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[NIKE]
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Everything posted by StratosGR
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Recruitment Poster Contest - Win Big Prizes!
StratosGR replied to The_EURL_Guy's topic in News & Announcements
Old era inspired Ronin & The Seven Virtues Of Bushido #WorldofWarships #JoinTheNavy #StratosGR #RONIN -
RONIN recruits casuals(no ts)
StratosGR replied to RenamedUser_517646985's topic in Clan Recruitment
You have an invitation :) -
RONIN recruits casuals(no ts)
StratosGR replied to RenamedUser_517646985's topic in Clan Recruitment
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Recruitment Poster Contest - Win Big Prizes!
StratosGR replied to The_EURL_Guy's topic in News & Announcements
I don't have an attitude and i understand your question very well. The rules saying for clan members "to join your clan" and not a possible (who really knows? everyone can change his mind...) future clan. So just join the "future" clan now (to get your "future" clan all the benefits), or post it individually. -
Recruitment Poster Contest - Win Big Prizes!
StratosGR replied to The_EURL_Guy's topic in News & Announcements
You post it individually and its related to wows. -
Recruitment Poster Contest - Win Big Prizes!
StratosGR replied to The_EURL_Guy's topic in News & Announcements
For those not in a Clan, or who wish to post individually: Make an old-fashioned recruitment poster related to World of Warships. -
I give 0% chance for this to happen. 15km standard radar will "remove" destroyers from the game. It's a "low resolution" radar
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15Km only against BB-CV. Does not work against DD at all.
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I dont think they are overpowered or even good... Played a handful of games yet, so i have to play some more to come to a conclusion. But in a few situations for example cyclones, that radar can be an issue.
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Get ready to cry about radar range, when they will introduce the new russian bbs with ...15km radar range.
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Sorry but cannot think anything else. Mod is working and even then, the option in settings should be working also.
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I don't think so. The option doesn't load the effect. The mod removes the effect completely as it makes the flames transparent. With the mod loaded or no, the effect shouldn't show the flames. 1 of them present (mod or the graphic option), or both and the flames should be gone.
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In graphics settings the "reduced fire effect" option i think it hides the fire full frame screen.
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Here it is with my red triangle. If you dont want the triangle, replace it with the default.
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They changed the file for the marker. Now it's in the hud_lib and not in dangers. I made some here if you want.
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I think the How to report a bug or issue must be added here in the op.
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I also got it
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Τι σε νοιάζει για τους "όλους"; Οι φίλοι ή η clan σου να το βάλουν να συνεννοήστε
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Me also. No problem with cv ui. Do a clean mod installation.
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whats the problem exactly?
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All flag mods need to be updated, as WG changed the according dds file.
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Silly me. It was there.
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Previous side panels from Roslich had detection range, gun range, torp range. Can we also have the previous version?
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I want it implemented in the game client. Also the mod you mentioned distorts the view and its like looking through a fisheye lens.
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1 or 2 more zoom out stops in torp view.
