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Everything posted by SV_Kompresor
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Well for some the reason is that the more knowledge you gain about the game, the less useful he becomes/his flaws in reasoning become apparent. Eventually there comes a point when his teachings become straight up wrong or at the very least unreliable. For others it's simply a dislike of his constant complaining and the creating of drama because he knows it sells well.
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Powercreep. Remember how OP worcester was at the beginning? Or IJN gunboats?
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You sure this isn't your gpu dying? Try running a repair in the launcher. Maybe a corrupted file?
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It was just a guess I made since soviet CVs (with the exception of chkalov) tend to struggle somewhat against any dd that isn't perma spotted. Hard to tell without a replay so I guess I'll take your word for it....or something .
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Matchmaker Discussion Thread & MM Balance
SV_Kompresor replied to Excavatus's topic in General Discussion
Why would anyone willingly play ranked beyond just the rewards? Good god no. Now that would get boring and stale in about 2 days. -
Yeah if you died that quick to one of them, that's purely on you. Maybe if it was a midway you'd have a point, but if a nakhimov killed you that quickly in a dd...nah. Might we see a replay just for the sake of it?
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Petition: Petropavlovsk needs LONGFIRE_BIGFLOOD
SV_Kompresor replied to arttuperkunas's topic in General Discussion
Isn't dispersion a part of gun performance? -
Still....the skill floor got lower...so there's that at least. (well...at least at tiers above 6)
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What makes it good? It has to fit your playstyle and do it well.
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instead of the usual 2 teams
SV_Kompresor replied to CV_SUB_Report_Blacklist's topic in General Discussion
It's not even just that. Average wr would drop from around 48% to 30%. Just look at arma 3's king of the hill. That thing has three teams too. -
Question about MM and Div's - WTF?
SV_Kompresor replied to SolanumTuberosumRex's topic in General Discussion
Just barely above 11% actually. But yes. -
Question about MM and Div's - WTF?
SV_Kompresor replied to SolanumTuberosumRex's topic in General Discussion
How so? Most of the steamrolls happen when teams are relatively balanced wr wise. -
They're not. Just yesterday we had a dd that in his infinite wisdom decided to park next to an island that had a balti with both radar and hydro behind it and got clapped in about 3 minutes. Dude sounded (as much as chat can sound) like a german war justification and got shat on by everyone. Aaaand as soon as he died we started winning.
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Magazine upgrade prevents just about every detonation on non DD ships though. I think i've only ever been detonated twice since the flag rework.
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Which forum members have you seen in random battles?
SV_Kompresor replied to Cobra6's topic in General Discussion
Wasn't much of a game to be honest. -
Petition: Petropavlovsk needs LONGFIRE_BIGFLOOD
SV_Kompresor replied to arttuperkunas's topic in General Discussion
If that means that wg makes my zao as tanky as petro, I'm all for it. -
Petition: Petropavlovsk needs LONGFIRE_BIGFLOOD
SV_Kompresor replied to arttuperkunas's topic in General Discussion
Agreed. It's cockroach like survivability needs to go. And dutch CAs need to lose the longfire_bigflood. -
I don't think it's worth going back to a worse gameplay (with just as many worse mechanics) just because of a few better ones. Might aswell just include the good ones here if that's what people want.
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If only it did.
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I know you like them WG... But this is unnecessary. Pls fix this.
SV_Kompresor replied to G_Teardrop's topic in General Discussion
Probably because he paired his point with his lack of understanding of supership matchmaker, so people chose to focus on that. -
[THESO] The Salty Ones is looking for casual clan battle players (and salt ofcourse)
SV_Kompresor replied to Mighty_God_Of_Salt's topic in Clan Recruitment
Go one page back -
[Poll] It has been 1 year since the last "Commander Skill reconstruction" (and switch from MAX 19 -> 21) - how many 21-point captains do you have now?
SV_Kompresor replied to Leo_Apollo11's topic in General Discussion
It doesn't change the fact that increasing cxp costs was the one good thing that came out of the commander rework yet here you are complaining about it. -
[Poll] It has been 1 year since the last "Commander Skill reconstruction" (and switch from MAX 19 -> 21) - how many 21-point captains do you have now?
SV_Kompresor replied to Leo_Apollo11's topic in General Discussion
It's just a generalization. You and others didn't complain or were straight up happy when wg was ruining the game's economy by making everything easily obtainable, but now you complain when they (very slightly) fixed it. Even if only one tiny bit of it. -
Something being realistic or not is completely irrelevant if it causes problems. Or hell, even if it doesn't. Why fix (and potentially ruin) things that aren't broken?
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Yes it'd be more realistic. It'd also be worse precisely because it's more realistic. How about no.
