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cracktrackflak

Weekend Tester
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About cracktrackflak

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  1. cracktrackflak

    Good bye, it's been fun.

    The problem is that the game becomes more complex, more different, and your mental and physical "game memory" quickly fades away. Its very hard to come back at the point you left off, and this diminishes the point of returning in the first place. E.g. I played WoT since beta on my RU account, had developed accounts on EU NA and RU, and could maintain my c.54% WR across any tier or any class. I gave up regular play a couple of years ago, but dip back in again for some events. However, I hardly recognise anything in the game now (so much gimmick content added), waves of buffs and nerfs have changed most of the vehicles, new mechanics and metas operate - and so now I struggle to have a good game even at tier 5 or 6. Its actually unpleasant to play, so i don't.
  2. cracktrackflak

    The best looking ship ?

    Quite possibly the most subjective WoWS question ever, so for me:
  3. cracktrackflak

    Blessing or a curse....

    I wonder how long the internet will hold up? I notice that its already virtually impossible to contact customer help in my gas, electricity, mobile phone, bank and internet companies. Even in good times, its taken weeks to fix some network issues (I'm on Virgin media), so i can foresee outages cascading and remaining unresolved for months now.
  4. cracktrackflak

    New EU DD line - So now can Commonwealth & RN Serve together!

    Well if the US Navy or the Japanese navy exist in game in their entirety, then why shouldn't the RN and its Dominion divisions?
  5. cracktrackflak

    Fjord

    Nice port, but aren't the mountains the wrong shape for a fjord? Shouldn't the lower parts be U-shaped and "flow" into each other because of glaciation? I thought that the features of a glaciation were still a core feature of geography lessons....
  6. cracktrackflak

    Royal Navy Cruisers, and their odd secondaries...

    Mea culpa; I phrased that badly. What I meant was why does one BB have vastly different secondary effect than another BB with very similar armament? I suppose many of us would prefer a game with fewer contrived gimmicks, and more evenness and (scaled) realism from the ships as they are presented.
  7. cracktrackflak

    Royal Navy Cruisers, and their odd secondaries...

    I expect that the RN CAs were all gimped before release, so that later WG can add on +0.5 secondary range or -0.1s reload and puff it up as a big buff. IMHO its part of what makes the game so un-immersive. Sophisticated and capable real and extrapolated ships end up having most of their attributes stripped away so that they can be simply balanced across three or four basic variables in some spreadsheet algorithm. Why shouldn't cruisers have decent secondaries? Why do similar BBs have wildly different secondary output?
  8. cracktrackflak

    COOP GAMES

    Tier 7 seems to be the cap if you want to play silver BB without credit boost cammos and flags. Thats playing "bare" without premium consumables, but with premium time. A problem for BBs and some CAs is that the co-op games are now too quick to rack up any damage - mainly because of DDs doing yolo torp runs and the win conditions that often end the game with two bot BBs at full health. I do think WG need to recognise that large numbers of players choose to play PvE co-op or scenarios in preference to PvP modes. Simply punishing those players by neglecting the development and maintenance of PvE modes and/or making them uneconomic is not going to force them to play PvP, but will add to the general level of disenchantment with the game.
  9. cracktrackflak

    London help?

    The problem is that by waiting for the end-game, the London (and other RN CAs) are not fully contributing to the complete game. This can mean the game is lost because the team is weakened. By contrast, for example, a Budyonny can start HE-spamming the enemy from the opening minutes of the game. Its range makes it effective the whole game - even when bottom tier. (IMHO even the AP is better than the RN CAs, due to trajectory, RoF and pen).
  10. cracktrackflak

    London help?

    Play Russian CAs/CLs instead.
  11. cracktrackflak

    Paper ships design flaws

    I want to know why the superstructure and masts of the Surrey appears to be "stretched" by about 30%. Why does it look totally unlike all the other RN CA/CLs? Did someone sneeze whilst they were dragging the model in edit mode?!
  12. cracktrackflak

    Cunningham Tokens progression so far?

    952, so I might just do the first daily and an Albemarle battle for the next three days, instead of grinding through the 4th directive.
  13. cracktrackflak

    British Premiums Reviewed - the bias is real

    IMHO Vanguard has been treated very badly by WG. As noted, it was arguably the most technically advanced battleship ever built, and the effect of its armament multiplied by its modern electronic systems (radar, fire control, comms, etc). Unfortunately WG uses a primitive "Top Trumps" approach, and so 15" guns go to Tier 8. Hence everything else on the ship had to be nerfed to match ships built in the 1930s. IMHO Vanguard should have been Tier 9 or 10, with its gun calibre compensated - if necessary - by ROF or accuracy boost that reflects the modernity of the ship's systems vs. the older ships portrayed in the game.
  14. cracktrackflak

    British Premiums Reviewed - the bias is real

    To be fair, Britain had multiple momentous and arduous campaigns to be commemorated, which is why commemoration had to be generalised (and medals limited) and why so many pressure groups complain that "their" campaign has been forgotten. It doesn't help that we've now had two or three generations grow up that have been taught little more than the dates of WW2 and that Hitler was a bad man (and probably most of them went on to get the dates wrong in their GCSE...). The Soviet Union commemorated the Arctic Convoys by refusing the emigration & reunion of women who'd married British sailors and servicemen, and by jailing, executing or repressing all those who'd come into contact with allied personnel during the course of receiving Lend Lease. They then more or less erased any mention of LL from official histories. After a brief period of revisionism and openness in the late 1990s, the current Russian regime is once again dismissive of Allied support during the war.
  15. cracktrackflak

    shooting unspotted targets behind islands?

    All it requires in practice is a modified version of the spotter plane (i.e. without the extra range) that you can toggle on/off. That should be very easy to implement. You could debate leaving the enemy ship visible if its still spotted by a team-mate, or or it could be made invisible to you when you are in "spotter mode" so that you are forced to take predictive aim. Thats merely a gameplay balance issue. A slightly more complicated way to do it would be to allow you to plot shots on a map view (something like the navigation map view). This is, of course, exactly how guns of all sizes are laid for indirect fire if you are not using electronic/electro-mechanical computers - you just use graph paper, protractor and firing tables. IMHO its un-immersive and a big skill cap in that the game limits you to fairly crude auto aim instead of allowing manual aim. Its particularly frustrating when you can still physically see an enemy ship that you were shooting at but, because the WG server thinks that more than half the ship is behind cover, the auto-aim simply switches off mid shoot.
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