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Everything posted by LemonadeWarriorITA
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Funny and sad game situations shown with map screenshots.
LemonadeWarriorITA replied to albinbino's topic in General Discussion
All the DD players playing BB now. -
That any chance is like 100%
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speed tanking / french dd's / le terrible post 0.8.3.1
LemonadeWarriorITA replied to MrWastee's topic in General Discussion
The only thing that stopped me playing Le Terrible is carriers. I don't know whether those buffs changed anything in relation with that? Getting focussed by rocket planes made it so boring :3 -
To CV or not to CV, that is the question
LemonadeWarriorITA replied to anonym_DKZABZXaXZld's topic in Aircraft Carriers
The rework is fine. I think the rockets need a slight damage buff. -
Join the clan that you like. Most clans will have some rules for it for sure. It makes sense that better players earn more than the juniors imo. They are the ones earning the steel in the first place. Probably some clans will reward equally, but such clans won’t fit me for example. So just find something you like.
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They need to remove the AP BB pen from Harugumo and Khabarovsk.
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Probably suggested before, but well. Despite CVs being "Special" it still would be nice to see what my carrier is doing. Would be nice to have a HUD what shows what my boat is doing; the rudder, speed and what my damage con is doing...
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Idea for change to defensive aa
LemonadeWarriorITA replied to thiextar's topic in General Discussion
Ah I thought it explained a lot. Darn it -
Idea for change to defensive aa
LemonadeWarriorITA replied to thiextar's topic in General Discussion
DFAA should rip apart planes like the old days. Attacking a Wooster is as smart as sailing broadside and should be punished, especially at tier 10. I did come across a WG-EU player yesterday, now I don’t know whether it is an official WG clan, but he did end up nicely at the bottom with his DD, so that did satisfy me. WG can be a bit slow with nerfing the right ships, because they first want to make money; eg YueYang and Conqkek for example. -
Radar + islands = sweet EDIT: Oh I am sorry that is too boring for you. lawl
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Soviet Battleships, another WG fail !?
LemonadeWarriorITA replied to HardLens's topic in General Discussion
I think the Sinop is OP.- 145 replies
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- 2
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- soviet battleships
- wargaming fails
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(and 2 more)
Tagged with:
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You are right, it is useless to discuss that trash mechanic, or CVs in general.
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You can open replays with the Worldofwarships.exe file. See opening post: https://forum.worldofwarships.com/topic/152048-step-by-step-instructions-for-playing-a-replay-file/
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Fundamentally flawed mechanics of the game
LemonadeWarriorITA replied to loppantorkel's topic in General Discussion
Than those weren’t the exact same shots, because an overpenetration itself is not RNG. -
Fundamentally flawed mechanics of the game
LemonadeWarriorITA replied to loppantorkel's topic in General Discussion
That is either because your shells don't arm or explode outside the ship, not because RNG. -
Fundamentally flawed mechanics of the game
LemonadeWarriorITA replied to loppantorkel's topic in General Discussion
How do you mean RNG? Because your dispersion sucked? -
Fundamentally flawed mechanics of the game
LemonadeWarriorITA replied to loppantorkel's topic in General Discussion
What is bad play? You shooting overpenetrations on broadside cruisers? -
Fundamentally flawed mechanics of the game
LemonadeWarriorITA replied to loppantorkel's topic in General Discussion
TBH I don’t even shoot at cruisers who shoot at me when I play BB, unless I see it is a potatoe. Though, when players are equally skilled, the chances of winning for the HIV are slim, since there is nothing to spot the Republique at long range. Overpenetrating the citadel is something the better players use to stay alive. It is nice to have some more complicated things in the game that requires some knowledge, unlike some recent additions to this game.... I personally wish all ships had the Russian BB gimmick of the closer the target the better the dispersion. oh and the entire British BB line. -
TBF WarGaming never really tried balancing RTS carriers. Now DDs are unplayable for the average WoWS player... I personally would like to see: Removal of rockets, increase the other planes on deck as a result. DB aiming mechanics more difficult and an increase of damage. TB slightly easier mechanics and/or a buff in damage. Take off times of +/- 30 seconds Similar spotting nerf radar received. DFAA panic effect back.
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Doesn't mean it is correct now...
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I wanted to check out your statistics to see whether you could teach me something useful. Hidden... lawl
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Or their point blanc aim, or that they can launch strike after strike
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Everyone does, till they play DDs themselves.
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Yea, but now every potato with a flat deck can do it
