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deathman16

Players
  • Content Сount

    40
  • Joined

  • Last visited

  • Battles

    1095
  • Clan

    [HOD]

About deathman16

  • Rank
    Able Seaman
  • Insignia
  1. deathman16

    Musashi, How much free xp?

    Hopefully around 1mil to 2mil. Whilst I'm happy they are adding the musashi, I'm concerned about what it means elsewhere. She comes equipped with the same guns as the yamato, with just a 5 second longer reload. This ship will meet tier 7 vessels. I can't see a way to even balance her to bring her to a tier 9 vessel without really breaking her. I thought originally they would replace the izumo with her but again she would pretty much break the game at that point. Not sure what's to come with her.
  2. deathman16

    Roma - Tier VIII Premium Italian BB suggestion

    This looks and reminds me of the Andrea Doria from navyfield
  3. deathman16

    Halloween 2017 - Spoiler pics

    I'd love to keep some of these even if they are like the submarine and aren't usable. They look awesome.
  4. deathman16

    Monarch: The Mutant

    She's pretty meh, every British bb has op he chance, but the monarch doesn't, not only that she has pretty abysmal range. She's nothing special at tier 8 :/
  5. deathman16

    How to "Bama"

    Absolutely love my Alabama, 60% win rate it's a fantastic ship. I run her full AA and concealment spec, you can push this beautiful ship into a no fly zone, with ninja concealment. i tend to vary how I play her depending on situation as everyone should, mostly I try to bow on with a slight angle and just leave the third turret out if I need to, but when I get the chance "no one points their boomsticks at me" I'll bring the hull around just for the third gun. The ship has a long shell travel time depending on range so take that into account and give your shells a little extra lead on enemy vessels. If being focused on by enemy carriers just do your best to change course and speed then let your AA do the work. With the amazing concealment you can sneak up on unsuspecting cruisers and if close enough you are almost garunteed a citadel. Battleships you just engage on situational basis as you would in any other vessel. As a side note, I citadeled a cruiser 3 times at around 10 km with her, even tho the shells landed on her stern. Dont drive in a straight line, don't put out single fires let them burn out, but most of all - don't flash your panties when there are enemy battleships present, because they will spank her! also don't forget to enjoy it instead of playing it fiercely, get comfortable with her and she will treat you well.
  6. deathman16

    Just started crashing?

    double post
  7. deathman16

    Just started crashing?

    Its intresting im getting these crashes randomly, it started for me when british BB's were released, it can happen when im afk in port, or at the end of battle, heck it can happen mid battle. Application D:/World_of_Warships/worldofwarships.exe crashed 09.17.2017 at 21:30:27 Message: The BigWorld Client has encountered an unhandled exception and must close (EXCEPTION_ACCESS_VIOLATION : 0xC0000005 @ 0x01A752D5) (Write @ 0x282819860) Current thread #7076 native trace: (0) : worldofwarships.exe!0x01A752D5 (0) : worldofwarships.exe!0x01A3C9B4 (0) : worldofwarships.exe!0x0196E1DB (0) : worldofwarships.exe!0x0196FD83 (0) : worldofwarships.exe!0x017C5710 (0) : worldofwarships.exe!0x017C173C (0) : worldofwarships.exe!0x0162650F (0) : worldofwarships.exe!0x0137D47E (0) : worldofwarships.exe!0x016088C2 (0) : worldofwarships.exe!0x01606D10 (0) : worldofwarships.exe!0x015D55E3 (0) : KERNEL32.DLL!0x77528744 System info: OS Name: Windows 8.1 or later OS Version: 6.6 OS Architecture: x86_64 Memory info: Virtual memory: 2230548Kb/4194176Kb (54%) Working set (process physical memory): 1783864Kb/4194176Kb (42%) Commit charge (working set + process page file usage): 1841816Kb/4194176Kb (43%) Global physical memory: 5003012Kb/16725488Kb (29%) Global commitable memory (physical + pagefile): 7716344Kb/19740144Kb (40%)
  8. deathman16

    Critical error extracting update?

    When i install the game it gives me a critical error saying its unable to extract the update?
  9. deathman16

    Frequent game crashes in port

    Im getting the same thing. This game is just going from bad to worse latley :/ i finally fix my problems with the game not loading / slow loading and invisible ships and stationary planes - and now i hit this.
  10. deathman16

    Update 0.6.10 Feedback - Update Performance

    The purpose was to release the British battleship line, unfortunately they seem to have broken the game, the freezes are making it impossible to play as they happen every few minutes and last like 10 or so seconds
  11. deathman16

    Update 0.6.10 - Known Issues

    So getting into battle late "or even crashing" is one thing, the freezes seem to have stopped "mostly because i cant actually get into a battle before im dead" But invisible enemies are seriously annoying. This happens every game i actually get into. This update has seriously broken something.
  12. deathman16

    Update 0.6.10 - Known Issues

    Game unplayable, loading times increased to the point im dead before i even get in the game. "always used to load before battle starts" game freezes up for 1-10 seconds or even crashes out. Ships spotted and visible on minimap "within ship visibility cone" invisible.
  13. deathman16

    Update 0.6.10 Feedback - Bug Reports

    It would be nice to know if they are going to fix any of the issues i listed.
  14. deathman16

    Update 0.6.10 Feedback - Bug Reports

    1. Description A . Loading times are insanely long now. B . Game freezing for 1-10 seconds / causing crash C . Spotted enemies invisible 2. Reproduction steps A . Loading into battle loading will take far too long causing you to load into battle after it starts B . Random - whilst playing rounds the game will lock up for 1-10 seconds, or even just entirely crash C . Spotted enemies on minimap within view range do not appear on screen 3. Result A . Frustration due to being late in battle i used to load in far before the timer finished B . This can lead to the ultimate end of game for me as this hang can cause me not to repair, or could lead to me needing to restart client mid game C . No way of seeing spotted ships means i cannot shoot them 4. Expected result A . Load times should be far quicker B . Game should not lock up at all, but does every so often including multiple times in battle C . Spotted enemies on minimap that cannot be seen by the ship causes them to be theoretically immune to fire. Included photos of spotted ships not appearing even when within view range.
  15. deathman16

    New update causing alot of problems.

    This is showing the issue with ships being spotted but invisible. Also had a freeze which led to a crash just before this.
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