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About Senjougahara

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    Able Seaman
  • Birthday 09/01/1990
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  1. WG broke this with - any news on update? EDIT: nvm the link is updated on NA forum
  2. Bug Reports

    I hadn't skipped at all (I don't even remember the controls for this), I just couldn't exit any way at all after trying for a good minute until I gave up and killed the process.
  3. System for Prevention of Unsporting Conduct

    Killing YOUR OWN PLANES contributes towards pink status - this is completely and utterly ridiculous. I have two squads of seven fighters. One squad has 2 planes left, the other squad has 7 planes left. I lock both enemy fighter squads into combat with my 2 plane squad and use the 7 plane squad strafe to wipe them both out. Such an move could potentially WIPE OUT 14 planes (or even so many as 20 planes if you're doing it against Hakuryu), at the cost of ONLY 2 planes. If you just left click on them instead you could potentially lose all of your planes and not kill more than one or two because LOL RNG (not to mention it would take 100x longer for the dogfight to finish). The game is literally penalising you for playing well at this point, you get penalised for sacrificing 2 of your planes to kill 14-20 enemy planes which is a good trade by any standards. The game would rather you left click and play like a complete potato to avoid pink status. I get it at low tiers when you have double CV battles and your allied CV strafes into your planes, that SHOULD count as unsporting. But your OWN planes should not count. There are ONLY two reasons you'd strafe your own planes: 1. by accident - why should anybody be punished for this? you don't punish people for sailing broadside or rushing in to die first so why should you penalise this type of bad play? 2. as part of a move trade your planes for enemy planes - in this case you're doing it to trade (hopefully few) of your planes for (hopefully many) enemy planes. The important thing to note here is you may ask "so why don't you just strafe the other squad out of fighter lock before the strafe hits them?" and in some cases you can't do this, if you only have 1 plane left it just dies when you try to strafe out (because you always lose 1). So if you're down to 1 or 2 planes there's literally no reason to strafe out, just keep them there and keep enemy planes locked in place for longer. But you get pink for strafing 1 of your own planes, but the game is perfectly happy if you strafe it out and it automatically dies anyway. It makes no sense. And lastly, there may be a third reason to strafe your own planes: you're a troll - but there's no benefit to this, let's say you strafe all your own planes and you run out, that has the same effect as just not using them in the first place. If you want to troll as a CV by not doing anything then you can just as easily troll by wasting time and doing everything except being useful. Putting this in place to stop trolls (I've literally never seen anybody do this so it's not a common problem) while hurting so many many people who play this game properly just punishes innocent people for no gain. Trolls will find ways to be trolls. There is literally no argument for strafing your own planes turning you pink.
  4. Bug Reports

    1. Description Many issues with replays: speed indicator is stuck at zero turning/heading indicator is stuck in the middle turret position in bottom left corner is stuck stationary damage indicator is stuck at full HP fires (and I assume floods) do not show up on the ship icon bottom left corner or above the loading indicators gun loading indicators don't count down, they are either full when loaded or empty when loading crosshair doesn't follow where you aim in the main screen, it still looks like the turrets are pointing straight forwards and backwards ribbons don't display damage counter (and potential damage and spotting damage) don't display achievements don't display (on the right hand side when you get them, they still display in the chat) you cannot exit the replay, pressing the "esc" key does nothing, alt+f4 does nothing, as far as I can tell you can only exit by killing the process 2. Reproduction steps Enable replays, play a match, then exit the game and watch the replay 3. Result Replays are difficult to watch and very bad for recording stuff 4. Expected result Replays should display everything exactly as they do in the normal game itself, and you should be able to exit them without killing the process 5. Technical details I'm not sure if technical details are relevant, as far as I can tell this happens with all replays as of
  5. Update 0.7.4 General Feedback

    So they made it worse basically (though not as bad as it was initially on PTS), as expected of WG. You know I was about to say I didn't have anything to complain about in this update and that they had a number of good changes. But I take that back now I see that their "spotting system fix" basically only "fixed" a non-issue. The thing that people care about is the pointless 5 second delay on rendering, nobody cares that the smoke renders first. If anything that could be used to at least figure out visually where the ship would render so you can aim at it quicker when it does render. Now we have even less to go on. The most ridiculous thing about this entire mess is that ships used to render instantly on both the minimap and 3D, so to fix this all they have to do is ROLL BACK THAT CHANGE. Yet they make an entire song and dance about messing that up because apparently they lost their commit history and forgot how it was before. This is just bizarre to me. At the time it was first introduced I remember them saying the reason is because russian toasters can't keep up with it so they added the delay to make toasters more competitive with actual PCs. And of course at the time everybody hated it just as much as they do now, but for some reason (allegedly player feedback, but I know for a fact players' opinions of this haven't changed at all since it was first proposed so that can't be the reason) they wait until now to change their mind about it.
  6. I've looked at the sound files for the game and as far as I can tell the new bell sound isn't in any of the .wem files, rather it's stored in one of the .bnk sound banks which are far more of a pain to edit - I can extract from the .bnk files but I can't see an easy way to just remove a specific sound from a .bnk file, so I go to look at the .xml files. But I can't find anything obvious in the xml files that would tell the game when to play that sound so it's becoming really difficult to pinpoint how to mod this damn sound out of the game. Has anybody else found anything to make this easier?
  7. Other Improvements

    "A special sound signal (ring) will play when a battleship's main calibre battery is fully reloaded" I've seen the response on Reddit regarding this: "Please let me clarify - we are not against customization (this is why also we made sound modding much easier) - but we're against overwhelming settings for every god damn sound or UI element - it's too much for vanilla client." First point: NEVER introduce a new "feature" without an option to disable it, forcing new stuff on EVERYBODY is obnoxious especially if you don't gather any feedback on whether or not such a thing is wanted (which WG never does by that's another issue entirely). I'm not going to go into how ridiculous the comment about sound modding being easy is, but if you don't want overwhelming settings for every sound or UI element THEN STOP INTRODUCING SO MANY UNNECESSARY SOUNDS OR UI ELEMENTS THAT PEOPLE WANT TO DISABLE. Secondly: Literally never seen a single person ask for this, and it's annoying as hell, it sounds more like a church bell calling for mass than anything else.
  8. [] Remove/Hide Insignias

    I've updated it to remove the new French emblems added in, but let me know if you find any that aren't hidden and I can go back and check.
  9. []Historical Naval Ensigns (Flags) in 4k HD

    Hey Adiya, due to WG censorship I've started to update the flags.dds file myself for personal use, but it seems like the service_lib.swf file prevents the game from loading as of - can you tell me what this file does or if it's needed?
  10. [] Remove/Hide Insignias

    I've replaced ALL insignias with transparent .png image files so they don't show up at all. Because some of us don't want these obnoxious things shoved in our faces and blocking our view with no option to turn them off. Download Links: https://nakadashi.kokonoe.ovh/WoWs_Hide_Insignias.7z https://puu.sh/BiVCv/7fbfce4784.7z Simply extract to mods folder Enjoyee Edit: Updated for - last changed on 2018-03-01 Edit: Updated for - last changed on 2018-03-30 Edit: Updated for - last changed on 2018-04-26 Edit: Updated for - last changed on 2018-06-01 Edit: Updated for - last changed on 2018-06-28 Edit: Updated for - last changed on 2018-07-27 Edit: Updated for - last changed on 2018-08-23
  11. Update 0.7.0 Feedback

    Welcome to episode 2 of "UI Changes Nobody Asked For" In this episode we feature the new division chat and status window being combined. It's so nice of WG to consider those of us who don't use division chat (because for example we might be using voice chat) and decide to force us to display the chat the entire time anyway, that's exactly what we wanted. It's also wonderful of them to not give us any choice in the matter, we HAVE to accept this change or stop playing the game, there's no option to toggle it on or off. We're stuck with it. Thank you so much WG, we love unnecessary and bad UI changes being forced upon us! I cannot overstate how much I absolutely love this feature. Please give us more ridiculous, unintuitive, ugly, and plain bad changes in the UI. After switching around the upgrade slots back in 6.14 I thought you couldn't do any better, but you really outdid yourself this time! Since WG are so focused on making bad changes that nobody asks for, wants, or needs, I thought I'd help them by coming up with some further suggestions to "streamline" the experience: Ads. We all love ads! Look at all that wasted space on the port screen! Filling it up with unwanted chats was only the first step, you should put ads on there too. Not only would players LOVE it, but you'd make even more money!!! On the installer PLEASE give us the option to install the Ask™ toolbar. I find it so frustrating that in order to get that garbage piece of bloated spyware I have to install Java, I wish I could get it through WG products too! UI elements need to shake, and jump out when you hover over and click on them, it would really make it "pop". We need more synergy, ALWAYS MORE SYNERGY. You know those lovely flashing symbols that appear on new features? Make it so they don't disappear. It's already fun enough that they don't go away until you click on them (even if you don't care), why not make it so that EVERY UI element has that flashing symbol? It would really grab our attention to features we never even knew existed or cared about or wanted. Give us fewer options! Having so much choice and player agency is confusing and frustrating, please take all of our choices away from us so we can only do what big brother WG want us to do. MORE UNNECESSARY UI CHANGES THAT NOBODY WANTS. This is by far the most important factor in creating a fun and engaging gaming experience. Remove detonation flags, they are OP. On that note, we need more detonations, please. It's so hard to detonate a battleship it's almost not even worth shooting at them. And I heard carriers CAN'T be detonated????????????? Talk about OP, please nerf. Manual drop is overpowered, please remove from the game. When we reach tier 6 CV and play against a CV that knows how to manual drop or strafe it's just so unbalanced it should be illegal. Conqueror isn't strong enough, I only have a 97% winrate over 1000 games in my conqueror, that is unacceptable. BRITANNIA RULES THE WAVES. Please make sure this is accurately reflected in the game, thanks in advance. You're welcome. When you make all these changes, and I know you will, I expected to be compensated in full for my brilliant ideas. They are all copyrighted and if you implement any of them without paying me I will sue you! Hugs and kisses. xoxo Warm Regards, t. Potato
  12. Upgrade Slot Changes

    Completely unnecessary change. Before they were grouped by functionality, gun/torpedo/AA stuff at the beginning, engine/rudder and fire/torpedo protection in the middle, and concealment or utility at the end. Now they are all a jumbled mess and how do you know which slot to go to for a particular upgrade? You don't, because nobody thinks of upgrades in terms of their cost but rather their functionality. For example, you don't think "oh I want a 125,000 credit module to replace my current one", you think "I want to replace my gun upgrades with AA upgrades - where are my gun upgrades? THEY'RE ALL OVER THE PLACE BECAUSE WG *Edited" At least give us an option to choose which arrangement we want to use, rather than forcing a change NOBODY ASKED FOR on us.
  13. Pan-Asian destroyers

    Ironically this line is very unpopular in Asia because of how offensive it is, since WG are so lazy in their implementation of this. Also the Pan-Asian captains have American titles. WG copy and paste logic.
  14. US Navy CV changes

    "For all U.S. carriers, we'll remove the possibility to select Flight Control modules. These changes will increase the versatility of U.S. carriers" This is the most laughably stupid statement I have seen from WG, even more stupid than "we treat all regions equally". Removing choices somehow increases player agency? Who wrote this garbage? *Edited Regardless of whether or not you like the balance changes made to USN CVs, this statement is just patently untrue. Maybe if you stopped trying to spout such ridiculous garbage the EU community might actually stop losing respect for you (ha ha ha). *Edited
  15. ?% chance for getting super-container

    This should be illegal