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LTvz38

Beta Tester
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Everything posted by LTvz38

  1. Hello WG, here i will put a few words about current state of the game, like it or not. I think i played both open and closed beta enough to draw this conclusions. First the good things, graphic part oft he game is still good and getting better. Ship movement and maneuvres also. And thats for the good part, sadly... Client: Problems with customized controls - not fixed, same as closed beta. Cant use CTRL after i set alternate controls, rudder toggle to starboard dont hold key bind, have to reset it every time as i start the game. from what i saw in the forums im not he only one struggling with the game client, seems like common problem. Seriously, is it so hard to fix it ??? Occasional problems with uncontrolable ships in battle - same as above... And now game itself... Battleships - damage output, accuracy, dispersion of main guns at close to mid range, secondary guns .... one word: pathetic Gunnery in general - too much randomness Spoting system - im not sure how to do it better, but what i dont like - disappearing ships, its nonsense in the middle of clear sky sea... Maps and game modes - after few rounds it starting to be repetitive to boring, show us some creativity ;) "light at the end of the tunnel can be the headlamp of oncoming locomotive"
  2. Hmm, debate went away from game design and bug report to "l2p online games".... One more observation from me: after few days of more playing WOW, the game is starting to be realy boring, in my opinion it is due to same concept as WOT, which i stoped to play some long time ago. For same reason - lack of playable funny game modes. What about something completly different ? - convoy escorts, harbour raids, ship hunts ( like hunt for bismarck ) ....etc. ?? historical battles, huh ??
  3. LTvz38

    Critical hits in battles since 0.4.0

    It's no longer world of warships since 0.4.0. more like "world of high explosives and critical hits".... played today for a while, every 2nd shell hit set me on fire. what the hell is that? WG went on world of tanks path with this title sadly = every patch screws the game little more, until its no longer playable for players like me.
  4. hello there wargaming, congratulation for great game, i hope it will get even better. As for the suggestion part i have a few. At first controls. Can we get independent view from gun aim, or some sort of command to preaim guns at fixed point in relation with ships sides - if it is in game now i wasnt able to do it with my changed control keys. Its frustrating when i need to look where my ship is going with gun turrets stupidly following my brief look, when i need them preaimed at the other side of my ship... Next the controls. I changed most of my controls ( dont like default asdw crap and some of keys i have to rebind after i restart the game, the bind dont hold. ( rudder control for example ) Some control keys combination wont work at all when changed by user and some cant be set. In short, better customization of controls would be appreciated. Graphics: good work with that, only minor things here - ship turns could be a bit smoother ( sometimes faster ships have tendency to turn with little jerks ), ships wake model is weak in game - go at the big ship stern when sailing and you will see what i mean and when going fastly under, ships could release presurised air ( if it can be reasonably modeled in game ). in file included, there is a graphics bug i encountered when spectating thank you and keep up good work
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