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About omardais

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  1. Hit me too, crazy desync and crash, restarted then couldn't log in for 5 mins, not even an amusing replay for me unfortunately. I had no issues since last year and old computer but in the last two months I've had a few crashes to login and a couple of forced restarts, and it's most definitely only this game that does it.
  2. Did that happen last night by any chance?
  3. The complete lack of in game tutorials for even the very core mechanics of the game.....but still, 8k....jeepers
  4. A bit like this one?
  5. Couldn't agree more, and as I said in another thread on the topic I would go so far as to suggest capping the amount of radar ships on a team, had this game not so long ago and frankly it was soul destroying being spotted for pretty much the whole game.
  6. I also would really appreciate some kinda radar evening out....and dare I say it possibly a cap sometime, had a Fletcher game yesterday with enemy team having 2 Missou, 2 Donskoi, 1 Balti, 1 Neptune, 1 Bismarck, 1 Udaloi and not to mention CV.....was not fun for me, but I'm sure they had a right chuckle.
  7. Might just see you there if I'm not away working, I keep meaning on going out more and doing sociabubble things, oh and isn't there that American style desserts place in Chatham........
  8. And not the contradiction of ''port'' being an open ocean with no port?!!
  9. I fully appreciate your points and thanks for not being quite so harsh about it lol. All i was trying to illustrate I guess is that the camping BB meta is not going to get any better with that kinda thing happening especially for ships at -2 MM, but as it goes that was in the first 5 mins and I was alive longer than the kemping Tirpitz and co so again point taken, I survived to tell the tale.... for a while at least, whereas poor cruisers don't often have that luxury. And as for the cruiser support I'm guessing they had other priorities than saving lil ol me, or perhaps were waiting for the torp bombers or something, who knows.
  10. Errrr, sorry but that's what happened, I didn't say no planes were killed I said that however many got through nuked me, perhaps the term ''to no avail'' was the issue, what I meant was despite best efforts........... Also, thanks for being so polite about your concerns, clearly an ''are you certain?'' wouldn't have been enough.
  11. I like new stuff, I like a challenge, but +-2 tier mm is painful enough against a cv and then you get AP bombed and no dodging or wasding will help, to put in perspective I was just in my Warspite pushing a cap with a couple of cruisers(tier 8) and a dd and then in come two squadrons of enterprise AP bombers, 2 thirds health gone from however many got through, all 3 of us AA focusing them but to no avail........and yes the tier 8 bb's I don't think even moved forwards.... not entirely sure what I'm meant to do about that whole situation (other than hiding at the back), at least torps you can dodge some but bombs like that don't need many to completely ruin your game with absolutely nothing you can do about it that I wasn't doing, Ie wasd hax and fighting alongside cruisers. Now i'm all up for punishing camping BB's or at least getting them to change their ways but I really don't think making the lowest tier BB's potentially one shottable CV food is really going to help do anything other than make them even more passive, I'm already wishing I'd camped at the back with the rest and that really aint my style!
  12. Not entirely sure of your point....yes they are broken....well done.
  13. Im going to add my tuppence, and no I don't play CV, never will and it has zero bearing on my impression of them or how they play. Firstly they are some situations, as are all ships in some situations, the issue that seems to affect people is that the OPness of a CV can be pretty quickly brought to bear on anyone that finds themselves without support, and I phrase it like that because you can very quickly become singled out or without support when in a ''team'' game, lets be real, singled out means just a little bit too far away from friendlies not halfway across the map solo yolo like. -Spawning randomly, sometimes completely alone, then have to chase the friendlies who are pushing away form you to the only viable cap because majority of team is there.....should they be forced to turn round to come and help with AA or should you just be sacrificed, by the time a friendly gets to you in some maps the planes are already incoming, so spawns and map design can have a massive impact on ''playing as a team to negate AA''. -What about a torp wall from a DD, that can force you to turn, and be singled out...... -Incoming barrage from BB's can force you to turn and be singled out..... -Being anywhere with a cruisers supporting you, multi citadel hit to him later later, cruiser dead, singled out....... -Relying on random team members to notice that you have had to turn for whatever reason and stop what they're are doing to wait for you to get back in the procession, sorry lemming train as it's normally called, (but because a Cv is involved it's actually sailing as a fleet) equals...singled out. What about once all cruisers are deleted and dd's are dead or even team MM has no DD's to start with, our CV gets nuked early or is still there and completely useless, I've killed all enemy ships whilst my teammates all die, I'm capping a zone with a points advantage and in theory should be able to pull a win out of my arse but, according to some, I should have no choice in the game but to die to the CV, I should be alongside the other members of the team who are dead...that sounds like a fantastic reward for playing well. Any other ship class would have to come and potentially get shot in order to save the game....not CV though, that just feels wrong. I personally do play a Edited of BB's, my choice, it's a game I play for fun, nobody made me sign a contract saying YOU MUST PLAY ALL CLASSES INCLUDING A DIFFERENT TYPE OF GAME ENTIRELY, thank Edited, I know BB's are broken but so is everything else, because it's all interconnected. This post has been edited by the moderation team due to swearing.
  14. Whilst it might not be the complete solution I think it may help with some and some is a positive increase, so yes voted, also changing the spawns so ships are better grouped may help too, for example not spawning the bb's so central on fault line whilst the cruisers and dd's tend to be right in front of the outer caps, often leading to them pushing into said caps without heavy support and being deleted only to cuss the bb's whom haven't even got into a position to help yet despite going full throttle from the word go, again that is just one example and it is not always the case, I've spawned on that map in a BB furthest right completely alone only to have the whole team head away from me and then been focused by a cross dropping cv whilst desperately attempting to get toward support in the slowest ship on our team..... equally not fun.
  15. Just had 2 in a row that i think have pushed me over the edge, first a complete bot Tirpitz sailing to map border as only top tier BB, still on full health while me and a dd(and mustn't forget the cruiser chasing a shokaku's last known position(from 10 mins ago) who are the last remaining ships are desperately fighting for our lives in a cap, then next game 2 Bismarcks do the exact same thing and then tell our sole survivng DD to quick go cap when he is also on map border and the enemy team has already half capped our base, just zero understanding of the game and frankly I can't be arsed to deal with it, games are meant to be fun not exasperating, mind boggling exercises in futility.