RambaRal

Beta Tester
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About RambaRal

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  1. An already good ship that will have an advantage above other ships of its category will be rushed by everyone but hardcore ship enthusiast, as they will see the irony of refurbished ships being better than the first-hand ones. Pros, competitive players, puny players who just want something to make up for they lack of skills and everyone else will just rush trough the tree to get the tiers 8,9 and 10.
  2. If I'm not wrong, a recent patch gave to players the option to make ARP ships and crew to look like plain Japanese ships and captains.
  3. I have permanent camoflages for all my keepers... so a dozen more or less, divided among T10, T9, some T8 and T7.
  4. As a DD main, I don't have problem with Radar mechanics per se; true it should not spot you from behind an isle, but at least shells still don't go through them. What I think it's excessive is the range of RU radar (it shouldn't exceed 10km IMO) and the recent reduction to the consumable cooldown. Besides, it should not be that difficult to memorize this short must-avoid list: US Cruiser RU Cruiser LOL Ships that everybody by now knows (Missouri, Belfast, Black, Atlanta, Indy) Yes, I know I should put UK ships in the list as well but I never found one using Radar.
  5. After reading this thread I got suspicious and bought a single Yamamoto container from the shop, that activated the collection in my Stats screen. Immediatly after that *WHAM*, tokens started to appear in the crates. So apparently you need to activate the collection in order to recive the objects from the ingame crates.
  6. I must be very unlucky then: I started last monday, 2/3 crates a day, all More Flags or More Consumables ones, and I had 0 tokens... the collection itself is not even unlocked, go figure.
  7. Came on SparvieroVV, it's not mockery, it's just a bit of Internet Stereoypes Fun, there's no need to be too touchy about it. Le them fear the power of our future National Consumable: "Win-Win Situation - Active for 20 minutes - 1 Charge only - No matter the team you start in, your ship will end in the winning one - Reduces XP and Credits gain by 20%"
  8. Honestly I think that the only other nation that can have a proper carriers tree is UK. All the rest will have 1/2 premiums. Unless WG wants to dig into deep sci-fi . But hey, it may be funny anyway after all...
  9. Because like all the ARP Ships, Harekaze cames from a partnership between WG and the owners of HSF copyright. This partnership is probably limited in time and so it won't apper in the tech tree, where only permanent ships live.
  10. I admit I do it often, while the game is loading. My priority order is: Carrier players Same ship as mine players Enemy Radar ship players FOTM Ship players Once ingame, i may lookup for: Green Shamrock-flagged players Badmouthing players EDIT: Still, I'm against the introduction of an XVM-like mod. I remember how often in WoT XVM led to players insta-suiciding because the odds were unfair. Here in WOWS on the contrary I witnessed an unexpected number of turn-tables matches, even in teams who had better blazoned players than the other.
  11. Speaking of which: how is it possible now to get one of those special modifications? I'd really like to have a second Sonar Module for my LoYang.
  12. Thank you all for your feedback guys, and for the detailed insight. I will respec according to the build you suggest Teob_VG, so at the moment, wi it will be something like this: http://shipcomrade.com/captcalc/1000000000000001010010000000000119 I will run her full flagged, so + fire chance, + AA, + speed and so on. Lets see if I manage to feel with her the spark that I'm not able to have with Khaba.
  13. Good point, the answer is... boredom and curiosity :P . That and the fact that, as apparently i cannot Khaba, I wanted to try a RU DD whose characteristics suddenly became more similar to the ones of the ships I manage to play decently. Got all the others you mentioned, made exception for Z-52 but it's just a matter of days with it.
  14. Thank you for the feedback, so your suggestion is, despite the changes, to stick with usual Grozevoi gameplay as a mid-to-far distance gunboat. About Z-52 you are definitely right and I'm 40.000ish XP far from her