is very sweet. It actually followed on from my previous game in it which I survived but we lost (domination): -
If you made it so that there were no draws then people would start playing negatively to get the result. I hate draws and particularly the really one sided ones, but in close draws you could easily have people just running away and hiding in rather than trying to complete the objective. People need to keep their team right by reminding them of time remaining - it is really easy to get tunnel vision and not realise the time (I'm guilty of it) but when I remember and the time is low I put it in chat. Sometimes people need to make a decision between kills and capping but often they don't realise they are at the decision point.
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As you can see most of it sits below the waterline so you need to be aiming for the waterline at close ranges but always the central belt of the ship. At distance you will have shells plunging through the deck armour but things like the superstructure protect it. Also, at large ranges you might know where you want to hit but the accuracy and enemy course changes etc do mean it is to a certain extent out of your hands.
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All BBs struggle a bit stock but lower tier ones are noticeably worse. Although I actually have got on ok with the Wyoming I still think you really need to get to tier V to start seeing what BBs are capable of. I would say to anyone on the lower tiers that you just need to suck it up, and eventually it will be over! The Myogi is more of a pig (than the Wyoming) in my eyes because the 6 guns means there are just too few shells heading towards the target and the speed, range and accuracy improvements over the Wyoming don't compensate for this. Also, the 2 hull improvements just make it a longer slog getting it up to spec.
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This should almost have a NSFW warning on the title - I've just got a bit of a lazy lob on and won't be able to leave my desk for a few minutes
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I really like the idea of port/airfields that need protecting/attacking but my major concern is that WG are already pretty hopeless at conveying objectives to players anyway. I haven't played planes but in WoT and this there is nothing above some randomised tips in text at the loading screen. God knows why they can't include visualisations on the loading screen - the maps showing spawns and perhaps routes of attack, or even a video that could run over the top of the countdown (tick not to show again). Instead we get a very half assed approach where it might tell you the role of a cruiser and then *bang* off you go.
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This is how our tech trees will look like a few years from now
ilhilh replied to Siagor's topic in General Discussion
Ah. Rose tinted spectacles. My favourite. -
Once you buy the ship you get +1 slot. That stays forever, so yes, if you sell the ship you can put something else in it. You would have to retrain the captain though. But, you should never sell/re-buy a premium ship for a slot space - it is a ridiculously overpriced way for doing it - you would be better off buying the slot at full price. But, at some point they will discount slot prices so I would recommend holding out until then...
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Yes. Please listen to god and find another game away from us. We are all quite bored of reading tedious crap like this from paranoid people. I think anyone who has been around WoT for long enough is aware of this patent that THEY ARE NOT USING. Anyway the purpose of the proposed MM system is to place people at the top who have had a bad run of games (so more likely the bad players) and so if it was running YOU would be one of those people getting pushed to the top. So, if it is in use then why is your WR not improving since you are getting a helping hand?
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You want to report people for not employing your idea of team play? Even though there is nothing instructing them to or rewarding them for doing so? Hmmm...
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How it is possible that Carrier can vanish when it is 2.5 km away and secondaries are SHOOTING?
ilhilh replied to Finnka's topic in General Discussion
I feel like you should waste your time answering us as you have clearly wasted our time making this thread. What were you expecting us to say when you write a couple of sentences complaining without providing an real information to make a judgement on? -
Please stop trolling. What is this thread if not a really poor troll attempt?
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How it is possible that Carrier can vanish when it is 2.5 km away and secondaries are SHOOTING?
ilhilh replied to Finnka's topic in General Discussion
We want to see guns firing out of nothing. We want to see the distance the guns are firing from nothing. At the end of the day you should have had plenty of time on your hands since you had nothing to shoot at... -
How it is possible that Carrier can vanish when it is 2.5 km away and secondaries are SHOOTING?
ilhilh replied to Finnka's topic in General Discussion
Screenshot? -
First real rage-quit! How to overcome carrier abuse?
ilhilh replied to Slipz's topic in General Discussion
I find turning into them often better as there are plenty of CV captains who try to adjust the launch when their planes are too close to the launch point and then they just circle around and have to set up a whole new attack all the while I have been shooting them down
