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Everything posted by piritskenyer
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Q&A stream next week - send me your questions
piritskenyer replied to Crysantos's topic in General Discussion
These were questions precomiled and sent to developers/CC's/CM's to answer. The answers were recieved and will be given today. -
Q&A stream next week - send me your questions
piritskenyer replied to Crysantos's topic in General Discussion
Thanks! A regular occurence though in my reg work hours when I can't watch, huh. -
Problem with the poll is that I'd actually select: Yes, I would like to see it, as a T10 tech tree cruiser along the lines of what is suggested. (or something similar rather) Yes, I would like to see it, as a T10 cruiser, but as a reward ship for Ranked season or a mission. Yes, I would like to see it, but as part of a dedicated battlecruiser line. Yes, I would like to see it, but as a Premium ship. So yeah, basically, I would want to see her in game in any possible form bar the low-tier BB option (cramping relatively modern ships into low tiers usually goes with crippling some aspect of them, which I'd like to avoid.
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Q&A stream next week - send me your questions
piritskenyer replied to Crysantos's topic in General Discussion
Unfortunately, I won't get to watch. Will you (or someone) post the Q&A here afterwards? Also, thanks for doing this -
I usually fire a ranging shot from one turret, observe the fall of shot on the reticle and then use reticle ticks to adjust the correction. That way you don't need to remember every ship and gun you have lead wise. That said, if you play a distinct class or line, the guns tend to be similar up the tiers.
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Good thing then that I never calculate correction based on flight time, but rather on ranging shots and reticle ticks...
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Love how's she's spitting shells. Also, that looked more like 34.6 to me (thrid notch off 34 with increments of 0.2), which would be a very good top speed for a ship like her.
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Do you keep playing the same ship from your port?
piritskenyer replied to moggy242's topic in General Discussion
I lately have been playing T7 and 8 only, but when there is no *@!! tier-tied mission going I like to take out my Kuma and my Aoba to crush whatever the MM throws my way. I have a ship for each tier, up to T8 so far, so if I need to go around derping lowtiers I can do so. Also, to many people's shock, I actually like the Pensacola, so I take her out too even though I don't have an operational need to. -
Do people have their own names for ships?
piritskenyer replied to Combat_Hamster's topic in Off-Topic
Well, "Turn! Turn! Turn!" is still better than "Dive! Dive! Dive!" -
The Forum Tavern - Off Topic Thread - Bring Your Own Beer !
piritskenyer replied to bazdaris's topic in Off-Topic
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Not as good as Sliphantom's unicum guide vids tho D:
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Some interesting info around the world
piritskenyer replied to Takeda92's topic in General Discussion
I remember when I first discovered my depot in WoT... I bought two new tanks from the cost of the stuff I sold. I was also permanently short on creds. This isn't such an issue now, as I seem to be managing a pretty nice economy (I could buy two tier 6 ships right now, so I guess I'm doing okay), but I'd still like to sell all the modules that I don't need. It would also be nice to have some module intercompatibility (traces of which can be found btw, take Omaha's and Clemson's torpedoes for example), to ease research (like I did on the british llines in WoT with the guns). -
Oh wait, you're most likely under water anyway...
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Yeah, that's why we went after the French 450mm guns, to see if we could make them work
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59% WR in overwhelmingly cruisers disagrees with you. Let's put this into older RPG roles: BB's: health tank class with high alpha strike capability. Notice I wrote capability because from farther away it's less likely. DD's: rogue class with high stealth and high alpha strike and/or medium-to-good sustainable stealth DPM CV's: remote strike or direct damage class and finally: CA/CL's: DPM class. Cruisers are all about the DPM and DoT.
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"No rising sun!" they said. "It will offend the chinese and other asians!" they said. > Official Soviet war ensigns with hammers and sickles are fine. PS: I know, I know, history is written by the victor, but come on... If we want to compare overall bodycounts...
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High Explosive Ammunition is to OP Now
piritskenyer replied to Branovic's topic in General Discussion
You're right, I never looked -
Oh stop yer whining, you can have the 15 back I feel that 17 rounds would be "ideal" though. Idk how they'd balance such a firehose tbh. How would this work thematically? A CL line from the ground up and a branchout at T4 into CA's?
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High Explosive Ammunition is to OP Now
piritskenyer replied to Branovic's topic in General Discussion
too* and no. -
When you want to burn your way to the top
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Captain skill for Atago - advice please
piritskenyer replied to Naveey's topic in General Discussion
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That would be amazeballs.
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0.54 Inbound and still no Admiral Hipper visual Hull Upgrade.
piritskenyer replied to BananaJoeJo's topic in General Discussion
Says you?
