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Everything posted by Nauseica
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Dont know if the super duper ships would be bad or good for the game but its time to rename Rank mode to Experimental game mode for people to test your "ideas/modes/ships" on the game
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[PSA] Submarines participating in Random Battles in update 0.10.9.
Nauseica replied to Leo_Apollo11's topic in General Discussion
Aside the usual trolling who is waiting to see after subs flood the maps in wows we will have an emergency balance patch for glorious soviets bb's that have limited dcp charges and raise their dcp charges !!!! -
Where can i find a detailed twich drops/misons,/KotS containers scedule on this Octomber?
Nauseica replied to Anthoniusii's topic in General Discussion
Most of the time twitch schedule and missions are announced on Wednesday before the patch so these time will be likely 6/10 Kots has announced on news here https://worldofwarships.eu/en/news/general-news/kots-13/ which means that also next week will have his dedicate article for dates/prices/rewards so keep calm and wait 5 days -
King of the Sea XIII: International Finals Results
Nauseica replied to The_EURL_Guy's topic in News & Announcements
a nice thing to let people finish their KoTS collection and get a free ship and let the current people that already finish it to get a really nice camo for NC which reminds me a bit of Arcadia in captain Harlock which i really love - i just hope it has a decent time to completed and i dont have to sacrifice kids/cats or puppies to finish it on time :) -
Good thing that you add the timer on the fire duration but Screen is still too big and covers all the screen and if you want to check something you loosing alot of time and your combat awareness around you goes down. Screen should be 1/4 of the one you have on the pts server. Current screen on pts dont have the serviceability of aa and secondary mounts on the ship which is really bad Lastly i would like also the extra buff icons that you can see no from commander skills to have also the timer on them like how much is my accuracy on secondaries and i wotn have to hunt and hover my mouse over a big screen like now Give the option on the mini map option menu to disable some range circles like the asw weapon range etc and not be enable by default with no option to remove it - now the map is becoming a circle color fiesta. UI is there to help us and not make our life harder or atleast give us option to enable/disable option on the menu settings Also i thin is time to add some customization of the ship bar/health/details system like what world of tanks has for a long time now and it works nice - See picture for more.
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play some and still is fun but dependable on your team but still had alot fun time and didnt encounter any bugs i wish you could introduce more permanent camos like these ships you have on these mode
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Personal challenges is like Naval battles from the clan section In theory can be good or really bad depending how WG will distribute the max points for each week. If the max points are 500 you will need 20 success to get them so either play good on few ships or better have a big fleet which is okey but if the requirements change and the base xp gaps get bigger im guessing coop will left out from these or atleast get fewer points but as i said it depends how much WG will listen and how much greedy will be :)
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Public Test 0.10.9, changes to ASW armament and submarines (DB 214)
Nauseica replied to YabbaCoe's topic in Development Blog
Finally a game developer played his surface ship against subs and found out that all ships should have a weapon to counter another class even in theoretically base. Thank you -
Announcements from the holiday stream, New ships. (DB 211)
Nauseica replied to YabbaCoe's topic in Development Blog
So mini atlantas to everyone ... can be fun but ye no one see it coming right -
I think last night i check team 3 was first on points again following by team 2 and team 1 was last I can assume that anyone that would want to get max rewards for the next 2 weeks should go team 3 else probably he is a masochist or dont care for max rewards.
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Both of them are coming back, its on the article
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Dont forget guys to make a bug report with a replay so they can fix it in Christmas with Santa gifts
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WoWS Anniversary 2021 hidden achievement requirements
Nauseica replied to KyraTiger's topic in General Discussion
Yep we got spoiled too much this year with there communication PR errors/fiascos -
WoWS Anniversary 2021 hidden achievement requirements
Nauseica replied to KyraTiger's topic in General Discussion
naughty boys dont get SC event this year It starts Friday its on the news details -
An unintended nerf.......where did we hear did before?
Nauseica replied to KyraTiger's topic in General Discussion
Quality assurance Testing in their higher level We can digest that the torpedo bug need it 2+ months for the technical excuse reasons you said but now that the issue in on plain numbers and that on your mistakes that nobody bother to make a 2nd mirror gin for the new BC german line is on your own shoulders on wows HQ. Im sure that the live server people that are playing GK is more valuable than the few testers that are trying the new line for atleast a week before you deploy a fix right..... guess no We are sorry for the bug but we dont care so much just go play something else right ..... we have so many ships you can go try the new awesome sub class that everybody loves right right !!!! -
Update 0.10.8: World of Warships Anniversary
Nauseica replied to The_EURL_Guy's topic in News & Announcements
For a start i will appreciate a button on the top of the web article with a expande option for all sections of the article cause atleast for me is annoying to click 10 times the blocks to read the news - and i dotn care about that hidden 1 day premium :p 1) Operation Rewards Wow ... first time after years that you actually do something positive for the operation fan club ... +1 guess shitstorm has some value after all :p 2) Convoy time schedule Why you are limiting of this fun mode for only 2 weeks :( .... it seems that you dont want people to have actual fun in this game mode 3) Armory changes It took you a long time to figure out that people buy these containers to get back their doubloons .... quality check from balancing department :p I also guess Katori is over performing and had to be removed from that section Probably after 2 months of introduction of community tokens we will end up with another crappy currency in our game but we will hear what awesome future is :p 4) Transformers Collab I hope this collaboration will be decent and not cash grab like lately since you care for the community as said in the last letter. -
Combat Missions: The Outbreak of World War II
Nauseica replied to The_EURL_Guy's topic in News & Announcements
thank god most of the missions are universal and only depending on class type (dd/bb etc) to complete them, they are few missions demanding specific ships to complete them and i think you can ignore that missions and just play the game your way and not WG way -
Well thats a nice letter of apologizing and giving a plan of what we can expect from the company and the game on the future. BUT If that message came 1 month ago all could be fine and the playerbase could be more forgiving and more tolerate until some real action from you Now im sorry but i dont believe anything until i see some action and not in 1 year but sooner before all die of lootbox and lies. Easiest thing is to give us the percentage chances on your lootboxes as you doign it already in steam and sony platforms and i dont believe the stuff that been said about technical and logistic stuff involve China country and random excuses. You want our trust give us something else everything you say it will be just lies cause until you show us some real proof of what you say is truth and not a quick solution to calm people and forget it without any backfiring to your income.
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Combat Missions: The Outbreak of World War II
Nauseica replied to The_EURL_Guy's topic in News & Announcements
You had a gap of miss communication you meant lootbox's -
Combat Missions: The Outbreak of World War II
Nauseica replied to The_EURL_Guy's topic in News & Announcements
I really want to know what kind of schedule you have in your offices and management all together to have the mission starting yesterday and post a news on the web page one day later .... and its not the first time either .... -
Just a small general suggestion due to the new mode of Convoy escort mode You test and introduce us in the past alot of fun game modes for the last 5+ years and sadly after a while all these modes are been always on for only a strict time like a month and after it it went missing for over. It would be nice to have some of these modes like the convoy escort/arm race in the game in a rotating format like the way operations are for us currently - the meaning of your game and for your customer (us) is to have fun and spend our time and probably our money on your company/game. Having more fun modes can profit all sides.
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Test on both weeks and after a long time a fun mode but sadly player base will greatly influence the outcome of the battles but thankfully still i had alot of fun but mostly playing sec BB's on this mode. Some changes that could make it better experience for us. - Dont show the route of the ships on the map for the attacking team - show the start and end only - Revert back the health of the transport ships - on the week with less health the attacking team was winning most of the time - I would like different route for the transport ships on each map but i can understand that know that can be hard due to time and i think your AI of ships wont make it possible to not stuck on islands. - Some basic guide on loading screen to let the player base know what this mode is about cause if your team go in like a random game you practically lost the game from start.
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The new event for the 6 years anniversary with the 60 piece of puzzle seems so "meh" The rewards for completing its also so little compare to other years cause we all know that a super container is mostly some camos, if you could change the rewards to be maybe a t5 random ship container or add some more super containers could be better for your player base cause honestly these year i think im planning to spend the tokens to the T7 camos depending how expensive you plan to made them Also you could add one cheap consumable camo for the T5-7 ships cause giving only 1 token its abit poor thinking Over alll i think that these year the anniversary event got mistreat it abit and lost in misscommunication black hole.
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Somebody help me understand wg logic behind which ships get asw
Nauseica replied to leonport's topic in General Discussion
I think theirs no plan at all which gets asw and which not They just check their magic spreadsheet and decide hey that ship over performs on subs lets remove her asw weapons, cause last time the usa light cruisers had asw now they dont and i was planning to level that line - imagine when i went in coop with dallas and found out that f@ck you that ship got strip from her asw weapons But im sure after January and their grande introduction of subs soon we will get some anti sub tech tree that can fight subs and it wont be for sure their favorite japanese/german light cruiser line :p
